Dungeon Crawl Stone Soup version 0.28-b1-25-g9875b3fc8c (webtiles) character file. Game seed: 10913249965446314471 5 inmateoo the Conjurer (level 1, -1/7 HPs) Began as a Felid Conjurer on Feb 6, 2022. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (242 turns). inmateoo the Conjurer (Felid Conjurer) Turns: 242, Time: 00:01:18 Health: -1/7 AC: 1 Str: 3 XL: 1 Next: 66% Magic: 0/4 EV: 17 Int: 19 God: Gold: 40 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Scrolls a - a scroll of brand weapon {unknown} Potions b - a potion of might {unknown} Skills: - Level 2.6 Dodging + Level 3.5 Stealth - Level 2.0 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin shouts! Your magical contamination has completely faded away. You start resting. A hobgoblin is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The endoplasm freezes you. You are frozen. You die... .. #.#.##.# .. # #.. ....#.# ... #. #.. #.....###.§^. #.# #.. ##.....#....§§ #..##.###### #......#.#..§$ ....?.?....#####........#...≈§ ......................(....≈≈§§ ..)g....####............#.≈≈≈§§ ####.....#......@#.##...#...≈≈§ .......#.......J.#.#....).....§ ....##..##.......#.#.#........§§ .### ##..#......g#...#.#......§≈ ##.#.......###...>........ #.#.......#.....#........ #.........#....##.......# ###.......#....###....... #.......#....# #.....# You could see an endoplasm and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:2) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inmateoo the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 242 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, lemuel_old_faithful D:2: layout_basic, minmay_tetromino_s2 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.6 Spellcasting | | 2.0 Conjurations | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 14 Dodge: Dodged || 7