inmateoo Level 1 of the Dungeon (10, 7, D:1) a +0 dagger (27, 15, D:1) a +0 whip (29, 16, D:1) a +0 whip (31, -17, D:1) 5 boomerangs (39, 4, D:1) 26 stones (43, -15, D:1) a +0 long sword (48, -1, D:1) a +0 scale mail (52, -11, D:1) 21 stones (55, -17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 1, D:2) a +0 hunting sling (still there?) a +0 dagger (still there?) (12, 1, D:2) a +0 whip (14, 10, D:2) 6 atropa-tipped darts (21, -8, D:2) a +0 flail (45, -19, D:2) a +0 scythe a +0 robe (50, 10, D:2) a +0 robe (56, 5, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a boomerang a +0 leather armour a +0 falchion a +0 leather armour a +0 flail (22, 7, D:3) a +0 dagger (30, -2, D:3) a +0 dagger (30, 23, D:3) a +0 club (31, 34, D:3) a +0 short sword (46, 7, D:3) a scroll of holy word (54, 22, D:3) a +2 rapier of venom a +0 chain mail (56, 22, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 mace (0, 1, D:4) a +0 flail a +0 club a +0 dagger a +0 robe (5, 18, D:4) a +0 club a +0 shortbow (16, 36, D:4) a +0 trident a +0 chain mail (17, 35, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (17, 36, D:4) a +0 dagger a +0 leather armour (18, 35, D:4) a +0 mace (26, 40, D:4) 23 stones (26, 47, D:4) a +0 hunting sling a +1 dagger of electrocution (46, 1, D:4) 17 stones (51, 23, D:4) a +0 giant club (55, 17, D:4) a +0 club (57, 19, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Beggevu's Weapon Emporium a +0 short sword (45 gold) a +0 whip (37 gold) a +4 vampiric scythe (465 gold) a +7 war axe of venom (618 gold) 23 stones (34 gold) a +0 flail (52 gold) a +0 long sword (52 gold) [Shop] Cysywar's General Store the +2 plate armour of Giriliyth {rF+} (611 gold) rF: It protects you from fire. a potion of mutation (104 gold) a +3 war axe of pain (334 gold) a +0 scythe (39 gold) a scroll of identify (26 gold) the +4 chain mail of Ficlia {rC++} (637 gold) rC: It greatly protects you from cold. [Shop] Ojulumac's Assorted Antiques a scroll of enchant weapon (165 gold) the +7 hand axe "Transmigrator" {flame, rElec SInv} (1289 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 club (22 gold) the +6 dagger "Nodif" {venom, Will+} (990 gold) It poisons the flesh of those it strikes. Will: It increases your willpower. a +0 pair of boots (99 gold) a +0 leather armour (44 gold) [Shop] Qudoofig's Weapon Boutique a +0 hand axe (33 gold) a +0 mace of protection (61 gold) a +0 falchion (33 gold) 18 stones (19 gold) a +0 glaive (71 gold) the +5 scimitar "Goblinbane" {elec, rElec} (539 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. a +0 great mace (71 gold) a +1 dagger of venom (103 gold) (0, 0, D:5) a +0 whip of freezing a +0 robe a +0 flail (1, 0, D:5) a +0 leather armour a +0 club a +0 whip (16, -24, D:5) 22 stones (27, -10, D:5) 20 stones (33, 4, D:5) a +0 short sword (33, 5, D:5) a +0 whip a +0 scale mail a +0 dagger a +0 robe (35, 4, D:5) a +0 hand axe (37, 4, D:5) a +0 mace a +0 chain mail a +0 giant club (38, 12, D:5) 2 potions of degeneration (47, -33, D:5) a +0 club (52, -20, D:5) a +0 mace (59, -15, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 17, D:6) a scroll of holy word (5, 40, D:6) 4 boomerangs (7, 0, D:6) a +0 buckler (12, -2, D:6) a +0 whip (21, 21, D:6) a +0 whip a +0 leather armour (22, 21, D:6) a +0 falchion (22, 22, D:6) a +0 mace (23, 22, D:6) a +0 quarterstaff a +0 chain mail (23, 26, D:6) a +0 hand axe a +0 robe (24, 6, D:6) a +0 dagger (24, 25, D:6) a +0 giant spiked club (36, -9, D:6) a +0 club (38, -9, D:6) a +0 mace (39, 22, D:6) 24 stones (42, -11, D:6) a +3 quarterstaff of chaos (43, -12, D:6) a +0 mace (43, -11, D:6) a +0 mace (44, -12, D:6) a +0 mace (44, -11, D:6) a +0 mace (45, -12, D:6) a +0 mace (47, 12, D:6) 20 stones (48, 27, D:6) a +0 club (50, 10, D:6) a +0 giant spiked club (50, 11, D:6) a +0 spear (52, 24, D:6) a +0 shortbow (53, 8, D:6) a +2 vorpal mace (56, -5, D:6) a +0 dagger a +0 scale mail (56, -2, D:6) a +0 club a +0 leather armour (56, -1, D:6) a +0 hand axe a +0 plate armour (56, 3, D:6) a +0 club (57, -4, D:6) a +0 short sword a +0 club a +0 ring mail (57, -2, D:6) a +0 rapier a +3 leather armour of willpower (58, -4, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Qicyhon's Fire Supplies a ring of protection from fire (275 gold) a scroll of immolation (38 gold) Sif Muna's Handbook of Flames (396 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Flame Wave Conjuration/Fire 4 c - Ignition Fire 8 a +2 robe of fire resistance (194 gold) a ring of fire (275 gold) (0, 0, D:7) a +0 quarterstaff (2, 50, D:7) a +0 whip of draining (17, 5, D:7) 2 boomerangs a +0 club (30, 5, D:7) 10 stones (33, 29, D:7) 21 stones (36, 42, D:7) a +0 hand axe of venom (41, 11, D:7) a +0 ring mail (65, 20, D:7) a +0 spear (66, 20, D:7) a +0 spear a +0 flail a +0 whip (66, 21, D:7) a +0 club a +0 club a +0 robe Level 8 of the Dungeon (8, -16, D:8) a +0 chain mail (18, -23, D:8) a book of Callings (26, -11, D:8) a +0 pair of gloves (30, 12, D:8) 18 gold pieces (still there?) a +0 shortbow (still there?) the Ecumenical Temple