inmateoo Level 1 of the Dungeon [Shop] Hemm's Magic Scroll Shoppe a scroll of torment (105 gold) a scroll of silence (105 gold) a scroll of teleportation (42 gold) a scroll of magic mapping (49 gold) a scroll of enchant weapon (105 gold) a scroll of blinking (105 gold) a scroll of acquirement (728 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a scroll of silence (105 gold) [Shop] Doned's Book Boutique a book of Geomancy (264 gold) a book of Cantrips (192 gold) a book of Blood (336 gold) a book of the Tundra (408 gold) a book of Displacement (288 gold) Ozocubu's Autobiography (288 gold) Ozocubu's Autobiography (288 gold) Sif Muna's Disquisition on Damaging Fire (384 gold) Spells Type Level Known a - Magic Dart Conjuration 1 no b - Searing Ray Conjuration 2 no c - Fulminant Prism Conjuration/Hexes 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no a manual of Long Blades (960 gold) a book of Winter (408 gold) [Shop] Dyicrin's Armour Shop a scarf of resistance (352 gold) a +0 leather armour (22 gold) a scarf of resistance (352 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) the +6 acid dragon scales "Deseizev" {rCorr Int+7} (1008 gold) Int: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. a +0 leather armour (22 gold) a +1 hat (121 gold) (0, 0, D:1) a +0 dagger (6, -5, D:1) a +0 dagger (14, 8, D:1) a +0 dagger (27, -6, D:1) a +0 dagger (39, 1, D:1) a +0 club (43, 14, D:1) a ring of poison resistance (44, -23, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) 16 stones (0, 23, D:2) a +0 dagger (9, -16, D:2) 8 boomerangs (15, 16, D:2) a +0 dagger (17, 3, D:2) 20 bolts (17, 17, D:2) a +0 short sword 2 stones (17, 21, D:2) a potion of degeneration a +0 scale mail (18, 4, D:2) 21 sling bullets (19, 6, D:2) a +2 dagger of speed (22, 16, D:2) 10 arrows (27, -9, D:2) a +0 club 2 stones (27, -6, D:2) a +0 club a +0 robe of cold resistance (29, 33, D:2) a +0 short sword (30, 34, D:2) a +0 hand axe a +0 leather armour (30, 36, D:2) a +0 hand axe (31, 14, D:2) 24 stones (31, 36, D:2) 5 datura-tipped darts (38, 11, D:2) a +0 club (45, -4, D:2) 15 stones (45, 10, D:2) a +2 short sword of holy wrath 2 stones (46, 11, D:2) a +0 whip (47, 11, D:2) a +0 dagger 3 stones (48, 11, D:2) a +0 dagger (48, 16, D:2) a +0 short sword (50, 13, D:2) a +0 short sword a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) 17 bolts (1, -9, D:3) a +0 war axe (8, 28, D:3) a +0 chain mail (10, 27, D:3) a +0 hunting sling (11, -1, D:3) a scarf of shadows (15, 0, D:3) a +0 short sword (16, 20, D:3) a +0 dagger (31, 2, D:3) 10 poisoned darts (31, 18, D:3) 13 stones (36, 16, D:3) 14 stones (37, -9, D:3) a +0 spear (46, 47, D:3) a +0 short sword (49, 33, D:3) a +0 club (57, 15, D:3) a +0 ring mail of poison resistance Level 4 of the Dungeon (0, 0, D:4) 24 stones (2, -2, D:4) a +0 leather armour (2, 1, D:4) a +0 dagger (7, 24, D:4) a +0 ring mail (8, 24, D:4) a +0 ring mail (17, -2, D:4) 21 poisoned darts (17, -1, D:4) a +0 dagger (22, -4, D:4) a staff of fire (25, 27, D:4) 21 stones (26, 19, D:4) a +1 ring mail of cold resistance (27, 9, D:4) a +0 short sword (34, -10, D:4) 15 stones (51, -17, D:4) a +0 giant club (59, 12, D:4) 12 poisoned darts (62, 6, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 club a +0 dagger a +0 robe a +0 club (1, 45, D:5) a +0 club (6, 8, D:5) a +0 giant club (8, 40, D:5) a +0 whip (9, 38, D:5) a +0 whip a +0 whip (13, 36, D:5) 21 arrows (14, 37, D:5) a +0 ring mail (16, 41, D:5) 21 stones (19, 11, D:5) a +0 chain mail a +0 morningstar (20, 1, D:5) a potion of invisibility (20, 5, D:5) a +0 club (20, 6, D:5) a +0 ring mail a +0 dagger a +0 ring mail a +0 morningstar of protection a +0 mace (29, 7, D:5) a +0 chain mail (30, 10, D:5) a potion of invisibility (30, 16, D:5) 8 boomerangs (42, 9, D:5) a +0 long sword (46, 10, D:5) 27 arrows Level 6 of the Dungeon (16, 2, D:6) a ring of magical power (18, 8, D:6) a +0 morningstar a +0 plate armour (19, -22, D:6) a +0 trident (20, -5, D:6) a +0 dagger of venom (20, 9, D:6) a +0 short sword a +0 whip a +0 ring mail (25, 9, D:6) a +0 flail (27, -3, D:6) a +0 club (29, 10, D:6) a +0 flail a +0 leather armour (40, -17, D:6) 22 stones (43, 25, D:6) a +0 mace (47, 30, D:6) +0 acid dragon scales (52, -13, D:6) a +0 spear (54, 12, D:6) a +0 club 3 poisoned darts a +0 dagger a +0 robe (55, 12, D:6) a +0 dagger a +0 robe (58, 7, D:6) a +0 dagger a +0 short sword a +0 short sword 8 poisoned darts (58, 8, D:6) a +0 whip a +0 short sword 3 poisoned darts (61, -10, D:6) a +0 whip a +0 whip a +0 whip a +0 spear a +0 ring mail (62, -11, D:6) a +0 flail (62, -10, D:6) a +0 flail (64, -13, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Zomere's Weapon Shop the +4 halberd of Zudghy {drain, SInv Stlth+} (576 gold) A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. Stlth: It makes you more stealthy. The Shining One disapproves of the use of such an item. a +0 spear (42 gold) the +5 long sword of Departure {vorpal, rCorr Str+4} (716 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +0 long sword (49 gold) a +0 hand crossbow (49 gold) a +2 hand crossbow of freezing (256 gold) a +0 battleaxe (91 gold) 12 arrows (33 gold) a +0 glaive of venom (137 gold) a +0 hand axe (42 gold) a +0 halberd (56 gold) a +0 rapier (56 gold) (0, 0, D:7) a +0 robe a +0 dagger (0, 2, D:7) a +1 vorpal hand axe a +0 scale mail (1, -10, D:7) 17 arrows (1, 0, D:7) a +0 mace (1, 2, D:7) a +0 short sword a +0 leather armour a +0 plate armour a +0 morningstar (2, 16, D:7) 21 stones (9, 3, D:7) a +0 hand axe (10, 31, D:7) 23 stones (16, 7, D:7) a +0 shortbow (still there?) 24 arrows (still there?) (21, 2, D:7) a +0 ring mail (24, 27, D:7) 22 stones (27, 7, D:7) a +0 dagger (27, 11, D:7) a +0 falchion (29, 36, D:7) a +0 short sword a +0 leather armour a +0 war axe a +0 robe (30, 37, D:7) a +0 dagger (32, 38, D:7) a +0 hand axe a +0 robe (38, 1, D:7) 19 arrows (38, 3, D:7) a +0 flail a +0 ring mail (44, 0, D:7) a +1 morningstar of draining +0 swamp dragon scales a +0 flail (45, 12, D:7) a +0 shortbow 18 arrows a +0 whip (45, 13, D:7) a +0 whip a curare-tipped dart a +0 dagger (45, 31, D:7) a +0 giant club (46, 12, D:7) a +0 whip (49, -2, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (1, -6, D:8) a +0 leather armour (6, -2, D:8) 12 poisoned darts (8, 5, D:8) a +0 trident (9, -7, D:8) (unseen) (9, -4, D:8) a +0 ring mail (11, -13, D:8) a +0 mace (12, -7, D:8) a +0 leather armour (13, 5, D:8) a +0 flail (13, 6, D:8) a +0 whip a +0 dagger a +0 robe (13, 7, D:8) a +0 short sword a +0 club a +0 dagger a +0 robe a +0 club 3 stones (14, -7, D:8) a +0 hand axe a +0 mace (14, -6, D:8) a +0 robe a +0 dagger a +0 flail (14, 5, D:8) a +0 dagger a +0 robe (15, 7, D:8) a +0 short sword 4 poisoned darts a +0 hand axe (16, 24, D:8) 18 stones (16, 37, D:8) 16 bolts (19, 35, D:8) a +0 short sword (20, 7, D:8) a +0 club a +0 club a +0 short sword a stone a +0 dagger a +0 whip (21, -10, D:8) a potion of degeneration (21, 7, D:8) a +0 club a +0 short sword a curare-tipped dart (21, 24, D:8) a +0 falchion (21, 33, D:8) 3 boomerangs a +0 short sword (22, 7, D:8) a +0 short sword 4 stones (22, 18, D:8) a +0 flail (24, 28, D:8) the +6 rapier of Ohafy {pain, rN++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rN: It greatly protects you from negative energy. The Shining One disapproves of the use of such an item. (24, 34, D:8) a +0 dagger a +0 ring mail a +0 mace a +0 flail a +0 ring mail (25, 26, D:8) a +0 whip (25, 31, D:8) a +0 dagger (25, 35, D:8) a +0 dagger (28, -8, D:8) a +0 chain mail (38, -10, D:8) a +0 long sword (41, 30, D:8) a +0 battleaxe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (5, 16, D:9) a +1 hand axe of flaming a +0 hand axe a +0 chain mail a +0 morningstar (6, 16, D:9) a +0 dagger a +0 robe (12, 15, D:9) a +0 dagger a +0 vorpal hand crossbow 14 bolts (12, 16, D:9) a +4 short sword of electrocution a +0 hand crossbow 23 bolts (14, 13, D:9) a +0 dagger 4 poisoned darts (20, 1, D:9) a +0 giant club a +0 giant spiked club (21, 32, D:9) a +0 flail a +0 plate armour a +0 short sword (21, 33, D:9) a +0 hand axe 4 boomerangs (29, 20, D:9) a +0 morningstar (30, 25, D:9) 6 stones (42, 24, D:9) a +0 falchion Level 10 of the Dungeon (3, 11, D:10) a potion of curing (3, 12, D:10) a phantom mirror (3, 13, D:10) a scroll of teleportation (4, 10, D:10) 24 gold pieces (4, 14, D:10) a +0 leather armour (5, 9, D:10) 21 sling bullets (5, 10, D:10) a lightning rod (4/4) (5, 14, D:10) a +4 vampiric trident (6, 10, D:10) 17 gold pieces (6, 14, D:10) 21 stones (7, 11, D:10) a +0 buckler (7, 12, D:10) a staff of fire (7, 13, D:10) 27 stones (9, 18, D:10) 23 bolts (16, 0, D:10) a +0 ring mail (20, 15, D:10) a +0 plate armour (34, 1, D:10) an amulet of faith the Ecumenical Temple