inmateoo Level 1 of the Dungeon (2, -21, D:1) a +0 whip (4, 6, D:1) 16 stones (12, 10, D:1) a +0 dagger (13, 8, D:1) a +0 hunting sling (23, -19, D:1) a +0 club (23, 15, D:1) 12 stones (44, 15, D:1) 22 arrows (48, -13, D:1) a +0 dagger 5 stones (50, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 7 poisoned darts (13, -3, D:2) a +0 robe (28, 6, D:2) a +0 dagger (34, -14, D:2) a +0 war axe (44, -2, D:2) a +0 kite shield (48, 16, D:2) a +0 short sword (58, -4, D:2) 17 stones (62, -7, D:2) a +0 club a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (8, -5, D:3) a +0 shortbow (14, -30, D:3) 18 bolts (16, -7, D:3) a +0 short sword (16, 5, D:3) a +2 quarterstaff of chaos (18, 4, D:3) a +0 mace (22, -21, D:3) a +0 dagger (23, -20, D:3) a +0 spear (23, -2, D:3) 17 stones a +0 dagger a +0 hunting sling (24, -26, D:3) a stone a +0 short sword (32, -3, D:3) a +0 leather armour (34, -13, D:3) 20 stones (37, -28, D:3) a +0 ring mail (44, 10, D:3) 7 arrows (45, -11, D:3) 24 stones (46, -11, D:3) a +0 scale mail a +0 spear (47, -11, D:3) a +0 club Level 4 of the Dungeon (6, -9, D:4) 17 stones (14, -7, D:4) a +0 club (15, -4, D:4) 17 stones (21, -20, D:4) a +0 robe (21, -10, D:4) a +0 spear (23, -9, D:4) a +0 club a +0 club (29, -27, D:4) a +0 scythe a +0 robe (29, -26, D:4) a +0 whip a stone (31, -27, D:4) a +0 dagger (38, -27, D:4) a +0 chain mail (40, -24, D:4) 24 stones (48, -7, D:4) a +0 whip a +0 leather armour (48, -6, D:4) a +0 mace a +0 plate armour a +0 war axe 4 boomerangs a +0 ring mail (55, -10, D:4) a +0 war axe (63, -18, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +1 whip of flaming (17, -17, D:5) a +0 troll leather armour {Purgy} (19, -15, D:5) a +0 dagger of electrocution a +0 robe (19, 10, D:5) a +0 leather armour (21, -14, D:5) a +0 short sword a +0 scale mail (23, -31, D:5) 16 sling bullets (33, 11, D:5) 20 poisoned darts (43, -3, D:5) 17 stones (45, -32, D:5) a +0 war axe (55, -32, D:5) 11 arrows (57, -6, D:5) a +0 robe (57, 3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 whip a +0 flail a +0 spear (5, 45, D:6) a +0 mace (7, 31, D:6) a +0 dagger (8, 31, D:6) a +0 dagger a +0 robe (8, 32, D:6) a +0 falchion a +0 whip a +0 dagger 4 boomerangs a +0 leather armour (24, 27, D:6) a +0 dagger a curare-tipped dart (24, 28, D:6) a +0 short sword 5 stones (26, 26, D:6) a +0 short sword a +0 short sword 7 stones (26, 29, D:6) a +0 dagger (38, 10, D:6) 10 poisoned darts (39, 37, D:6) 22 arrows (42, 19, D:6) a +0 dagger a +0 leather armour a +0 club (42, 20, D:6) a +0 war axe (43, 19, D:6) a +0 dagger a +0 robe (44, 19, D:6) a +0 flail a +0 leather armour (46, 8, D:6) a +0 ring mail (46, 9, D:6) a +0 hunting sling (53, 17, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ruefut's Book Boutique a book of Minor Magic (234 gold) a book of Storms (416 gold) a book of Minor Magic (234 gold) a book of Hexes (468 gold) a Grand Grimoire (442 gold) the Tome of Companions and Dislocation (364 gold) Spells Type Level Known a - Call Imp Summoning 2 no b - Blink Translocation 2 no c - Spellforged Servitor Conjuration/Summoning 7 no a book of Weapons (416 gold) a book of the Tundra (442 gold) a book of Spectacle (416 gold) a book of Pain (364 gold) an Everburning Encyclopedia (338 gold) (0, 0, D:7) 20 sling bullets (18, 0, D:7) 8 silver javelins (20, -4, D:7) a +5 mace a +2 robe of the Archmagi (21, 1, D:7) the +6 flail "Cofros" {freeze, rElec rPois Str+4 Int-4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. (25, 13, D:7) a +0 spear (26, 13, D:7) a +0 whip (26, 14, D:7) a +0 whip (31, -9, D:7) a +0 leather armour (34, -8, D:7) a +0 mace (35, -19, D:7) a +0 plate armour (38, 4, D:7) a +0 spear (39, -4, D:7) a +4 scimitar a +0 robe a +0 mace a +0 robe (39, 2, D:7) a +0 dagger (39, 15, D:7) a +0 robe (44, 1, D:7) a +0 robe (45, 20, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (5, -4, D:8) a +0 buckler (7, -9, D:8) 15 poisoned darts (7, -4, D:8) 23 arrows (8, -30, D:8) a +0 flail (9, -29, D:8) a +0 whip a +0 halberd (9, -6, D:8) a +0 whip (10, -30, D:8) a +0 spear a +0 ring mail (10, -29, D:8) a +0 flail a +0 spear (10, -6, D:8) a +0 whip (10, -5, D:8) a +0 club (11, -5, D:8) a +0 chain mail a +0 mace (14, -15, D:8) a +0 dire flail a +0 giant club (17, -8, D:8) 16 stones (25, -4, D:8) a +0 club (25, -3, D:8) a +0 war axe a +0 short sword a +0 scale mail (33, -34, D:8) a +1 falchion of freezing (44, -12, D:8) a +0 leather armour (46, -12, D:8) 23 arrows Level 9 of the Dungeon [Shop] Adghab's Antique Weapon Shop a +0 dire flail (116 gold) a +1 spear of venom (307 gold) a +0 war axe of flaming (240 gold) a +2 short sword of venom (452 gold) the +3 fustibalus "Mivinigeca" {venom, rN+ Str+4} (1525 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). rN: It protects you from negative energy. a +0 shortbow (87 gold) a +0 war axe (101 gold) a +0 flail (101 gold) the +7 short sword of Rupiemna {holy, rCorr Str-3 Int+3 SInv} (1658 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-3). Int: It affects your intelligence (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (0, 0, D:9) a staff of cold (15, 11, D:9) a +0 shortbow 5 arrows (22, -8, D:9) a +0 barding (27, 23, D:9) a ring of flight a ring of ice (30, 9, D:9) a +0 war axe (36, -4, D:9) a +0 shortbow 19 arrows (41, 0, D:9) the +5 hand axe "Bixelu" {vorpal, Fly MP+9 Str-2 Int+6} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). Fly: It grants you flight. Level 10 of the Dungeon (0, 0, D:10) a +0 trident (2, 16, D:10) 4 boomerangs (19, -17, D:10) a +0 whip a stone (20, -17, D:10) a +0 short sword a curare-tipped dart (20, -16, D:10) a +0 dagger 5 stones (22, 25, D:10) 18 stones (24, -3, D:10) a +0 robe (25, 18, D:10) a +0 giant spiked club a +0 giant club (26, 25, D:10) 25 stones Level 12 of the Dungeon [Shop] Cuir's General Store a +0 ring mail (52 gold) a +1 demon trident of venom (325 gold) a phial of floods (520 gold) a +4 short sword of holy wrath (356 gold) the +7 hand crossbow of Precise Incision {elec, rC+ rN+++ Str+4 Int+2 Dex-4} (1077 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rC: It protects you from cold. rN: It renders you almost immune to negative energy. a +0 plate armour (299 gold) a +0 flail (45 gold) a book of Party Tricks (390 gold) a scroll of enchant weapon (97 gold) a +2 vampiric spear (273 gold) a scroll of enchant weapon (97 gold) a scroll of enchant weapon (97 gold) a book of Armaments (468 gold) a +0 ring mail (52 gold) (0, 0, D:12) a +0 ring mail (0, 2, D:12) 20 stones (5, -1, D:12) 2 large rocks (7, 1, D:12) 8 poisoned darts (8, 10, D:12) 6 stones (10, 7, D:12) a +0 giant club a +0 giant spiked club (11, 6, D:12) a +0 mace (13, -8, D:12) a scroll of vulnerability (21, 9, D:12) 5 large rocks (25, -9, D:12) a +2 pair of boots of stealth (29, -9, D:12) a scroll of noise the Ecumenical Temple an ice cave (0, 0, IceCv) a yak corpse (1, 2, IceCv) a yak corpse (still there?) a yak corpse (still there?) a wolf corpse (still there?) a yak corpse (still there?) (11, 2, IceCv) 19 stones (12, 1, IceCv) a +0 cloak of cold resistance (20, 2, IceCv) a yak corpse (skeletalised by now) (20, 3, IceCv) a yak corpse (skeletalised by now)