ipx Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -38, D:1) 21 arrows (19, -29, D:1) a +0 troll leather armour (unseen) (20, 2, D:1) 10 gold pieces (21, -7, D:1) a +0 spear (26, -14, D:1) a +0 mace (40, -44, D:1) 4 gold pieces (48, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -28, D:2) a +0 club (36, -43, D:2) a +0 dagger (49, -12, D:2) 27 sling bullets Level 3 of the Dungeon (0, 0, D:3) 26 bolts (0, 4, D:3) a +0 leather armour (1, -19, D:3) a +0 club (6, -29, D:3) a +0 club (9, -25, D:3) a +0 club (12, -27, D:3) 19 sling bullets (12, -20, D:3) a +0 robe (14, -21, D:3) a +0 dagger (20, -36, D:3) a +0 dagger (still there?) 3 stones (still there?) (20, -25, D:3) a +0 dagger (21, -31, D:3) a +0 hunting sling (21, -24, D:3) a stone (34, -14, D:3) a +0 giant club (unseen) (46, -46, D:3) a +0 mace (56, -42, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (0, 4, D:4) a potion of attraction (3, -27, D:4) a +0 ring mail (4, -9, D:4) a +0 quarterstaff (6, -1, D:4) a potion of attraction (7, -20, D:4) 17 bolts (13, -39, D:4) a +0 leather armour (17, -38, D:4) a +0 short sword (29, -10, D:4) a +0 war axe (41, -30, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (unseen) (1, 31, D:5) a +0 leather armour a +0 club a +0 scale mail a +0 dagger a cursed +0 ring mail (2, -1, D:5) an uncursed amulet of inaccuracy (4, -2, D:5) a +0 hand axe (5, -1, D:5) a +0 dagger (5, 1, D:5) a +0 flail a +0 scale mail (8, 3, D:5) a +0 robe (26, -5, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Wiphuceph's Antique Weapon Shoppe a +0 glaive of pain (491 gold) the cursed +2 quarterstaff "Grim" {vorpal, Str+6} (880 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It has a curse placed upon it. a +0 war axe of venom (167 gold) a +0 hunting sling (40 gold) a +0 morningstar of protection (183 gold) a +2 mace of draining (469 gold) a +1 rapier of venom (318 gold) a +0 flail (94 gold) the +5 whip "Duveeseh" {vorpal, rF+ rC+} (1341 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. (0, 0, D:6) 19 bolts (4, 12, D:6) a +0 robe (4, 15, D:6) a +0 giant club (5, 48, D:6) a +0 mace (5, 50, D:6) a +0 mace (6, 48, D:6) a +0 mace (6, 49, D:6) a +3 quarterstaff of chaos a +0 mace (7, 45, D:6) a +0 mace (7, 49, D:6) a +0 mace (12, 25, D:6) 22 sling bullets (13, 14, D:6) 11 sling bullets (13, 27, D:6) a +0 scale mail (17, 18, D:6) a +0 pair of gloves (18, 10, D:6) 23 bolts (25, 38, D:6) a cursed -1 spear (29, 11, D:6) a cursed +0 chain mail (31, -3, D:6) 2 arrows (32, -3, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 mace of protection a +0 ring mail (3, 5, D:7) a +0 ring mail (23, 29, D:7) a +0 robe (27, 16, D:7) a +0 hand axe (27, 33, D:7) a cursed -2 hand axe (30, 8, D:7) a +0 ring mail (40, 14, D:7) a +0 hand axe (still there?) a +0 chain mail (still there?) 6 gold pieces (still there?) (42, 16, D:7) a +0 dagger a +0 robe (43, 0, D:7) 12 bolts (44, 9, D:7) an uncursed staff of fire (59, -3, D:7) a +0 shortbow 16 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, 9, D:8) a +1 scimitar of flaming a +0 robe (13, -9, D:8) 16 sling bullets (14, -10, D:8) a +0 giant club a +0 giant club (20, -6, D:8) a +0 giant spiked club a +0 giant club (22, 3, D:8) a +0 mace (22, 4, D:8) a +0 dagger a +0 robe (22, 5, D:8) a +0 dagger (22, 6, D:8) a +0 robe (31, -1, D:8) 16 bolts (42, -15, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -42, D:9) 13 gold pieces (20, -8, D:9) a +0 giant spiked club (unseen) (27, -2, D:9) a +0 scale mail (28, -31, D:9) a +0 pair of gloves (29, -32, D:9) a +0 flail (55, -7, D:9) a yak corpse (skeletalised by now) (57, -5, D:9) a wyvern corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (58, -4, D:9) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (59, -3, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a wand of acid (15) (3, -14, D:10) a +0 dagger (4, -12, D:10) a throwing net (5, 23, D:10) a book of Geomancy (9, 19, D:10) a cursed +0 scale mail (18, 11, D:10) a +0 giant club (21, 9, D:10) a +0 club (22, 9, D:10) a +0 plate armour (23, 9, D:10) a +1 rapier of draining a +0 hand axe a +0 ring mail a +0 dagger a cursed +0 ring mail (25, 11, D:10) a +0 dagger a +0 club (27, 11, D:10) a +0 dagger (unseen) (27, 13, D:10) a +0 dagger (still there?) a +0 robe (still there?) (39, 24, D:10) a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 17 arrows (1, 0, D:11) an arrow (2, 0, D:11) an arrow (5, 13, D:11) a +0 flail (7, 12, D:11) a +0 war axe (16, 0, D:11) 21 arrows (18, -14, D:11) a +0 giant club (19, 6, D:11) a +0 ring mail (26, -9, D:11) a +0 spear a +0 spear a +0 spear (27, -7, D:11) a +0 spear (32, -23, D:11) a +0 dagger (33, -23, D:11) a +2 vorpal mace a +2 short sword of speed (34, -23, D:11) a +0 plate armour a +0 halberd (42, 7, D:11) 13 gold pieces (43, 6, D:11) an uncursed ring of fire (45, 2, D:11) 12 stones (45, 11, D:11) a wand of paralysis (5) (47, 11, D:11) a scroll of amnesia (51, 6, D:11) an ugly thing corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) 26 sling bullets (2, 18, D:12) a cursed +0 ring mail (3, 0, D:12) a +0 broad axe (4, 8, D:12) a +0 giant club a +0 giant club (11, 33, D:12) a +0 chain mail (24, 43, D:12) a +0 glaive (28, 25, D:12) a javelin (57, 40, D:12) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a hell rat corpse (1, 0, Lair:1) a hell rat corpse (3, -1, Lair:1) a +0 morningstar (7, -4, Lair:1) a hell rat corpse (8, -4, Lair:1) a hell rat corpse (10, 4, Lair:1) a cane toad corpse (10, 30, Lair:1) a black bear corpse (11, 16, Lair:1) a +0 mace (15, 21, Lair:1) a yak corpse a yak corpse a yak corpse