ishmael Level 1 of the Dungeon (0, 0, D:1) 19 bolts (0, 21, D:1) a +0 club (0, 31, D:1) 19 stones (3, 22, D:1) a +0 robe (11, 21, D:1) 13 stones (12, -10, D:1) a +0 club (13, 12, D:1) 21 arrows (19, 12, D:1) a stone (19, 13, D:1) a +0 dagger (20, 10, D:1) a stone (20, 14, D:1) a +0 club 2 stones (23, 9, D:1) 19 stones (38, -8, D:1) a +0 club (38, 22, D:1) a cursed +0 short sword (38, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a throwing net (4, 28, D:2) a +0 mace a +0 scale mail (12, 11, D:2) a +0 trident (17, 26, D:2) a +0 robe (36, 4, D:2) a +0 ring mail of fire resistance (41, 10, D:2) a +0 club (45, 22, D:2) a +0 short sword (49, 39, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -3, D:3) a +0 ring mail (3, 5, D:3) a +0 club (3, 6, D:3) a cursed -1 dagger (16, 8, D:3) a +0 whip (16, 24, D:3) 13 stones (18, 8, D:3) a +0 club (19, 8, D:3) a stone (19, 9, D:3) a stone (21, 6, D:3) 15 stones (22, 36, D:3) a +0 club (23, 34, D:3) a +2 dagger of protection a +0 ring mail (24, 28, D:3) 21 stones (28, -11, D:3) a +0 hunting sling (28, 11, D:3) a +0 short sword (28, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -1 ring mail (2, 8, D:4) a +0 ring mail (4, 31, D:4) a +0 giant club (10, 48, D:4) a +0 long sword (22, 20, D:4) a +0 chain mail (29, 51, D:4) a +2 war axe of flaming (34, 18, D:4) 11 stones (36, 3, D:4) 22 stones (47, 32, D:4) a cursed -3 club (47, 33, D:4) a +0 scale mail a +0 whip a +0 robe a +0 dagger (53, 49, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (9, -8, D:5) a +0 club (9, -1, D:5) a +0 halberd (10, -1, D:5) a +0 whip (11, 0, D:5) a +0 flail (12, -2, D:5) a +0 short sword (13, -5, D:5) a +0 hunting sling (13, -1, D:5) a +0 ring mail (19, 25, D:5) a +0 falchion (24, 35, D:5) a +0 whip (25, 16, D:5) 17 poisoned needles (26, 10, D:5) a +0 leather armour (31, 19, D:5) 15 arrows (38, 32, D:5) a +0 rapier (42, 14, D:5) a +0 hand axe (43, 0, D:5) a cursed +0 short sword (43, 6, D:5) a +0 shortbow 22 arrows (45, 33, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a stone (2, -1, D:6) a +0 club (2, 0, D:6) a +0 short sword a stone (39, -13, D:6) a +0 mace (40, -29, D:6) a +0 flail (40, -28, D:6) a +0 flail (41, -27, D:6) a cursed +0 spear (52, -17, D:6) 17 stones (59, -24, D:6) 24 stones Level 7 of the Dungeon (3, -16, D:7) a +0 long sword of electrocution (5, 2, D:7) 25 stones (5, 8, D:7) a +0 dagger a stone (6, -11, D:7) a +2 whip of freezing a +0 robe (6, 8, D:7) a +0 dagger (6, 14, D:7) a stone (7, 10, D:7) a +0 dagger (7, 13, D:7) a stone (7, 14, D:7) 2 stones (10, 19, D:7) a +0 giant spiked club (21, 11, D:7) a +0 chain mail (21, 20, D:7) 19 poisoned needles (23, 10, D:7) a +0 giant club (29, 27, D:7) a +0 shortbow 17 arrows (32, 23, D:7) a +0 robe (34, 7, D:7) a +0 club a +0 scale mail (35, 7, D:7) a +0 short sword (36, 6, D:7) a +0 dagger a +0 robe (39, 23, D:7) 22 stones (40, 9, D:7) the +8 long sword "Best" {pain, *Corrode rElec rN+ Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. (44, 12, D:7) a +0 hand axe a +0 dagger a +0 ring mail (44, 13, D:7) a cursed -1 dagger a +0 robe a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -5, D:8) 14 gold pieces (4, 0, D:8) a +0 hand axe a goblin corpse (4, 1, D:8) a +0 hand axe a goblin corpse (4, 2, D:8) a +0 hand axe (5, 0, D:8) a +0 hand axe (15, -46, D:8) a +0 glaive a +0 plate armour (15, -44, D:8) a +0 plate armour (18, -33, D:8) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (31, -1, D:8) a jackal corpse (33, -1, D:8) a jackal corpse (skeletalised by now) (39, 3, D:8) 27 arrows