inmateoo Level 1 of the Dungeon [Shop] Meonerir's Jewellery Emporium a +6 ring of strength (360 gold) a ring of willpower (250 gold) a ring of protection from cold (250 gold) a ring of flight (175 gold) a +6 ring of intelligence (360 gold) the ring of Junupi {*Corrode rN+ Slay+4 SInv} (878 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a ring of resist corrosion (200 gold) a ring of ice (250 gold) a ring of resist corrosion (200 gold) a +4 ring of protection (360 gold) (0, 0, D:1) a +0 dagger (3, 0, D:1) a +0 dagger (4, 7, D:1) a +0 sling (6, -28, D:1) 6 stones (8, -4, D:1) 6 stones (15, 8, D:1) a +0 sling (16, -41, D:1) a +0 dagger (29, -14, D:1) a +0 leather armour (42, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -6, D:2) 3 poisoned darts (18, 2, D:2) a +0 scale mail (18, 5, D:2) a +0 leather armour (18, 9, D:2) a scarf of invisibility (20, 3, D:2) a +0 dagger (21, 3, D:2) a +0 dagger (22, -18, D:2) a +0 dagger 3 stones (23, 4, D:2) a +0 dagger (23, 5, D:2) a +0 war axe (25, -2, D:2) a +0 dagger (26, -6, D:2) a +2 dagger of draining (28, -5, D:2) 2 stones (32, -9, D:2) a +0 dagger (35, -13, D:2) a +0 leather armour (37, -12, D:2) a +0 dagger (47, 24, D:2) a +0 club (48, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 3, D:3) a +0 scale mail (20, -6, D:3) a +0 scythe a +0 robe (22, 19, D:3) a +0 club a +0 scale mail (38, 7, D:3) a +0 club (51, 23, D:3) 3 javelins Level 4 of the Dungeon [Shop] Iniof Leso's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:4) 6 stones (3, 39, D:4) a +0 quarterstaff (6, 11, D:4) a +0 club (28, 2, D:4) a +0 club a boomerang a +0 leather armour (30, 4, D:4) a +0 club (30, 31, D:4) a +0 glaive (31, 4, D:4) a +0 club a +0 leather armour (34, 32, D:4) a +0 hand axe a +0 hand axe a +0 chain mail (35, 32, D:4) a +3 halberd a +0 whip a +0 spear a +0 spear a +0 ring mail a +0 hand axe (36, 20, D:4) a +0 dagger (36, 29, D:4) a +0 whip a +0 ring mail (37, 12, D:4) a +0 dagger (37, 20, D:4) a +0 dagger a +0 dagger a +0 dagger (37, 29, D:4) a +0 hand axe a +0 leather armour (41, 20, D:4) a +0 spear (66, 11, D:4) a +0 flail a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 scale mail a +0 short sword (17, 16, D:5) a +0 falchion (38, 5, D:5) a +0 leather armour (40, -28, D:5) a +2 robe (46, -3, D:5) a +0 hand axe (47, -15, D:5) a +0 spear (47, -14, D:5) a +0 whip (47, -13, D:5) a +0 halberd (48, -14, D:5) a +0 club (50, -17, D:5) 8 stones (59, -32, D:5) 4 stones (59, 1, D:5) 3 stones Level 6 of the Dungeon (1, -32, D:6) a +0 robe (4, -41, D:6) a +0 ring mail (4, -7, D:6) a +0 club (9, -7, D:6) a +0 mace 3 boomerangs a +0 leather armour (17, -36, D:6) 3 stones (19, -41, D:6) a +0 whip (19, -38, D:6) a +0 whip (20, -40, D:6) a +0 flail (22, -40, D:6) a +0 flail (22, -11, D:6) 9 stones (24, -45, D:6) 5 stones (25, -3, D:6) a +0 dagger (27, -19, D:6) a +0 long sword (31, -34, D:6) a ring of fire (32, -34, D:6) a +1 trident of venom a +0 scale mail a +0 kite shield (33, -35, D:6) a +0 robe a +2 falchion (33, -21, D:6) a +0 whip (34, -34, D:6) a +0 spear (34, 5, D:6) 9 stones (42, -10, D:6) a +0 dagger a +0 robe (42, -5, D:6) a +0 mace a +0 chain mail a +0 dagger a +0 robe (42, -1, D:6) a +0 morningstar (45, -15, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Otohiefo's Weapon Boutique a +0 morningstar (56 gold) 8 stones (11 gold) a +2 war axe of electrocution (289 gold) 4 javelins (168 gold) 4 poisoned darts (33 gold) a +0 dire flail (56 gold) a +0 longbow (91 gold) the +7 staff of the Meek {protect, meekguard} (655 gold) (0, 0, D:7) a +0 hand axe (23, -20, D:7) a +0 robe a +0 long sword (24, -20, D:7) a +0 halberd (25, -18, D:7) a +0 spear (26, -22, D:7) a +0 robe a +1 trident (26, -20, D:7) a +3 halberd (26, -19, D:7) a +0 halberd (29, -16, D:7) the +7 spear of Ynipyl {speed, *Corrode rElec MP+9 Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (30, -17, D:7) a +0 robe a +0 great sword (34, -17, D:7) a +0 trident a +0 leather armour (37, -30, D:7) a +0 mace a +0 ring mail (38, -30, D:7) a +0 dagger a +0 robe (39, -30, D:7) a +0 flail (46, -31, D:7) a +0 war axe a +0 chain mail (56, -8, D:7) a +0 short sword of holy wrath (56, -6, D:7) a +0 hand axe (57, -7, D:7) 5 stones Level 8 of the Dungeon (0, 1, D:8) a +0 ring mail (13, -40, D:8) 6 stones (26, -39, D:8) a +0 shortbow (29, -25, D:8) a +0 mace (35, -32, D:8) a +0 shortbow 2 stones (41, -13, D:8) a +2 scimitar of flaming a +0 robe (43, -46, D:8) a +0 short sword a +0 chain mail (43, -45, D:8) a +0 dagger a +0 robe (43, -13, D:8) a +0 hand axe (44, -45, D:8) a +0 club (44, -13, D:8) a +0 mace a +0 club a +0 leather armour (45, -29, D:8) a +3 whip (45, -13, D:8) a +0 dagger a +0 robe (46, -13, D:8) a +0 falchion a +0 scale mail (47, -13, D:8) a +0 hand axe (48, -15, D:8) a +0 whip (48, -13, D:8) a +3 heavy spear a +0 scale mail (49, -16, D:8) a +0 spear (49, -13, D:8) a +0 spear (54, 0, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 33, D:9) a +0 ring mail (3, 21, D:9) a +0 spear a +0 ring mail a +0 buckler (4, 20, D:9) a +0 spear (4, 22, D:9) a +0 whip 3 stones (5, 20, D:9) a +1 halberd of venom (15, 9, D:9) a tin of tremorstones (2/2) (16, -2, D:9) 6 stones (16, 20, D:9) a +5 flail a +4 chain mail a +0 kite shield (22, -11, D:9) a +0 whip of flaming (26, -3, D:9) a +0 giant club a +0 giant club (30, 9, D:9) 2 boomerangs (48, 1, D:9) a +0 dagger a +0 robe (49, -10, D:9) a +0 quarterstaff (49, -6, D:9) a +0 shortbow of flaming (51, 0, D:9) the +1 pair of boots "Plog" {Harm} Harm: It increases damage dealt and taken. (52, -3, D:9) a +0 chain mail (53, -5, D:9) a +0 scimitar (56, -4, D:9) a +0 war axe a +0 leather armour (56, -3, D:9) a +0 dagger a +0 leather armour (57, -1, D:9) a +0 club 2 boomerangs (58, -1, D:9) a +0 shortbow (58, 0, D:9) a +0 mace a +3 ring mail Level 10 of the Dungeon (0, 0, D:10) an orb of mayhem Level 12 of the Dungeon (0, 0, D:12) a yak corpse (0, 1, D:12) a yak corpse a yak corpse (1, 0, D:12) a +0 giant club a +0 giant club (3, 0, D:12) a yak corpse (10, 0, D:12) a +0 scale mail