ishmael Level 1 of the Dungeon (2, -12, D:1) a +0 scale mail (5, -12, D:1) a +0 chain mail (21, -17, D:1) a cursed -1 whip (24, -26, D:1) a +0 club (29, -23, D:1) a +0 dagger (35, -23, D:1) a +0 buckler (36, -27, D:1) 22 stones (39, -27, D:1) a stone (40, -27, D:1) a +0 whip (41, -28, D:1) a +0 club (41, -27, D:1) a +0 club (42, -2, D:1) 16 poisoned needles (45, -3, D:1) a +0 club a +0 club (45, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 centaur barding (0, 3, D:2) a +0 dagger (1, -37, D:2) a +0 leather armour (13, -18, D:2) a +0 dagger (25, 9, D:2) a +0 hand axe (27, -2, D:2) 20 arrows (34, -18, D:2) a +0 ring mail (34, -1, D:2) a +0 club (44, 15, D:2) 32 arrows (47, -41, D:2) a +0 club (47, -3, D:2) a +0 club (48, -6, D:2) a +0 leather armour (48, 4, D:2) a +0 club (48, 5, D:2) a +0 club (56, -29, D:2) a +0 pair of gloves (59, -24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 0, D:3) a +0 dagger (2, 1, D:3) a +0 mace (12, -1, D:3) a +0 scale mail (15, -4, D:3) a +0 ring mail (15, 20, D:3) a +0 mace (16, 22, D:3) a +0 halberd a +0 leather armour (17, 10, D:3) a +0 short sword (17, 12, D:3) a +0 trident (19, 14, D:3) a +0 dagger a +0 leather armour (19, 18, D:3) a cursed -3 club a +0 whip a +0 ring mail (20, -4, D:3) a +0 halberd (22, -5, D:3) a +0 dagger a +0 club (23, 3, D:3) a +0 mace a +0 short sword (23, 12, D:3) a +0 dagger (24, 3, D:3) a +0 hand axe a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 spear (10, 22, D:4) a +0 leather armour (16, 27, D:4) a +0 whip (17, -7, D:4) a +0 scale mail (29, 9, D:4) a +0 ring mail (37, 24, D:4) 15 arrows of frost (38, 34, D:4) 3 tomahawks (38, 35, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (40, 36, D:4) a +0 flail (40, 37, D:4) 2 tomahawks (47, 2, D:4) a +0 hunting sling (58, -7, D:4) a +0 ring mail (59, 14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Bourazea's Armour Emporium a +3 plate armour of positive energy (504 gold) a +0 buckler (54 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +3 scale mail of poison resistance (276 gold) a +0 centaur barding (276 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 helmet (54 gold) (0, 0, D:5) a +0 club (12, -4, D:5) 19 arrows (16, -6, D:5) 6 curare-tipped needles (28, -21, D:5) a cursed +0 robe a +0 dagger (28, -20, D:5) a +0 dagger (28, -19, D:5) a cursed -2 short sword a +0 dagger a +0 robe a +0 dagger a +0 leather armour (28, -16, D:5) a +0 giant club (29, -20, D:5) a +0 robe a +0 dagger (33, -23, D:5) a cursed -2 giant club (33, -14, D:5) a cursed -1 war axe (33, -13, D:5) a cursed +0 spear (34, -11, D:5) a +0 spear (37, -22, D:5) a +0 war axe a cursed +0 robe (38, -24, D:5) a +0 quarterstaff of protection (40, -9, D:5) a +0 club (42, -28, D:5) a +0 plate armour (42, -14, D:5) a +0 chain mail (43, -56, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 7 arrows of dispersal (2, -42, D:6) a +0 falchion of electrocution a +0 leather armour (6, 6, D:6) 15 arrows (8, -14, D:6) a +0 flail (9, -24, D:6) 12 arrows of flame (11, -45, D:6) a +0 rapier (15, -40, D:6) a +0 dagger a +0 robe a +0 trident a +0 plate armour (17, -40, D:6) a +0 flail (17, 3, D:6) a +0 robe (21, -10, D:6) a +0 mace (22, -10, D:6) a +0 robe a +0 dagger a +0 whip a +0 dagger a +0 robe (25, -30, D:6) a +0 robe (27, -29, D:6) a +0 falchion a +0 ring mail (28, -27, D:6) a +0 club a +0 leather armour (33, -25, D:6) an arrow (35, -26, D:6) 12 arrows a +0 shortbow (36, -16, D:6) a +0 dagger a +0 robe (37, -26, D:6) 10 sling bullets (37, -15, D:6) a +0 whip (38, -15, D:6) a +0 mace a +0 leather armour (52, -33, D:6) a +0 dagger a +1 robe of resistance (53, -33, D:6) a +0 ring mail a +0 hand axe Level 7 of the Dungeon (1, 0, D:7) an arrow (1, 1, D:7) 21 arrows a +0 shortbow (1, 2, D:7) a +0 dagger (1, 3, D:7) a +0 hand axe a +0 scale mail 2 arrows (1, 4, D:7) a +0 dagger a +0 ring mail (2, -28, D:7) 11 bolts (2, 8, D:7) a +0 chain mail (3, 0, D:7) 2 arrows (4, -28, D:7) a +0 robe (6, 8, D:7) a +0 leather armour (12, -37, D:7) a +0 short sword (12, -36, D:7) a +0 dagger (12, -35, D:7) a +0 club (12, -24, D:7) a +0 hand axe (12, 17, D:7) a +0 leather armour (13, -25, D:7) a +0 leather armour (13, -8, D:7) a +0 hand axe (13, 8, D:7) a +1 flail of crushing (13, 13, D:7) a +2 dagger of venom a +0 robe (18, -31, D:7) a +0 giant club a +0 hand axe a +0 plate armour (22, -17, D:7) 9 poisoned needles (45, -1, D:7) a +0 giant club (46, -3, D:7) a +0 mace a +0 scale mail (46, -1, D:7) 16 bolts (47, -3, D:7) a +0 dagger a +0 robe (47, 20, D:7) a +0 leather armour (48, -37, D:7) a wand of random effects (25/48) (48, -3, D:7) a +0 battleaxe a +0 plate armour (48, 12, D:7) a +0 leather armour (56, 8, D:7) a +0 pair of gloves (59, -36, D:7) 15 bolts Level 8 of the Dungeon [Shop] Qoraez's Weapon Emporium a +3 flail of crushing (244 gold) a +0 flail (38 gold) a +0 hunting sling (16 gold) 11 arrows (24 gold) the cursed +1 hand crossbow "Nebby" {velocity, -Tele rPois Int-5 SInv} (79 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (-5). It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +0 hand crossbow (38 gold) a +2 short sword of protection (171 gold) a +0 hunting sling (16 gold) a +0 dagger (22 gold) a +2 vampiric rapier (264 gold) a +2 broad axe of electrocution (242 gold) a +0 flail (38 gold) (0, 0, D:8) 14 poisoned needles (3, -19, D:8) a +0 spear a +2 trident of protection a +0 ring mail (3, -18, D:8) a +0 spear (9, 1, D:8) 24 arrows a +0 shortbow (11, 4, D:8) a potion of brilliance (13, -22, D:8) a +0 whip (16, -6, D:8) 2 arrows (19, -6, D:8) a +0 whip (22, 17, D:8) a +0 chain mail a +0 scimitar (25, -11, D:8) a +0 chain mail (26, 15, D:8) 6 arrows of flame a +0 shortbow (30, 14, D:8) an arrow of flame (31, 13, D:8) an arrow of flame (44, -10, D:8) a +0 club a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (3, 7, D:9) a +3 dire flail of protection (24, -16, D:9) a +0 hand axe (25, -21, D:9) a +0 short sword a +1 leather armour of magic resistance (38, -11, D:9) a +0 long sword (41, -21, D:9) a +0 short sword of venom (42, -22, D:9) a +0 dagger a +0 robe a +0 short sword of venom a +0 leather armour (42, -9, D:9) a +0 club a +0 dagger a +0 robe (42, -8, D:9) a +0 club (43, -21, D:9) a +0 whip a +0 broad axe a +0 plate armour (43, -9, D:9) a +0 mace a +0 chain mail (44, -7, D:9) a +0 dagger a +0 robe (45, 6, D:9) a +0 chain mail a +0 dire flail (45, 8, D:9) a +0 short sword (46, 7, D:9) a +0 scale mail a +0 hand axe (46, 10, D:9) a +0 giant club a +0 giant club (46, 11, D:9) a +0 giant spiked club (51, -2, D:9) 15 arrows (51, 21, D:9) a +0 giant club a cursed -3 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 23, D:10) 14 sling bullets (10, -19, D:10) a +0 trident a +0 chain mail (10, -18, D:10) a +0 flail of crushing (12, -19, D:10) a +0 whip (23, 7, D:10) a +0 falchion a +0 ring mail (23, 8, D:10) a +0 club (25, 5, D:10) 14 arrows a +0 shortbow (25, 7, D:10) an arrow (25, 12, D:10) a +0 war axe (26, 8, D:10) an arrow (27, 3, D:10) 15 arrows (27, 10, D:10) a +0 robe a +0 dagger (28, 8, D:10) a +0 ring mail (unseen) (32, -12, D:10) a cursed -1 giant club (37, 12, D:10) a +0 trident a +0 leather armour (38, 12, D:10) a +0 spear (39, 10, D:10) a +0 flail (39, 11, D:10) a +0 spear (39, 12, D:10) a +0 flail a +1 vampiric spear a +0 ring mail (42, -17, D:10) a +0 quarterstaff (42, -3, D:10) a +0 scale mail (46, 17, D:10) a +0 scimitar (51, 27, D:10) 4 scrolls of immolation Level 11 of the Dungeon (0, 0, D:11) a potion of cancellation (5, -2, D:11) a +0 giant club (unseen) (5, -1, D:11) a +0 dagger (5, 0, D:11) a +0 short sword (6, -2, D:11) a +0 short sword a +0 dagger (7, -2, D:11) a +0 blowgun 8 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 animal skin (1, -1, Lair:1) a +3 scimitar of flaming (2, 8, Lair:1) a +0 battleaxe (10, -18, Lair:1) a +3 ring mail (12, 22, Lair:1) a +0 scale mail (13, 26, Lair:1) a +1 trident of venom (14, -13, Lair:1) a +0 ring mail (17, -15, Lair:1) a +0 plate armour (22, 23, Lair:1) 3 poisoned needles (25, 30, Lair:1) 18 poisoned needles (29, -16, Lair:1) a +0 helmet (31, -17, Lair:1) a +0 quarterstaff a +0 hunting sling 16 sling bullets a +0 leather armour (33, 7, Lair:1) 16 poisoned needles (36, 14, Lair:1) a +0 pair of boots (39, 4, Lair:1) 8 arrows (45, 12, Lair:1) a +7 quick blade Level 2 of the Lair of Beasts (3, 2, Lair:2) an uncursed ring of teleportation (10, -17, Lair:2) 18 sling bullets (31, -3, Lair:2) a +0 scale mail (32, -36, Lair:2) a +0 leather armour (38, -35, Lair:2) a +0 war axe of chopping (40, -24, Lair:2) a +0 hand axe (45, -4, Lair:2) 31 sling bullets (49, -15, Lair:2) a +0 war axe (51, 8, Lair:2) 2 tomahawks Level 3 of the Lair of Beasts (7, 33, Lair:3) 24 bolts (8, 10, Lair:3) a +0 ring mail (27, 9, Lair:3) 22 arrows (30, -13, Lair:3) a +0 robe (37, -17, Lair:3) 29 arrows (39, 26, Lair:3) a +0 robe (42, 17, Lair:3) a +0 robe Level 4 of the Lair of Beasts (1, 5, Lair:4) a +0 mace (10, 3, Lair:4) a +0 spear (13, 21, Lair:4) a scroll of immolation (44, 11, Lair:4) a cursed +0 mace (56, 6, Lair:4) a +0 buckler of protection (60, 25, Lair:4) 15 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 arbalest (7, 8, Lair:5) a +0 dagger (9, -15, Lair:5) 11 bolts (12, 16, Lair:5) 6 poisoned needles (16, -20, Lair:5) 6 curare-tipped needles (18, 21, Lair:5) 25 bolts (26, -9, Lair:5) 15 arrows of frost (26, 10, Lair:5) a +0 flail (42, 0, Lair:5) a cursed ring of teleportation a +0 scale mail a +2 great mace of protection (42, 22, Lair:5) 29 bolts (49, -12, Lair:5) a +0 club (64, -26, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (14, -5, Lair:6) the +3 leather armour "Niuwan" {Regen+ MP+9 Dex-5} It affects your dexterity (-5). It affects your magic capacity (+9). It increases your rate of regeneration. (31, 16, Lair:6) 2 potions of brilliance 8 potions of berserk rage (32, 36, Lair:6) a +2 antimagic great mace the +4 great mace of Modesty {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +2 demon whip of venom (35, 2, Lair:6) a +0 leather armour (45, 37, Lair:6) 18 sling bullets (48, 31, Lair:6) a spiny frog corpse (skeletalised by now) (53, 31, Lair:6) a +0 chain mail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 mace of holy wrath (1, 0, Lair:7) 20 gold pieces (5, 5, Lair:7) a +0 robe (8, 6, Lair:7) a chunk of flesh a porcupine skeleton (9, -1, Lair:7) 15 gold pieces (13, 0, Lair:7) a giant frog corpse (still there?) a swamp dragon corpse (still there?) (14, 1, Lair:7) a scroll of recharging (15, 4, Lair:7) a bread ration