Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2548940247656546075 16 inmateoo the Magician (level 2, -5/15 HPs) Began as a Vine Stalker Hedge Wizard on Aug 1, 2021. Killed from afar by a white imp (6 damage) ... with a puff of frost ... summoned by Natasha ... on level 2 of the Dungeon. The game lasted 00:01:09 (653 turns). inmateoo the Magician (Vine Stalker Hedge Wizard) Turns: 653, Time: 00:01:10 Health: -5/15 AC: 2 Str: 12 XL: 2 Next: 58% Magic: 0/7 EV: 12 Int: 14 God: Gold: 27 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: slowed, very slow A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a ring of ice f - a ring of protection from cold Potions g - a potion of attraction {unknown} Skills: * Level 2.0 Fighting - Level 1.5 Dodging - Level 2.4 Stealth - Level 3.2 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 14% 1 b - Call Imp Summ 5% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 14% 1 Blink Tloc N/A N/A 22% 2 Slow Hex 2% N/A 32% 2 Call Canine Familiar Summ 5% N/A 38% 3 Conjure Flame Conj/Fire 3% 6-21 45% 3 Summon Guardian Golem Hex/Summ 3% N/A 45% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 50% 3 Orb of Destruction Conj 2% 9d1 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your crimson imp blinks! Natasha mumbles some strange words. Your crimson imp hits Natasha. Unknown command. You hit Natasha but do no damage. Your bite misses Natasha. Natasha is lightly wounded. Natasha claws you! Ouch! That really hurt! The white imp closely misses your crimson imp. Your crimson imp hits Natasha. Unknown command. You closely miss Natasha. You bite Natasha. Natasha's magic leaks into the air. You drain her magic. You feel invigorated. Natasha is moderately wounded. Natasha casts a spell at you. You feel yourself slow down. Your crimson imp blinks! Unknown command. You hit Natasha but do no damage. Natasha is moderately wounded. Natasha hisses. Natasha closely misses you. x2 Unknown command. You closely miss Natasha. Your bite misses Natasha. Natasha is moderately wounded. The white imp hits you but does no damage. Your crimson imp hits Natasha but does no damage. Natasha barely misses you. The white imp barely misses you. Unknown command. You barely miss Natasha. Your bite misses Natasha. Natasha is moderately wounded. Your crimson imp closely misses Natasha. Natasha barely misses you. The white imp hits you. The white imp freezes you. Your crimson imp barely misses Natasha. Natasha claws you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. That felt strangely inert. The white imp gestures at you. The puff of frost hits you! You die... ....... ....... ....... ######### ....... ........#####....... #.........[.#5...... #.#####.###.#h5..... #........<#.@5...... #.#...#...####....†. ....#.###.# ..... ... # ..# #### .. ..# . ##.# #.# ..# You could see Natasha (ally target), a white imp (summoned) and 2 friendly crimson imps. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 4 ball pythons (D:1) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inmateoo the Vine Stalker Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 121 | D:1 | Reached skill level 1 in Fighting 201 | D:1 | Reached XP level 2. HP: 14/14 MP: 2/7 491 | D:1 | Found a faded altar of an unknown god. 613 | D:2 | Noticed Natasha 628 | D:1 | Learned a level 2 spell: Call Imp 653 | D:2 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, minivault_14, grunt_decor_fettered, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 3.2 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 13 Bite || 3 Cast: Magic Dart || 26 Call Imp || 2 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 16