ipx Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 16, D:1) a +0 club (15, 11, D:1) 19 bolts (18, -8, D:1) a +0 war axe (21, -7, D:1) a +0 robe (41, -9, D:1) a +0 leather armour (44, 0, D:1) a +0 club (44, 1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ryakei's Jewellery Shoppe a +6 ring of intelligence (819 gold) a +6 ring of strength (819 gold) a ring of flight (245 gold) an amulet of regeneration (420 gold) an amulet of regeneration (420 gold) a +6 ring of intelligence (819 gold) the ring of Hepliaklqana's Envy {rC- Will+ Str+3} (438 gold) [ring of willpower] Str: It affects your strength (+3). rC: It makes you vulnerable to cold. Will: It increases your willpower. (9, 19, D:2) 5 stones (still there?) a +0 dagger (still there?) (27, 5, D:2) a +0 hunting sling (29, 29, D:2) 2 stones (38, 28, D:2) 22 arrows (38, 30, D:2) 17 stones (40, 4, D:2) a +0 short sword (46, 20, D:2) 25 sling bullets Level 3 of the Dungeon (0, 0, D:3) 19 stones (3, -9, D:3) a +0 whip a +0 leather armour a +0 mace (3, -8, D:3) a +0 club (15, 7, D:3) 23 stones (17, 15, D:3) a +0 dagger 3 stones (18, -3, D:3) a +0 falchion (19, -4, D:3) a +0 leather armour (20, -2, D:3) a +0 dagger (still there?) a +0 dagger (still there?) (22, 10, D:3) a potion of degeneration (29, -15, D:3) a +0 dagger (40, -20, D:3) the ring of Psychosis {Fire Fly rCorr Dex+2} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (40, -18, D:3) a +0 scale mail (41, -18, D:3) 5 gold pieces (45, -27, D:3) 14 stones (47, -11, D:3) a +0 dagger a +0 hunting sling 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 22, D:4) a +0 tower shield (13, 24, D:4) a +0 hand axe (22, -17, D:4) 6 sling bullets (22, -16, D:4) a +0 dagger (44, -13, D:4) a +0 dagger (46, 2, D:4) 15 arrows (46, 10, D:4) a +0 dagger (46, 18, D:4) a +0 whip (48, -23, D:4) a +0 mace (54, -11, D:4) 13 stones (59, -11, D:4) 10 stones Level 5 of the Dungeon (0, 23, D:5) 13 stones (2, 26, D:5) a +0 ring mail a +0 flail (5, 26, D:5) a +0 leather armour (18, 18, D:5) a +0 giant spiked club (18, 19, D:5) a +0 leather armour a +0 rapier (20, 21, D:5) a +0 robe a +0 dagger (23, 24, D:5) a poisoned dart (25, 22, D:5) a poisoned dart (25, 24, D:5) a poisoned dart (26, 23, D:5) a curare-tipped dart (27, 15, D:5) a +0 whip (37, 21, D:5) a book of Displacement (37, 32, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (10, 34, D:6) 29 stones (12, 18, D:6) 27 arrows (19, 17, D:6) a +0 dagger (21, 27, D:6) a +0 dagger (22, 34, D:6) a +0 dagger (23, 7, D:6) a +0 spear (24, 34, D:6) a +0 short sword (27, 24, D:6) a +0 chain mail (28, 26, D:6) a +0 short sword (38, -1, D:6) a +0 flail (41, 31, D:6) a +0 scale mail (51, 18, D:6) 22 arrows (51, 27, D:6) a +0 dagger (52, 21, D:6) a +0 dagger (still there?) 3 boomerangs (still there?) a +0 flail (still there?) a +0 scale mail (still there?) (52, 27, D:6) a +0 mace a +0 leather armour (53, 22, D:6) a +0 dagger a +0 leather armour a +2 hand axe of pain (53, 25, D:6) a +0 short sword a +0 plate armour (53, 26, D:6) a +0 club Level 7 of the Dungeon [Shop] Bynwafou's Assorted Antiques a +0 ring mail (116 gold) a potion of haste (290 gold) a staff of death (725 gold) a +0 club (29 gold) a +0 robe (20 gold) a scroll of teleportation (87 gold) a scroll of blinking (217 gold) [Shop] Zuacw's Weapon Shoppe a +3 short sword of draining (313 gold) 17 bolts (47 gold) a +1 dagger of venom (131 gold) a +0 flail (49 gold) 24 stones (33 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 trident (49 gold) a +0 mace (42 gold) a +1 vampiric dagger (182 gold) 20 sling bullets (140 gold) [Shop] Tofo's Distillery a potion of attraction (42 gold) a potion of mutation (112 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of ambrosia (112 gold) a potion of might (56 gold) (11, -4, D:7) 18 arrows a +0 shortbow (20, -18, D:7) a +0 robe (24, 27, D:7) 13 stones (25, -21, D:7) a +0 hunting sling (25, -4, D:7) 12 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -28, D:8) a +0 mace (unseen) (5, 0, D:8) a +0 hunting sling (6, -4, D:8) a +0 whip (unseen) (7, -28, D:8) a +0 robe a +0 robe (7, -4, D:8) a +0 leather armour (still there?) a +0 dagger (still there?) (7, -3, D:8) a +0 dagger (7, -1, D:8) a +0 robe a +0 dagger (8, -22, D:8) a +0 scale mail (8, -8, D:8) a +4 halberd (still there?) a +0 robe (still there?) (8, -7, D:8) a +0 robe a +4 flail (8, 0, D:8) a +0 great sword a +0 robe (9, -10, D:8) a +0 spear (still there?) a +0 robe (still there?) (9, -4, D:8) the +4 quarterstaff "Sarcophage" {venom, Fly Int-3 Dex+5} It poisons the flesh of those it strikes. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). Fly: It grants you flight. (14, 5, D:8) a +0 robe (18, -6, D:8) a +0 quarterstaff (27, 1, D:8) a +0 club (32, -8, D:8) a +0 scale mail (41, -8, D:8) 14 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 0, D:9) a +1 mace of venom (still there?) a +0 robe (still there?) (49, -6, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (still there?) a +0 robe (still there?) (1, -10, D:10) a +0 robe (1, -4, D:10) a +3 trident a +0 robe (1, -3, D:10) a +0 scimitar a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (4, -20, D:10) 21 arrows a +0 shortbow (6, 22, D:10) a wand of flame (13) (11, 19, D:10) a +3 antimagic morningstar a +0 short sword a +0 ring mail (12, 19, D:10) a +0 giant club a +0 dire flail (13, 19, D:10) a +5 hand axe of venom a +0 ring mail a +0 club a +0 leather armour (13, 20, D:10) a +0 dagger a +0 robe (35, -18, D:10) a +0 glaive (37, -20, D:10) a +0 dagger (43, -29, D:10) a +0 robe (45, 14, D:10) a +0 plate armour (46, 4, D:10) a +0 ring mail (52, 13, D:10) a +1 dagger of venom (unseen) (52, 17, D:10) a +0 whip (still there?) 2 stones (still there?) (53, 16, D:10) a +0 short sword (still there?) 7 poisoned darts (still there?) (54, 17, D:10) a +0 club (55, 23, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (2, 2, D:11) a +2 dagger of speed (4, 0, D:11) 41 gold pieces (6, 7, D:11) a +0 shortbow 21 arrows (8, 0, D:11) +0 steam dragon scales (unseen) (13, 0, D:11) 15 stones (49, 31, D:11) a +0 shortbow 17 arrows (50, 33, D:11) a +0 pair of gloves Level 12 of the Dungeon [Shop] Sushyrgh's Magic Scroll Shoppe a scroll of magic mapping (56 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) (0, 0, D:12) the +3 ring mail of the Sacrificial Victim {Str+4 SInv} Str: It affects your strength (+4). SInv: It lets you see invisible. (12, 31, D:12) 25 arrows (still there?) a +0 shortbow (still there?) (19, 13, D:12) 16 arrows a +0 shortbow (19, 14, D:12) 27 arrows (still there?) a +0 shortbow (still there?) an ugly thing corpse (skeletalised by now) (still there?) a hydra corpse (skeletalised by now) (still there?) (19, 15, D:12) 17 arrows a +0 shortbow (33, 7, D:12) a +0 flail (40, 19, D:12) 23 sling bullets (42, 6, D:12) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (44, 3, D:12) 3 gold pieces Level 13 of the Dungeon (0, 0, D:13) 18 gold pieces (1, -5, D:13) a +0 shortbow (still there?) 22 arrows (still there?) a centaur corpse (skeletalised by now) (still there?) (9, -18, D:13) 14 gold pieces (13, -22, D:13) a +2 plate armour of positive energy (21, -27, D:13) 15 bolts (25, 7, D:13) 18 gold pieces (41, -2, D:13) a +0 spear (42, -1, D:13) a +0 spear (still there?) a gnoll corpse (skeletalised by now) (still there?) (42, 0, D:13) a +0 spear (still there?) a gnoll corpse (skeletalised by now) (still there?) (43, -2, D:13) a +0 flail (still there?) a +0 spear (still there?) a +0 ring mail (still there?) a gnoll corpse (skeletalised by now) (still there?) the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a +0 helmet (0, 1, Gauntlet) the +1 hat of Submission {Str+2} Str: It affects your strength (+2). (0, 25, Gauntlet) 22 arrows (6, 0, Gauntlet) a potion of curing (11, 2, Gauntlet) the ring of Zeimyimi {Drain +Blink rC+ Str+6 Dex-4 SInv} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (-4). rC: It protects you from cold. SInv: It lets you see invisible. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (12, 1, Gauntlet) a +0 bardiche (12, 11, Gauntlet) 19 stones (13, 1, Gauntlet) a potion of mutation (15, 24, Gauntlet) a scroll of enchant weapon (16, 24, Gauntlet) 18 arrows (21, 0, Gauntlet) a scroll of blinking (22, 24, Gauntlet) a potion of brilliance (24, 0, Gauntlet) the ring of Quimyat {rPois Dex+4 SInv} [ring of see invisible] Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. (25, 0, Gauntlet) an amulet of guardian spirit (25, 24, Gauntlet) a +5 morningstar of freezing