ipx Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -21, D:1) 7 stones (7, -15, D:1) a +0 dagger (35, 4, D:1) a +0 robe (42, 0, D:1) a +0 dagger (57, 12, D:1) a +0 club Level 2 of the Dungeon [Shop] Passesm's Armour Emporium a +2 leather armour of fire resistance (247 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) an orb of mayhem (169 gold) a +4 ring mail of cold resistance (403 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) (3, 1, D:2) a +0 mace (22, -16, D:2) 6 stones (22, 4, D:2) a +0 short sword (23, 3, D:2) a +0 dagger (25, -20, D:2) a +0 robe Level 3 of the Dungeon (8, 5, D:3) a +0 scale mail (24, -20, D:3) a +0 mace a +0 leather armour (25, -20, D:3) a +0 leather armour (26, -20, D:3) a +0 flail a +0 leather armour a +0 short sword (27, -19, D:3) a +0 hand axe (32, 16, D:3) a +0 hand axe (33, -21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (16, -11, D:4) a +0 dagger (22, -1, D:4) a +0 leather armour (23, 1, D:4) 5 stones (still there?) a +0 leather armour (still there?) a +3 trident (still there?) (23, 10, D:4) 8 stones a +0 short sword (24, 0, D:4) a +0 scale mail a +0 hand axe (27, 24, D:4) a +0 falchion (29, -9, D:4) a +0 robe (33, -1, D:4) 6 stones (33, 31, D:4) a +0 club (34, -7, D:4) a +0 war axe (38, 31, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (0, 6, D:5) a wand of iceblast (12) (5, 5, D:5) a +0 giant club (5, 25, D:5) a +0 short sword (6, -2, D:5) a stone (6, 12, D:5) a +0 hand axe (6, 26, D:5) a +0 dagger (7, 0, D:5) a +0 club a +0 leather armour (7, 4, D:5) a poisoned dart (7, 27, D:5) a +0 robe (8, 3, D:5) a poisoned dart (9, 2, D:5) a poisoned dart (10, -1, D:5) a +0 club a +0 leather armour (12, -21, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +1 morningstar a +0 robe a +0 robe a +2 hand axe of freezing a +0 robe a +1 ring mail of fire resistance (14, 21, D:6) a +0 hand axe (18, 37, D:6) a +0 club (31, 21, D:6) a +0 halberd a +0 spear a +0 ring mail (31, 22, D:6) a +0 whip a +0 club a +0 spear (31, 23, D:6) a +0 flail Level 7 of the Dungeon [Shop] Qatwamim's Jewellery Emporium the dreamshard necklace {Acrobat *Dream} (2600 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. a ring of flight (227 gold) a ring of fire (325 gold) the ring "Sepakhat" {rF+ Dex+2} (470 gold) [ring of protection from fire] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a ring of fire (325 gold) a ring of fire (325 gold) a ring of wizardry (390 gold) an amulet of magic regeneration (390 gold) a ring of wizardry (390 gold) a ring of resist corrosion (260 gold) a +6 ring of strength (468 gold) (0, 0, D:7) a +0 shortbow (1, -1, D:7) a +0 quarterstaff (22, -11, D:7) 10 gold pieces (38, -16, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Voeqe's Antique Weapon Shop a +0 arbalest (81 gold) a +0 dagger (36 gold) the +12 glaive of Prune {freeze, Prune} (1416 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 orcbow (63 gold) a +1 war axe of venom (201 gold) a +0 arbalest (81 gold) a +0 dagger (36 gold) a +0 dagger (36 gold) a +2 quarterstaff of speed (432 gold) a +2 falchion of holy wrath (313 gold) a +1 flail of venom (201 gold) (0, 0, D:8) a +0 hand axe (1, -17, D:8) a +0 robe a +1 flail (1, -1, D:8) a +0 hand axe (1, 0, D:8) a +0 dagger (4, -20, D:8) a +0 trident (5, -20, D:8) a +3 flail a +0 robe a +0 halberd a +0 robe (8, -23, D:8) a +1 battleaxe of freezing a +0 robe a +4 hand axe a +0 robe (9, -35, D:8) a +0 robe a +5 halberd of freezing a +0 robe a +0 spear (10, -41, D:8) a +0 short sword (10, -35, D:8) a +0 robe a +2 trident (10, -23, D:8) 4 stones (10, -6, D:8) a +0 dagger 3 stones (10, -4, D:8) a +0 whip (10, -3, D:8) a +0 club (11, -5, D:8) a +0 short sword (12, -35, D:8) a +0 chain mail a +0 robe (13, -6, D:8) a +0 whip (23, -27, D:8) a +0 leather armour a +0 club (26, 3, D:8) a +0 chain mail (27, 0, D:8) a potion of degeneration (33, -27, D:8) 7 stones (33, -14, D:8) a scroll of identify (40, -17, D:8) a +0 rapier Level 9 of the Dungeon (2, 15, D:9) a potion of degeneration (7, -2, D:9) a +2 vampiric short sword a +5 flail a +4 dagger (10, 2, D:9) a +0 leather armour a +0 short sword (14, 13, D:9) an amulet of faith (17, 28, D:9) a +0 robe (20, 3, D:9) a +0 shortbow Level 10 of the Dungeon (10, 5, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, 5, D:10) a +0 leather armour (19, -17, D:10) a +0 short sword (19, -16, D:10) a +0 club a +0 chain mail a +0 mace a +0 club a +0 flail (19, 3, D:10) a +0 whip a +0 club (20, 3, D:10) a +0 flail (21, -14, D:10) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +2 short sword of venom (still there?) a +0 ring mail (still there?) (21, 5, D:10) a +0 whip (22, -14, D:10) a +2 short sword (still there?) a +0 robe (still there?) (25, -18, D:10) a +0 hand axe (26, -19, D:10) a +0 halberd (still there?) a +0 robe (still there?) a +2 short sword (still there?) a +0 robe (still there?) a +2 battleaxe of freezing (still there?) 4 stones (still there?) a +0 robe (still there?) a +0 whip (still there?) (26, -18, D:10) a +0 morningstar a +0 club a +0 dagger a +0 robe (27, -19, D:10) a +0 war axe a +0 mace a +0 ring mail (28, -20, D:10) a +0 dagger a +0 mace a +0 plate armour (28, -19, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (31, -15, D:10) a +0 dagger (31, 6, D:10) a +0 halberd a gnoll corpse (31, 7, D:10) a +0 spear a +0 ring mail 19 gold pieces (40, -18, D:10) a +0 sling (42, -18, D:10) 6 stones (45, -21, D:10) 3 stones Level 11 of the Dungeon [Shop] Mehoj's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of revelation (105 gold) a scroll of identify (28 gold) a scroll of acquirement (728 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of blinking (105 gold) (2, -6, D:11) 3 large rocks (2, 16, D:11) a +0 dagger (3, -2, D:11) a potion of degeneration (13, 20, D:11) a death yak corpse (skeletalised by now) (14, 17, D:11) a +0 plate armour (14, 20, D:11) a quokka corpse a hell rat corpse (32, 23, D:11) a +0 plate armour (61, 6, D:11) a troll corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) 14 gold pieces (1, 11, D:12) a potion of curing (16, 37, D:12) a +0 giant spiked club a +0 giant spiked club (34, -6, D:12) a +0 trident Level 13 of the Dungeon (0, 0, D:13) 4 stones