inmateoo Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 4, D:1) a +0 dagger (5, 0, D:1) a +0 dagger (9, -9, D:1) a +0 short sword (10, -5, D:1) a +0 dagger (17, -2, D:1) a +0 robe (27, -4, D:1) a +0 dagger (37, 13, D:1) a +0 ring mail (54, 24, D:1) a +0 robe (59, 14, D:1) a +0 mace (62, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 30, D:2) a +0 spear a +0 animal skin a +0 dagger (5, 34, D:2) a +0 dagger a +0 dagger (7, -10, D:2) a +0 short sword (7, 29, D:2) a +0 club (7, 37, D:2) a +0 club (8, 29, D:2) a +0 club a +0 hunting sling of flaming a +0 dagger (10, 29, D:2) a +0 club a +0 club (14, 8, D:2) a +0 dagger a +0 club (14, 32, D:2) a +0 dagger (20, -13, D:2) a +0 scythe a +0 robe (24, 10, D:2) a +0 dagger (25, 17, D:2) a +0 scale mail (31, -16, D:2) a +0 dagger (32, -16, D:2) a +0 club (33, 29, D:2) a +0 club (50, 3, D:2) 24 bolts (50, 5, D:2) a +0 club (58, -9, D:2) a +0 spear (61, 8, D:2) a +0 chain mail (62, -17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (15, 10, D:3) 12 poisoned darts (15, 12, D:3) a +0 whip (18, 17, D:3) a +0 ring mail a +0 hand axe a +0 flail (18, 18, D:3) a +0 club Level 4 of the Dungeon (10, 12, D:4) a +0 plate armour (11, -3, D:4) a +0 club (11, 2, D:4) a +0 leather armour a +0 halberd a +2 dagger of venom (15, -3, D:4) 22 arrows (20, 21, D:4) a +0 spear a +1 scale mail of fire resistance a +0 buckler (20, 22, D:4) a +0 flail a +0 club (24, 18, D:4) 10 arrows (25, 5, D:4) a +0 flail (25, 6, D:4) a +0 dagger (27, -14, D:4) a +0 whip (31, 8, D:4) a +0 dagger (34, 32, D:4) a +0 flail (36, 31, D:4) a +0 spear (37, 14, D:4) a +0 mace (37, 16, D:4) a +0 short sword (38, 1, D:4) a +0 club a +0 leather armour (39, 9, D:4) a +0 short sword (39, 16, D:4) a +0 dagger (43, 17, D:4) a +0 falchion a +0 ring mail (45, 2, D:4) a +0 short sword a +0 ring mail (53, 16, D:4) a +0 dagger a +0 mace Level 5 of the Dungeon (0, 0, D:5) a ring of wizardry a scroll of noise (3, -8, D:5) a +0 giant club (7, 9, D:5) a potion of degeneration (13, -10, D:5) a +0 spear (39, 23, D:5) a +0 kite shield (39, 30, D:5) 20 arrows (40, 28, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (1, 2, D:6) a +0 mace (10, -2, D:6) a +0 mace (17, -2, D:6) a +0 flail a +0 chain mail a +0 short sword (18, -1, D:6) a +0 vorpal hand axe (21, 13, D:6) a +0 giant club (21, 14, D:6) a +0 robe (22, 15, D:6) a +0 robe (23, -4, D:6) a +0 falchion (26, -1, D:6) a +0 falchion (26, 17, D:6) a +0 flail (28, 7, D:6) a +0 robe (30, -14, D:6) a +0 hand axe (31, -4, D:6) a +0 club 5 poisoned darts (32, -4, D:6) a +0 club (33, -4, D:6) a +0 club (36, 30, D:6) a +0 scale mail (37, 11, D:6) a +0 dagger (37, 12, D:6) a +2 whip of distortion a +0 hand crossbow 5 bolts (37, 13, D:6) a +0 short sword (38, 14, D:6) a +0 whip (39, 4, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a water moccasin skeleton (5, 0, D:7) the +3 buckler "Taujiviu" {-Cast *Slow rElec Str+10} Str: It affects your strength (+10). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. *Slow: It may slow you when you take damage. (16, -26, D:7) a +0 leather armour (18, -23, D:7) a water moccasin corpse (22, -24, D:7) a +1 triple crossbow of flaming the Ecumenical Temple