ipx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (unseen) (3, -2, D:1) a +0 dagger (3, 3, D:1) a +0 whip (4, 1, D:1) a +0 club (unseen) (6, -6, D:1) a +0 ring mail (7, 6, D:1) a +0 club 4 stones (22, 15, D:1) a +0 dagger (42, 6, D:1) 8 stones (43, 24, D:1) a +0 short sword (44, 5, D:1) a +0 short sword (still there?) 3 stones (still there?) (46, -8, D:1) a +0 club (49, -14, D:1) 26 stones (52, 22, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, -25, D:2) a +0 whip (still there?) a stone (still there?) (15, -16, D:2) a +0 chain mail (22, -32, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, 6, D:3) a +0 war axe (1, 7, D:3) a +0 flail (1, 8, D:3) a +0 spear (5, 10, D:3) a scroll of immolation (8, 14, D:3) a +0 club (10, 9, D:3) a +0 short sword (18, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (18, -33, D:4) a +0 halberd (18, 26, D:4) 16 stones (24, 30, D:4) 13 arrows (28, -20, D:4) a +0 hand axe (49, -8, D:4) 23 arrows (56, -14, D:4) 18 bolts (59, -13, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (2, 14, D:5) a +0 robe (6, 30, D:5) a +0 quarterstaff (27, 11, D:5) a +0 quarterstaff Level 6 of the Dungeon (9, 9, D:6) a +0 robe a +0 dagger (10, 10, D:6) a +0 whip a +0 mace (10, 11, D:6) a +0 robe a +0 dagger (14, 24, D:6) 30 bolts (16, 1, D:6) a +0 spear (26, 37, D:6) a +0 whip a +0 robe (27, 37, D:6) a +0 whip a +0 club (28, 37, D:6) a +0 flail a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 1, D:7) a +0 scale mail a +1 hand axe of venom (0, 2, D:7) a +0 club a +0 hand axe (0, 3, D:7) a +0 robe a +0 dagger (4, 9, D:7) 6 stones (7, -2, D:7) a +0 club (unseen) (20, 35, D:7) a +0 hand axe (21, 35, D:7) a javelin (23, 14, D:7) a +0 shortbow (24, 29, D:7) a +0 whip (24, 36, D:7) 14 arrows (24, 44, D:7) 14 arrows (28, 40, D:7) 19 arrows (35, 9, D:7) a +0 chain mail (39, 8, D:7) a +0 whip (39, 17, D:7) a +0 flail (unseen) (41, 16, D:7) a +0 mace (42, 16, D:7) a +0 club a +0 scale mail a +0 dagger a +0 robe (43, 16, D:7) a +0 whip of flaming a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, -10, D:8) 21 sling bullets (29, -45, D:8) a +1 whip of flaming a +0 robe (41, -18, D:8) a +0 robe a +0 dagger (51, -7, D:8) a river rat corpse (skeletalised by now) (53, -10, D:8) a +0 club (still there?) a +0 ring mail (still there?) a potion of haste (still there?) 15 gold pieces (still there?) (53, -9, D:8) a +0 dagger (still there?) a +0 robe (still there?) 17 gold pieces (still there?) (59, -14, D:8) a +0 flail a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 24 arrows (6, 23, D:9) 14 gold pieces (6, 25, D:9) 9 gold pieces (6, 26, D:9) 19 gold pieces (6, 27, D:9) a potion of heal wounds (7, 22, D:9) 16 gold pieces (7, 23, D:9) 9 gold pieces (8, 22, D:9) 12 gold pieces (8, 26, D:9) 8 gold pieces (9, -4, D:9) a +0 short sword (9, 22, D:9) 9 gold pieces (9, 23, D:9) 19 gold pieces (9, 25, D:9) 16 gold pieces (9, 26, D:9) 14 gold pieces Level 10 of the Dungeon (0, 0, D:10) 5 large rocks (13, 9, D:10) 15 sling bullets (17, -37, D:10) a +0 trident (32, -25, D:10) a +0 leather armour (36, -25, D:10) 20 sling bullets (36, -8, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 2 javelins (0, 29, D:11) a +0 mace a +0 flail (1, 25, D:11) a +0 hand axe (1, 29, D:11) a +0 dagger a +0 robe a +0 club a +0 leather armour (2, -4, D:11) 17 stones (2, 0, D:11) 4 javelins (2, 29, D:11) a +0 hand axe a +0 chain mail a +0 falchion a +0 short sword a +0 plate armour (18, -8, D:11) 15 sling bullets (19, -18, D:11) a +0 robe (22, 15, D:11) 4 large rocks (26, -15, D:11) a +0 hand axe (26, -14, D:11) a +0 giant club a +0 giant spiked club (32, 21, D:11) 17 bolts (42, 27, D:11) 12 stones (50, -20, D:11) a +0 rapier (51, -24, D:11) a +0 hand axe Level 12 of the Dungeon (3, 27, D:12) 17 arrows a +0 shortbow (4, 27, D:12) 16 arrows a +0 shortbow (5, 27, D:12) 20 arrows a +0 shortbow (6, 18, D:12) a +0 mace (6, 23, D:12) the +1 ring mail of Fashionability {Str+2} Str: It affects your strength (+2). (14, 8, D:12) 2 large rocks (15, 8, D:12) the +6 mace "Beetleslayer" {drain, rElec rF- rN+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (15, 15, D:12) 19 sling bullets (25, 26, D:12) 26 stones (28, 26, D:12) a ring of resist corrosion Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (6, 29, D:13) a book of the Wilderness (9, 22, D:13) a +0 trident (11, -13, D:13) a +0 quarterstaff Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon corpse (skeletalised by now) (6, -7, Lair:1) a potion of heal wounds (12, -8, Lair:1) 17 gold pieces (12, 3, Lair:1) a scroll of holy word (15, -2, Lair:1) a poisoned dart (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (5, 39, Lair:2) a +0 long sword (6, 11, Lair:2) 8 poisoned darts (7, 4, Lair:2) 12 poisoned darts (12, 34, Lair:2) a water moccasin corpse (15, 24, Lair:2) a scroll of brand weapon (41, 5, Lair:2) 15 gold pieces (41, 6, Lair:2) 14 gold pieces (42, 4, Lair:2) 10 gold pieces (42, 5, Lair:2) 15 gold pieces (42, 6, Lair:2) 22 gold pieces (43, 4, Lair:2) 24 gold pieces (56, 0, Lair:2) a water moccasin corpse (skeletalised by now)