Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15839793317755999527 62 inmateoo the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Aug 2, 2021. Shot with an arrow by a centaur (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (2387 turns). inmateoo the Conjurer (Octopode Conjurer) Turns: 2387, Time: 00:02:46 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 8% Magic: 1/7 EV: 13 Int: 21 God: Gold: 107 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} Potions a - a potion of berserk rage {unknown} b - 2 potions of mutation {unknown} d - a potion of curing {unknown} e - 2 potions of heal wounds {unknown} g - a potion of haste {unknown} h - a potion of invisibility {unknown} Skills: + Level 1.3 Fighting + Level 2.5 Dodging + Level 3.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. An orc comes into view. It is wielding a +0 whip. Found 20 stones. An orc is nearby! An orc wizard and a centaur come into view. The orc wizard shouts! You hear a shout! A goblin comes into view. It is wielding a +0 club. An orc and an orc wizard come into view. The orc wizard shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. An endoplasm comes into view. An orc comes into view. It is wielding a +0 whip. The centaur shoots an arrow. The arrow barely misses you. Found a stone staircase leading down. You see here a +0 trident. The centaur shoots an arrow. The arrow hits you! The endoplasm quivers. The orc wizard casts a spell at you. The puff of flame hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (87% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The searing ray misses the centaur. The centaur shoots an arrow. The arrow closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... ..... #.o...... ......#........ ......#........ .....>.o.....c. #)....... #.###+### #.# #.### ######{###.†.## ........c..@#..# .#.###+###+###'### .......#..# .......#..### +###+###'..'.# #.'...+.#..#.# #)#...#.#..#.# +##+†#._.#.'##+.# #..#.#...#.#..#.# You could see a centaur. Vanquished Creatures An adder (D:2) 6 orcs (D:3) 4 ball pythons A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:2) 9 jackals (D:1) 3 kobolds A quokka (D:2) 5 bats 3 frilled lizards 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inmateoo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 8/18 MP: 1/5 639 | D:1 | Learned a level 2 spell: Searing Ray 893 | D:1 | Reached XP level 3. HP: 14/22 MP: 1/6 1331 | D:2 | Reached skill level 1 in Fighting 1521 | D:2 | Found a faded altar of an unknown god. 2205 | D:3 | Reached XP level 4. HP: 23/28 MP: 3/7 2339 | D:3 | Found a shadowy altar of Dithmenos. 2376 | D:3 | Noticed a centaur 2387 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, hangedman_decor_growths, minivault_19 D:2: layout_loops_cross, basic_ecumenical_altar D:3: layout_basic, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_boulevard, dk_yredelemnul_ordeal, gammafunk_ghost_split, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.3 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 57 | 2 || 59 Constrict | 11 | 1 || 12 Tentacles | 3 | 1 || 4 Cast: Magic Dart | 51 | || 51 Searing Ray | 3 | 3 || 6 Use: Scroll | 2 | || 2 Armor: Skin | 7 | || 7 Dodge: Dodged | 42 | 5 || 47