Dungeon Crawl Stone Soup version 0.28-a0-71-g84acfa7270 (webtiles) character file. Game seed: 15246295636951873421 62 ipx the Chiller (level 3, -2/19 HPs) Began as a Deep Elf Ice Elementalist on Aug 2, 2021. Slain by an orc wizard (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:55 (528 turns). ipx the Chiller (Deep Elf Ice Elementalist) Turns: 528, Time: 00:07:56 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 85% Magic: 6/9 EV: 12 Int: 20 God: Gold: 98 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . SeeInvis . a - +0 short sword (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: confused A: sense surroundings 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 short sword of protection (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of guardian spirit Scrolls d - a scroll of enchant armour {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 2.3 Hexes + Level 5.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 38% N/A 4% 2 r - Frozen Ramparts Ice 50% 1d7 4% 3 z - Freeze Ice 100% 1d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 25% N/A 4% 3 Spider Form Tmut/Pois 1% N/A 38% 3 Hailstorm Conj/Ice 14% 3d5 41% 4 Shadow Creatures Summ N/A N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You expend magic power (3 MP) to strengthen your wands. Message History The orc wizard hits you but does no damage. The wall freezes the orc. An orc wizard comes into view. It is wielding a +0 dagger. You closely miss the orc wizard. The orc wizard is severely wounded. The wall freezes the orc wizard. The orc wizard casts a spell at you. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The wall freezes the orc. You kill the orc! Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe (almost dead) You freeze the orc wizard. You kill the orc wizard! Your Hexes skill increases to level 2! It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. You feel your magical essence link to the dungeon's wands. The wall freezes the orc wizard! The orc wizard gestures at you while chanting. You are confused. Unknown command. Unknown command. The wall freezes the orc wizard. The frozen ramparts melt away. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the stone wall. The orc wizard misses you. You're too confused to move! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the stone wall. The orc wizard hits you with a +0 dagger. You die... , , ....# * , , , ...# * * , ...# *,.. , ..# * .. * ..# * #.## #)#, ,, , ..# #o#, , , #.# #@# ,, , #####.####.####### ##.......##........ ,, ##........##........ , #................... * ##.............(..... ##.........########... #..........# ** ### ##..........# , , You could see an orc wizard. Vanquished Creatures An orc wizard (D:4) An adder skeleton (D:4) A dart slug (D:1) An orc (D:4) An endoplasm (D:1) 3 giant cockroaches 2 goblins 6 hobgoblins 4 ball pythons 3 bats 2 frilled lizards 3 kobolds A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ipx the Deep Elf Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Found a faded altar of an unknown god. 133 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 149 | D:1 | Reached skill level 5 in Ice Magic 228 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 369 | D:4 | Reached skill level 1 in Hexes 370 | D:5 | Entered Level 5 of the Dungeon 379 | D:4 | Reached XP level 3. HP: 4/19 MP: 5/9 383 | D:4 | Learned a level 3 spell: Frozen Ramparts 523 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 523 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 528 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, hellmonk_ecumenical_altar_heavens_door, glass_columns_a, minmay_misc_feat_chi D:2: layout_basic, chequers_serial_rivers_room_a D:3: layout_basic, kiku_gazebo_pond_becter, serial_shops, nicolae_shop_statue_plus D:4: minmay_chambers_of_twos, layout_cave_pods, zin_angel, overflow_temple_1_default, okawaru_trees_1, gup_sewer_entry_bubbles, minmay_misc_feat_rows, corexii_checkpoint_a D:5: minmay_general_purpose_star, layout_loops_cross, minmay_overflow_temple_hex, ebering_ghost_gozag, uniq_pikel, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.6 Hexes | 1 2 | 2.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Short sword || 12 Cast: Freeze || 31 Frozen Ramparts || 1 Use: Potion || 1 Armor: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 532 | 532 | 0 | 0 | 0 | 5 | 106.4 | Dungeon | 532 | 532 | 0 | 0 | 0 | 5 | 106.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts D:2: 145 daAuts D:3: 127 daAuts D:4: 100 daAuts D:5: 1 daAuts