Dungeon Crawl Stone Soup version 0.27-a0-1456-gf5a116941d (webtiles) character file. Game seed: 4048454286347374922 117 ipx the Conjurer (level 4, -1/22 (24) HPs) Began as a Deep Elf Fire Elementalist on July 5, 2021. Was an Initiate of Sif Muna. Slain by a wight (3 damage) ... on level 4 of the Dungeon. The game lasted 00:16:33 (1472 turns). ipx the Conjurer (Deep Elf Fire Elementalist) Turns: 1472, Time: 00:16:34 HP: -1/22 (24) AC: 3 Str: 5 XL: 4 Next: 71% MP: 10/10 EV: 12 Int: 21 God: Sif Muna [......] Gold: 163 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . SeeInvis . g - scroll of magic mapping {unknown} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.12/turn (no ring) @: drained A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Missiles k - 3 boomerangs of dispersal (quivered) Armour a - a +0 robe (worn) c - a scarf of repulsion e - a +0 cloak (worn) Scrolls g - a scroll of magic mapping (in hand) {unknown} h - a scroll of teleportation {unknown} i - a scroll of identify {unknown} Potions b - a potion of degeneration {unknown} d - a potion of resistance {unknown} f - 2 potions of curing {unknown} j - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 4.6 Conjurations - Level 4.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Conjure Flame Conj/Fire 21% 6-21 7% 3 x - Foxfire Conj/Fire 84% 2x1d8 2% 1 y - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 88% 1d7 1% 1 Beastly Appendage Tmut 6% N/A 13% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Call Imp Summ 3% N/A 21% 2 Wereblood Tmut 3% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Ignite Poison Fire/Tmut/Pois 8% N/A 24% 3 Spider Form Tmut/Pois 1% N/A 36% 3 Sticky Flame Conj/Fire 21% 2d4 22% 4 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Fireball Conj/Fire 10% 3d6 54% 5 Bolt of Magma Conj/Fire/Erth 7% 4d6 75% 5 Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Vehumet Annotations: D:3 exclusion: statue, Grinder Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 long sword and wearing a +0 robe (78% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight! The wight is severely damaged. The wight hits you with a +2 long sword! You feel drained. There is an open door here. There is an open door here. Unknown command. Unknown command. There is an open door here. You see here a +0 dagger. There is an open door here. Throw: 5 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 long sword and wearing a +0 robe (moderately damaged, 57% to hit) You throw a boomerang of dispersal. The boomerang of dispersal hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +2 long sword! Throw: 4 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 long sword and wearing a +0 robe (moderately damaged, 57% to hit) You throw a boomerang of dispersal. The boomerang of dispersal closely misses the wight. The wight hits you with a +2 long sword. * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.....# #######.....# #.........# #.........# #.........# .. #.........# ... #........<# ...( ##.........#####.... #.........@.......# #.........zz......# #>..........).....# #######.................## .#....#................... .#....#................... .# ...#######.......####.. .###..# ######'## . ...#..# +.....# You could see 2 wights. Vanquished Creatures A wight (D:4) An adder (D:2) 2 gnolls (D:3) A worm (D:2) 2 dart slugs An endoplasm (D:1) A giant cockroach (D:1) 6 goblins 6 hobgoblins 4 jackals A kobold (D:1) A quokka (D:1) A ball python (D:2) 4 bats 6 rats 38 creatures vanquished. Vanquished Creatures (others) 80 foxfires 80 creatures vanquished. Grand Total: 118 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ipx the Deep Elf Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/8 177 | D:1 | Learned a level 2 spell: Searing Ray 658 | D:2 | Found a shimmering blue altar of Sif Muna. 668 | D:2 | Became a worshipper of Sif Muna the Loreminder 745 | D:2 | Found a faded altar of an unknown god. 833 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 837 | D:2 | Learned a level 3 spell: Conjure Flame 1113 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/10 1159 | D:3 | Noticed Grinder 1221 | D:3 | Found a radiant altar of Vehumet. 1221 | D:3 | Noticed a charred statue 1472 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_corners D:2: layout_loops_corners, basic_altar, hellmonk_ecumenical_altar_lost_god D:3: layout_basic, vehumet_statue, uniq_grinder, uniq_robin D:4: layout_gridville, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.6 Fire Magic | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Throw: Boomerang | | 2 || 2 Cast: Foxfire | 48 | 6 || 54 Searing Ray | 5 | 4 || 9 Armor: Robe | 3 | || 3 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1479 | 1461 | 18 | 0 | 0 | 4 | 369.8 | Dungeon | 1479 | 1461 | 18 | 0 | 0 | 4 | 369.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 542 daAuts D:2: 414 daAuts D:3: 327 daAuts D:4: 195 daAuts