inmateoo Level 1 of the Dungeon (19, 41, D:1) 8 stones (22, 30, D:1) a +0 dagger (36, 21, D:1) a +0 club (37, 18, D:1) a +0 dagger (38, 18, D:1) a +0 dagger (43, 0, D:1) a +0 club a +0 club (49, 14, D:1) a +0 club (56, 9, D:1) 6 atropa-tipped darts Level 2 of the Dungeon [Shop] Xoejobri's Weapon Shop a +0 spear (30 gold) 6 stones (6 gold) a +0 sling (15 gold) the +7 halberd of Jigi {vamp, rF++} (715 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It greatly protects you from fire. a +0 dagger (20 gold) the +6 battleaxe of Light {antimagic, rElec rC+ rCorr} (761 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 leather armour (6, -2, D:2) 5 javelins (10, 11, D:2) 5 stones (14, 2, D:2) a +0 leather armour (15, 33, D:2) a +2 quarterstaff of chaos a +1 cloak (16, 36, D:2) a +0 hammer (17, -2, D:2) a stone (24, -2, D:2) a +0 dagger 4 stones (41, -12, D:2) 2 stones (42, 6, D:2) a +0 quarterstaff (44, -14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (18, -19, D:3) a +0 club a +0 leather armour (29, 13, D:3) 3 stones (36, 9, D:3) a +0 dagger (41, -30, D:3) 6 javelins (42, -7, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 whip a +0 chain mail (44, -7, D:3) a +0 flail (54, -7, D:3) 6 stones Level 4 of the Dungeon (5, -1, D:4) a +0 dagger (22, -16, D:4) a +0 scale mail (22, 2, D:4) a +2 helmet of intelligence (23, -15, D:4) a +0 dagger (26, -33, D:4) a +2 whip of flaming a +0 flail (26, -5, D:4) a +0 quarterstaff (27, -15, D:4) 8 stones a +0 ring mail (45, -16, D:4) a +0 robe Level 5 of the Dungeon [Shop] Saconn's Book Shop Great Wizards, Vol. VII (330 gold) a book of Lightning (396 gold) a book of Spectacle (352 gold) a book of the Sky (484 gold) a book of Minor Magic (198 gold) a book of Necromancy (264 gold) a There-And-Back Book (330 gold) (10, 5, D:5) a +0 ring mail (18, 5, D:5) a +0 robe (22, -4, D:5) a +1 shortbow of flaming (26, 21, D:5) a +0 scale mail (27, 4, D:5) 6 stones (35, 1, D:5) a +0 spear (57, 44, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Plog's Overcharged Wands a wand of digging (11) (450 gold) a wand of mindburst (30) (510 gold) a wand of iceblast (18) (330 gold) a wand of acid (18) (660 gold) a wand of flame (40) (315 gold) a wand of mindburst (30) (510 gold) (0, 0, D:6) a +0 plate armour (5, -40, D:6) a scroll of teleportation (5, 2, D:6) 5 stones (6, -11, D:6) a +0 leather armour (8, -33, D:6) a +0 shortbow (8, -20, D:6) a +0 whip (9, -20, D:6) a +0 flail (still there?) a +0 whip (still there?) (10, -22, D:6) a +0 club (11, -54, D:6) a +1 shortbow of freezing (12, -7, D:6) a +4 ring mail (15, -22, D:6) a +0 ring mail (21, -38, D:6) a +0 sling (26, -45, D:6) 5 stones (26, -36, D:6) a +1 trident of flaming (26, -24, D:6) 3 potions of berserk rage (29, -29, D:6) a +2 dagger of venom (31, -30, D:6) a +0 leather armour Level 7 of the Dungeon (9, 25, D:7) a +0 giant club (10, 14, D:7) a +0 falchion a +0 ring mail (11, -12, D:7) a scroll of teleportation (11, 14, D:7) a +0 dagger (11, 15, D:7) a +0 whip (11, 22, D:7) a +0 trident (12, 7, D:7) a +0 pair of boots (12, 31, D:7) a +0 giant club (18, 14, D:7) 4 stones (19, 16, D:7) 4 poisoned darts (21, -13, D:7) a +3 great sword of freezing a +0 robe (22, 28, D:7) a +0 trident a +0 leather armour (23, -16, D:7) a +3 mace of protection (23, -15, D:7) a +0 great sword a +0 robe a +4 great sword a +0 robe (23, -14, D:7) a +0 robe (25, 5, D:7) a +0 leather armour (35, 23, D:7) a +0 club a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (still there?) 3 boomerangs (still there?) a +0 scimitar (still there?) a +0 whip (still there?) (0, 2, D:8) a boomerang a +0 hand axe (1, 2, D:8) a +0 club (12, -16, D:8) 5 stones (13, -6, D:8) 4 stones (19, -28, D:8) a scroll of acquirement (19, -12, D:8) a +0 sling (19, -6, D:8) a +0 robe a +3 scimitar of flaming (20, -27, D:8) 9 gold pieces (21, -14, D:8) a +0 rapier (26, -22, D:8) 6 stones (26, -13, D:8) a +0 mace (26, 6, D:8) 2 stones a +0 short sword of flaming (27, 3, D:8) a +2 dagger of freezing 2 poisoned darts (27, 4, D:8) a +0 short sword 3 stones (27, 5, D:8) a +0 whip a +0 whip 2 poisoned darts (28, 2, D:8) a +0 hand axe (28, 3, D:8) a +0 club (29, -38, D:8) a +0 shortbow (29, 1, D:8) a +0 hand axe (29, 3, D:8) a +0 hand axe (30, 2, D:8) a +1 vorpal hand axe (32, -35, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (33, -6, D:8) a scroll of teleportation (51, 7, D:8) a +2 trident of freezing 7 stones a +0 robe (56, -1, D:8) a +0 scimitar a +0 robe (58, -1, D:8) a +0 falchion a +0 robe (59, -1, D:8) a +4 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (4, -33, D:9) a potion of berserk rage (5, -8, D:9) a +0 mace (6, -10, D:9) a +0 trident (6, -9, D:9) a +0 quarterstaff an orc corpse (7, -11, D:9) a +2 flail of protection a +0 robe (18, -6, D:9) a staff of cold (20, -27, D:9) 6 stones (30, -30, D:9) a +0 rapier a +0 shortbow (30, -18, D:9) a +0 dagger (41, -10, D:9) the +6 long sword "Nusefr Zinai" {antimagic, rPois rCorr Str+2 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (41, 10, D:9) a +0 leather armour (46, -10, D:9) a +1 vampiric glaive (52, -24, D:9) a +0 robe a +0 dagger (52, -22, D:9) a +0 dagger (53, -21, D:9) a +0 robe a +0 dagger of venom (53, -20, D:9) a +1 ring mail of cold resistance a +0 hand axe (53, -19, D:9) a +0 whip a +0 scale mail a +0 short sword a +0 ring mail (53, -17, D:9) a +2 dagger of speed a +0 ring mail a +0 dagger a +0 scale mail (53, -16, D:9) a +0 hand axe a +0 leather armour