inmateoo Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a stone (4, -1, D:1) a +0 hand axe (4, 2, D:1) 2 stones (9, -3, D:1) a +0 spear (9, 1, D:1) a +0 short sword (12, 18, D:1) a +0 club (17, -4, D:1) a +0 mace (19, 16, D:1) 27 stones (23, 2, D:1) a +0 dagger (24, 2, D:1) a stone (31, 20, D:1) a +0 dagger (33, 45, D:1) a +0 short sword a stone Level 2 of the Dungeon (2, 31, D:2) a +0 whip (5, 33, D:2) 2 stones (6, 33, D:2) 2 stones (6, 34, D:2) a +0 club a +0 leather armour (7, 28, D:2) a stone (7, 30, D:2) a stone (7, 31, D:2) a stone (8, 26, D:2) a +0 hunting sling a +0 dagger 27 stones a +0 club (8, 27, D:2) a +0 robe (9, 12, D:2) 19 stones (9, 23, D:2) a stone (10, 22, D:2) a stone (21, 9, D:2) 13 arrows (23, 28, D:2) a +0 leather armour (24, 6, D:2) a +0 dagger (25, 19, D:2) a +0 helmet (27, 0, D:2) a +0 club a +0 hunting sling 13 stones (27, 6, D:2) 2 stones (27, 7, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 18 arrows (3, -31, D:3) 14 arrows (3, -13, D:3) a stone (3, -9, D:3) a +0 dagger (4, -13, D:3) a stone a +0 club (14, -40, D:3) a stone a +0 dagger (19, -40, D:3) a stone (19, -39, D:3) a +0 dagger (19, -15, D:3) a +0 whip (20, -39, D:3) a stone (23, -23, D:3) a +0 falchion (25, -41, D:3) a stone (25, -26, D:3) 9 sling bullets (26, -25, D:3) a +2 ring mail of poison resistance (30, -39, D:3) a +0 club (32, -27, D:3) a +0 club (33, -34, D:3) 25 arrows (33, -10, D:3) a +0 robe (37, -13, D:3) a +0 shield (38, -8, D:3) a +0 club (43, -12, D:3) a stone (44, -38, D:3) a tomahawk (44, -34, D:3) a +0 dagger a +0 robe (44, -15, D:3) a stone (44, -13, D:3) a +0 dagger a stone (45, -38, D:3) a tomahawk a +0 robe a +0 dagger (47, -34, D:3) a tomahawk (48, -41, D:3) a +0 short sword (49, -20, D:3) 10 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -1, D:4) 18 stones (4, 4, D:4) 6 stones (13, -7, D:4) a +0 hand axe (13, 12, D:4) 21 arrows (26, 23, D:4) a +0 leather armour (29, 18, D:4) a +0 scale mail a +0 flail (30, 18, D:4) a +0 robe a cursed +0 dagger (31, 3, D:4) a +0 spear (32, 18, D:4) a +0 whip a +0 ring mail (35, 10, D:4) a +0 scale mail a +0 robe a +0 dagger a +0 club a +0 club a +0 scale mail a +1 hand axe of freezing a +0 robe a +0 dagger (36, 10, D:4) a +0 ring mail (37, 21, D:4) 25 stones (38, 9, D:4) a +0 club (40, 7, D:4) a +0 war axe (41, 7, D:4) a +0 flail (42, 7, D:4) a +0 giant spiked club (43, 2, D:4) a +0 spear (45, 0, D:4) 18 stones Level 5 of the Dungeon [Shop] Viabburo's Assorted Antiques a +2 scale mail of fire resistance (462 gold) a scroll of remove curse (66 gold) a +0 falchion (66 gold) a +2 plate armour of cold resistance (880 gold) a +0 scale mail (88 gold) a scroll of torment (165 gold) a cursed -3 ring of dexterity (44 gold) [Shop] Jopoin's Antique Armour Shoppe a +0 centaur barding (621 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) a +0 pair of gloves (121 gold) the +2 leather armour "Soseeteocw" {rN+} (626 gold) It protects you from negative energy. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3901 gold) It affects your intelligence (+3). It protects you against confusion. a +0 pair of boots (121 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 buckler of positive energy (229 gold) a +1 cloak (310 gold) [Shop] Hekasyxa's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Fulology's Gadget Shoppe a lamp of fire (inert) (440 gold) a wand of iceblast (8) (132 gold) a wand of random effects (7) (49 gold) a phial of floods (440 gold) a lightning rod (4/4) (440 gold) a wand of polymorph (7) (99 gold) a wand of iceblast (14) (198 gold) a wand of random effects (13) (82 gold) a box of beasts (220 gold) a fan of gales (440 gold) a crystal ball of energy (220 gold) (0, 0, D:5) a +0 flail (3, 1, D:5) 7 stones (5, -7, D:5) a +0 spear (12, 13, D:5) a +0 flail (15, -12, D:5) a +0 scale mail (26, -23, D:5) 16 arrows (27, -10, D:5) 18 arrows (53, -14, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (0, 13, D:6) 14 stones (0, 14, D:6) 8 stones (3, 2, D:6) a +0 giant club (3, 27, D:6) 7 tomahawks (10, 41, D:6) 2 scrolls of noise (11, 30, D:6) a +0 giant club (17, 33, D:6) a potion of curing (20, 34, D:6) a +2 helmet (33, 9, D:6) a +0 club (34, 39, D:6) a +0 giant spiked club (35, -4, D:6) a cursed -1 dagger (39, 32, D:6) 14 stones (39, 40, D:6) a +0 animal skin (41, 16, D:6) a cursed -1 animal skin a +0 robe a +2 whip of flaming Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Paull" {Fire +Blink Str-4 Int-5 Dex+9} (3900 gold) [ring of fire] It enhances your fire magic. It affects your strength (-4). It affects your intelligence (-5). It affects your dexterity (+9). It protects you from fire. It makes you vulnerable to cold. It lets you blink. the +1 hand axe of Judgement {holy, rPois rN+ Int+3 Dex+2} (3630 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. the ring of Acruyff {+Fly rC++ Stlth-} (3410 gold) [ring of attention] It greatly protects you from cold. It lets you fly. It makes you less stealthy. the +0 robe of the Eleven Princes {-Tele rElec rC+} (1610 gold) It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (0, 0, D:7) 15 arrows (7, -1, D:7) a +0 chain mail (12, 17, D:7) a +0 leather armour (16, -4, D:7) 2 potions of degeneration (20, -6, D:7) 21 sling bullets (24, 26, D:7) a +0 spear (25, 18, D:7) a cursed -3 rapier (29, 18, D:7) a +0 chain mail (34, -3, D:7) a +0 chain mail (40, 22, D:7) a +0 hunting sling of freezing (44, -11, D:7) a +0 giant spiked club a +0 giant club (45, 5, D:7) a +0 leather armour (47, 28, D:7) a +0 scale mail (51, 32, D:7) a +0 quarterstaff (52, 23, D:7) a +3 scale mail (55, 31, D:7) a +0 scale mail (58, 2, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 glaive a +0 plate armour (3, -27, D:8) 4 large rocks (4, -30, D:8) a +0 mace (5, -30, D:8) a +0 chain mail (5, 0, D:8) a +0 robe a +0 dagger (10, -25, D:8) a +0 giant spiked club (16, -14, D:8) a stone (17, -14, D:8) a +0 whip (18, -14, D:8) a +0 club a +0 short sword (19, -14, D:8) a +0 club (25, -26, D:8) a +0 fustibalus (26, -13, D:8) a stone (27, -14, D:8) a stone (27, -13, D:8) a stone (33, -3, D:8) an arrow (33, -1, D:8) an arrow (33, 0, D:8) an arrow (33, 2, D:8) a +3 shortbow 14 arrows (33, 3, D:8) an arrow (34, -17, D:8) a stone (45, -29, D:8) a +0 flail (46, -29, D:8) a +0 hand axe a +1 short sword of venom (50, -44, D:8) a cursed -1 club Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail of poison resistance (7, -15, D:9) an arrow (8, -7, D:9) a +0 dagger of venom a +0 robe (8, -6, D:9) a +0 ring mail (10, 9, D:9) the cursed +0 helmet of Rationality {+Inv} It lets you turn invisible. It has a curse placed upon it. (11, -22, D:9) a +0 shortbow 9 arrows (11, -4, D:9) a -1 halberd a +0 animal skin (13, -9, D:9) 6 javelins of returning (15, -8, D:9) a +0 antimagic war axe (17, -8, D:9) a +0 long sword (22, -24, D:9) a +0 chain mail of poison resistance (25, 22, D:9) a +1 mace of holy wrath (26, -6, D:9) a +2 vampiric dagger (27, -5, D:9) a +0 short sword (28, -6, D:9) a +0 dagger (28, -5, D:9) a stone (28, 10, D:9) 14 stones (28, 12, D:9) 17 arrows (30, 10, D:9) a +0 falchion (31, -5, D:9) a +0 flail (34, 16, D:9) 10 stones (36, 16, D:9) a +0 hand axe a +0 scale mail (37, -20, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 4 tomahawks (5, 24, D:10) a +0 giant club (6, 11, D:10) +0 steam dragon scales (6, 24, D:10) a +0 leather armour (9, 7, D:10) a +0 pair of gloves (11, -8, D:10) 7 tomahawks (12, -6, D:10) a tomahawk (17, -2, D:10) a +0 dagger a +0 chain mail (17, -1, D:10) a tomahawk (18, -2, D:10) a +0 dagger a +0 robe (18, -1, D:10) a +0 dagger a +0 robe (18, 0, D:10) a +0 flail (18, 1, D:10) a +0 trident a +0 leather armour (22, 4, D:10) a tomahawk (32, -3, D:10) a cursed -2 short sword a +0 robe (34, -9, D:10) a stone (36, -12, D:10) a +0 short sword (36, 12, D:10) a scarf of repulsion (36, 20, D:10) 15 gold pieces (36, 21, D:10) a scroll of teleportation (36, 22, D:10) 2 potions of lignification (37, 21, D:10) 17 gold pieces (37, 34, D:10) an uncursed ring of fire (46, 25, D:10) a cursed -1 mace a +0 war axe a +0 leather armour (47, 24, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 4 tomahawks 5 stones a +0 flail a cursed -1 club a cursed -3 club a +2 short sword of speed a +0 leather armour a +0 chain mail a +0 halberd a +0 chain mail a +0 battleaxe a +0 plate armour a +0 glaive a +0 club (0, 1, D:11) a +0 flail (0, 2, D:11) 2 tomahawks a +0 club a +0 chain mail a +0 battleaxe (0, 3, D:11) a +0 club (1, -1, D:11) a tomahawk a +0 leather armour a +0 club a +0 leather armour a +0 whip a +0 club a +0 scale mail a +0 whip a +0 leather armour (1, 4, D:11) a +0 club a +0 whip a +0 flail a +0 flail (2, -1, D:11) a tomahawk (2, 5, D:11) a +0 chain mail a +0 halberd (3, 6, D:11) a +0 leather armour a +0 club (4, -19, D:11) a +0 giant club a +0 giant club (12, 17, D:11) a +0 scimitar (13, 17, D:11) a +2 dagger of speed a +0 robe (14, 18, D:11) a +0 club (22, 12, D:11) a scarf of repulsion (23, -4, D:11) a +0 giant club a +0 giant spiked club (30, 5, D:11) 31 bolts (31, -14, D:11) a +0 leather armour (41, -4, D:11) a +0 whip (46, 0, D:11) a +1 glaive of holy wrath a +5 quick blade a +4 short sword of venom (46, 1, D:11) a +0 giant club (48, 5, D:11) a +0 shield (53, 1, D:11) 32 bolts Level 12 of the Dungeon (0, 0, D:12) the +8 flail "Buinir" {vamp, *Drain rPois rC++ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It protects you from poison. It causes draining when unequipped. It makes you more stealthy. (7, 7, D:12) 22 arrows (16, 16, D:12) a +1 pair of gloves of archery (17, -11, D:12) a +0 cloak (18, 20, D:12) a scroll of immolation (20, -10, D:12) 30 arrows (21, -16, D:12) a +0 dagger (23, -17, D:12) a +0 short sword (23, -16, D:12) a cursed -3 dagger (24, -16, D:12) 5 stones (25, -16, D:12) a +0 robe a +0 dagger (29, -27, D:12) 17 sling bullets (33, -22, D:12) a +0 club a +0 dagger a +0 robe (33, -7, D:12) a +0 dagger a +0 leather armour (34, -23, D:12) a +0 club a +0 scale mail (34, -7, D:12) a +0 dagger a +0 robe (34, 25, D:12) a +0 leather armour (35, -7, D:12) a +2 flail of protection (36, -28, D:12) a +0 robe (36, -23, D:12) a +0 dagger a +0 robe (38, 19, D:12) a +0 hand axe (40, -12, D:12) a +2 pair of gloves an arrow (41, -12, D:12) a +0 shortbow 16 arrows (42, 18, D:12) 5 large rocks (42, 19, D:12) a +0 mace a +0 arbalest 20 bolts (43, -14, D:12) an arrow (47, 17, D:12) a bolt (49, 11, D:12) a +0 blowgun 12 poisoned needles (50, -23, D:12) a +0 rapier (50, 11, D:12) a +0 short sword 4 stones (51, 12, D:12) a +0 club (52, -9, D:12) a +0 giant club a +0 giant spiked club (52, 1, D:12) a +0 rapier (52, 19, D:12) a +0 flail (53, 11, D:12) a poisoned needle a stone (57, 18, D:12) a stone Level 13 of the Dungeon (0, 0, D:13) a +3 ring of protection an uncursed ring of magical power a +0 cloak of poison resistance (0, 4, D:13) a cursed -1 dagger (1, 0, D:13) a +0 scimitar of flaming (9, 23, D:13) a +0 giant club a +0 giant club (10, -18, D:13) a +2 longbow of flaming a +2 centaur barding 15 arrows (13, -23, D:13) 14 stones (13, -3, D:13) an arrow (14, -10, D:13) a +0 flail of crushing (15, -9, D:13) a +0 shortbow 24 arrows (15, -6, D:13) an arrow (15, -1, D:13) an arrow (18, -10, D:13) a +0 robe (18, -9, D:13) a +0 troll leather armour (19, 0, D:13) a +0 longbow 12 arrows (20, 0, D:13) an arrow (20, 15, D:13) a +0 morningstar (21, -8, D:13) a +0 scale mail (21, 14, D:13) 26 stones (22, -28, D:13) a +0 dagger a +0 robe (22, -7, D:13) a +0 shortbow 15 arrows (22, 15, D:13) a +0 dagger a +0 robe (24, -9, D:13) a +0 shortbow 20 arrows (25, -2, D:13) a +2 glaive of chopping a +1 trident 4 javelins a +0 chain mail (26, -14, D:13) a +1 flail of crushing (26, -9, D:13) a +0 dagger a +0 robe (26, -8, D:13) 24 stones (27, -14, D:13) a +0 whip (28, -14, D:13) a +0 short sword a +0 leather armour of cold resistance (28, -13, D:13) a +0 whip (30, -1, D:13) a +0 mace a +0 leather armour a javelin (31, -1, D:13) a cursed -1 falchion a +0 dagger a +0 robe (33, -19, D:13) a +0 leather armour (33, -1, D:13) a +0 dagger a +0 robe (33, 1, D:13) a +0 dagger a +0 robe (34, -21, D:13) a scroll of immolation (34, -19, D:13) a cursed +0 dagger a +0 robe a potion of degeneration (34, -18, D:13) a +1 spear of freezing (34, -6, D:13) a +0 pair of gloves (44, -9, D:13) 24 stones Level 14 of the Dungeon [Shop] Winueb's Distillery a potion of mutation (128 gold) a potion of haste (160 gold) a potion of invisibility (128 gold) a potion of heal wounds (80 gold) a potion of brilliance (64 gold) a potion of might (64 gold) a potion of invisibility (128 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of resistance (160 gold) a potion of degeneration (16 gold) (0, 0, D:14) a +0 hand axe (1, 21, D:14) an arrow (1, 26, D:14) a +0 shortbow 20 arrows (1, 27, D:14) a +0 shortbow a +0 shortbow 37 arrows (2, 25, D:14) 2 arrows (2, 26, D:14) a cursed +0 shortbow 26 arrows (2, 27, D:14) a +0 shortbow a +0 shortbow 25 arrows (3, 28, D:14) an arrow (3, 30, D:14) an arrow (4, 29, D:14) an arrow (9, 37, D:14) a tomahawk (10, 37, D:14) a tomahawk (11, 36, D:14) a tomahawk (19, 32, D:14) a +0 trident a +0 plate armour (20, 32, D:14) a +0 hand axe (21, 21, D:14) +0 fire dragon scales (31, 23, D:14) a +2 battleaxe a +0 ring mail (31, 47, D:14) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (32, 24, D:14) +0 acid dragon scales (33, 47, D:14) a +0 hand axe a +0 plate armour (34, 31, D:14) a +0 robe (34, 47, D:14) a +0 war axe 2 tomahawks (35, 47, D:14) a tomahawk (38, 22, D:14) a +0 dagger a +0 robe a +0 great mace a +0 ring mail (38, 23, D:14) a cursed +0 long sword a +0 robe (43, 20, D:14) a +0 scale mail (55, 17, D:14) a +0 battleaxe a +0 leather armour (55, 38, D:14) a +0 ring mail (61, 36, D:14) a +0 chain mail Level 15 of the Dungeon (10, 21, D:15) a +0 rapier (12, 16, D:15) 4 large rocks a +0 shortbow 17 arrows (13, 17, D:15) a +0 shortbow a +1 long sword of holy wrath a +0 shortbow 38 arrows a +0 shortbow (14, -9, D:15) a cursed +3 spear a +0 robe (14, 17, D:15) a +0 shortbow 43 arrows a cursed -2 shortbow (19, 3, D:15) a +0 robe a +0 halberd (20, 4, D:15) a cursed -1 robe a +3 mace a +0 robe a +0 trident of venom (22, 5, D:15) a +0 robe a +0 short sword (29, 22, D:15) a +0 war axe (33, 31, D:15) 22 stones (37, 24, D:15) a +0 giant club a +0 giant spiked club (47, -5, D:15) a cursed -2 ring of evasion (53, -3, D:15) 5 tomahawks of returning (55, -6, D:15) 23 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Pinopn's Book Emporium a book of Fire (910 gold) a book of Clouds (630 gold) a book of Conjurations (420 gold) a book of Conjurations (420 gold) a Young Poisoner's Handbook (560 gold) Sif Muna's Guide on Flying Protection (681 gold) Spells Type Level a - Song of Slaying Charms 2 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 a manual of Stealth (1545 gold) a book of Geomancy (490 gold) a book of Battle (560 gold) [Shop] Touclytu's Antique Armour Shop a +0 pair of boots (157 gold) a +0 ring mail (140 gold) a +2 robe of magic resistance (619 gold) a +2 chain mail of fire resistance (752 gold) a +0 scale mail (140 gold) a +1 buckler of protection (577 gold) a +0 leather armour (70 gold) a +2 leather armour of positive energy (560 gold) a +0 robe (24 gold) a +0 ring mail (140 gold) the +10 Black Knight's horse barding {ponderous, rPois rN+} (2219 gold) It protects you from poison. It protects you from negative energy. a +0 ring mail (140 gold) [Shop] Vicw's General Store a potion of degeneration (10 gold) a +0 long sword (35 gold) 18 arrows (36 gold) a wand of flame (12) (70 gold) the +4 hand axe "Sarcophage" {flame, Dex+3} (387 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). a potion of degeneration (10 gold) [Shop] Binnemab's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Xaschof's Antique Armour Shop a +0 robe (22 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) a +0 pair of boots (144 gold) a cursed +0 ring mail (96 gold) a +0 chain mail (144 gold) a +0 plate armour (736 gold) a +0 robe (22 gold) a +0 plate armour (736 gold) a +0 helmet (144 gold) [Shop] Jaedub's General Store a wand of flame (21) (172 gold) a potion of flight (45 gold) a +0 hand crossbow (52 gold) the -4 pair of gloves "Qaor" {+Inv rPois Int+3} (135 gold) It affects your intelligence (+3). It protects you from poison. It lets you turn invisible. a scroll of magic mapping (52 gold) 16 bolts (48 gold) 8 tomahawks (60 gold) the cursed +1 flail of the Vestibule of Hell {drain, Int+3} (324 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It has a curse placed upon it. 4 needles of sleeping (30 gold) a fan of gales (600 gold) a wand of digging (5) (270 gold) [Shop] Boligrin's Book Shop a book of Flames (490 gold) the Almanac of Attacks and Darkness (816 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Lightning Bolt Conjuration/Air 5 f - Bolt of Fire Conjuration/Fire 6 a Fen Folio (1050 gold) a book of Flames (490 gold) a book of Summonings (980 gold) a book of Cantrips (280 gold) a book of Changes (350 gold) a book of Callings (420 gold) a Young Poisoner's Handbook (560 gold) a book of Battle (560 gold) [Shop] Bimik's Antique Weapon Boutique a +0 glaive (201 gold) a +0 short sword (93 gold) a +0 club (31 gold) a +0 quarterstaff (124 gold) a +0 hunting sling (46 gold) the +8 mithril axe "Arga" {speed, MR+} (2002 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +0 hand crossbow (108 gold) a +0 hand axe of freezing (229 gold) a +0 falchion (93 gold) a +0 whip (77 gold) (0, 0, Orc:2) a +2 hat of magic resistance (4, 12, Orc:2) a tomahawk (7, -24, Orc:2) a +0 mace a +0 mace (7, -23, Orc:2) a +3 leather armour a +0 short sword a +0 chain mail (7, -1, Orc:2) a +0 dagger a +1 robe of fire resistance (8, -23, Orc:2) a +0 dagger a +0 leather armour (8, -5, Orc:2) a silver tomahawk (8, -3, Orc:2) a silver tomahawk (8, -2, Orc:2) a +0 short sword of freezing a +0 chain mail a cursed +0 dire flail a +0 chain mail (9, -2, Orc:2) a +0 short sword a +0 plate armour (9, 9, Orc:2) a +0 trident a cursed +0 leather armour (10, 1, Orc:2) a silver tomahawk (10, 9, Orc:2) a +0 dagger a +0 robe (10, 10, Orc:2) a +0 flail 5 tomahawks a +0 chain mail a +0 giant club a +0 mace a +0 leather armour (10, 11, Orc:2) a +3 dagger a +0 robe (11, 9, Orc:2) a +0 hand axe a +0 leather armour a +0 giant club (11, 10, Orc:2) a +0 hand axe (11, 11, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (12, 9, Orc:2) a tomahawk a +4 dagger of pain (14, 0, Orc:2) a +0 club (15, 2, Orc:2) a +0 battleaxe a +0 plate armour (21, 3, Orc:2) a +0 mace (22, 6, Orc:2) a +0 trident a +0 plate armour (22, 7, Orc:2) a +0 short sword a +0 chain mail a +0 flail a +0 chain mail (23, -1, Orc:2) a +0 scimitar a +0 plate armour (23, 6, Orc:2) a cursed -1 short sword a +0 plate armour (25, -9, Orc:2) a +0 flail a +0 leather armour (25, -7, Orc:2) a +0 dagger a +0 robe (26, -6, Orc:2) a +0 dagger a +0 robe (27, -9, Orc:2) a +0 dagger a +0 robe a +0 flail (27, -6, Orc:2) a cursed +0 morningstar a +0 leather armour (27, -1, Orc:2) a +0 dagger a +0 robe (28, -9, Orc:2) a +0 halberd (28, -5, Orc:2) a +0 dire flail a +0 leather armour (28, -4, Orc:2) a +0 glaive a +0 scale mail (28, -2, Orc:2) a +0 mace (29, 8, Orc:2) a tomahawk (30, 6, Orc:2) a +0 club a +0 leather armour a +0 scale mail a +0 morningstar a +0 chain mail a +0 trident (30, 7, Orc:2) a +0 leather armour 3 poisoned tomahawks a tomahawk (31, -1, Orc:2) a +0 dagger (31, 5, Orc:2) a +0 dire flail a +0 plate armour a +0 club (31, 6, Orc:2) a +0 whip a +0 dagger a +0 trident a +0 chain mail a cursed -2 long sword 4 tomahawks a +0 chain mail (32, -6, Orc:2) a +0 halberd a +0 plate armour (32, -5, Orc:2) a +0 club (32, -4, Orc:2) a +0 plate armour (32, -2, Orc:2) a +0 hand axe (32, 4, Orc:2) a poisoned tomahawk a +0 flail a +0 plate armour a +0 club (32, 5, Orc:2) a +0 flail a +0 ring mail (33, -3, Orc:2) a +0 war axe a +0 chain mail a +0 war axe 8 tomahawks a +0 chain mail a +0 dagger a +0 robe a +0 scimitar a +0 dagger a +0 trident a +0 chain mail a +0 long sword a +0 chain mail a +0 war axe a +4 chain mail a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe a cursed -2 trident a +0 plate armour (33, 3, Orc:2) a +0 club (34, -3, Orc:2) a +0 dagger a +0 ring mail (38, -2, Orc:2) a +4 mace of protection (39, -5, Orc:2) a +0 short sword a +0 short sword a +0 chain mail (39, -4, Orc:2) a +0 leather armour a +0 short sword a +0 chain mail (39, -3, Orc:2) a +1 halberd of venom a +0 arbalest 12 bolts a +0 chain mail (43, -4, Orc:2) a +0 flail a +0 leather armour (44, -2, Orc:2) a +0 glaive a +0 plate armour (45, -5, Orc:2) a +0 leather armour (45, -4, Orc:2) a +0 hand axe a +0 plate armour (46, -5, Orc:2) a +0 war axe a +0 chain mail (47, -5, Orc:2) a cursed -2 hand axe (47, -4, Orc:2) a +0 hand axe a +0 ring mail (63, 6, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, 13, Lair:1) 14 sling bullets (12, -8, Lair:1) a +0 great sword (17, -8, Lair:1) 18 stones (22, 6, Lair:1) a +0 quarterstaff (23, 4, Lair:1) a +0 robe (24, 28, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 helmet (1, -5, Lair:2) the +0 hat "Kuxuat Gau" {Str+3} It affects your strength (+3). (7, -17, Lair:2) a +0 hand crossbow (8, -10, Lair:2) a +0 whip (10, -9, Lair:2) a +0 buckler (11, -18, Lair:2) a +0 buckler (12, -12, Lair:2) 10 bolts (18, 12, Lair:2) a +0 falchion (27, -17, Lair:2) 27 bolts (28, 10, Lair:2) 5 tomahawks (37, -28, Lair:2) a +0 ring mail (39, -27, Lair:2) a +0 robe 11 poisoned needles (44, -13, Lair:2) a +0 leather armour (44, 8, Lair:2) 21 sling bullets (58, -24, Lair:2) a scroll of immolation Level 3 of the Lair of Beasts (19, 43, Lair:3) a +0 ring mail (47, 50, Lair:3) the +0 plate armour of the Known World {*Slow rF+ Dex+2 Stlth+} It affects your dexterity (+2). It protects you from fire. It may slow you when you take damage. It makes you more stealthy. an uncursed ring of resist corrosion an uncursed ring of protection from fire an uncursed ring of resist corrosion a +2 ring of dexterity (48, 50, Lair:3) a +2 trident of protection (49, 7, Lair:3) a +0 plate armour (51, 18, Lair:3) 24 stones (60, 16, Lair:3) 25 arrows (64, 47, Lair:3) 23 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (6, 30, Lair:4) the +5 trident of Berch {antimagic, +Fly rN+ Str+2 Int-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (-2). It protects you from negative energy. It lets you fly. a +5 trident of pain (16, 13, Lair:4) a +0 ring mail (17, 24, Lair:4) 14 stones (29, 6, Lair:4) 10 stones (43, 10, Lair:4) a +0 chain mail (48, 27, Lair:4) a +0 falchion (59, 15, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (31, -26, Lair:5) 14 stones (50, 1, Lair:5) 36 arrows (53, -31, Lair:5) a scroll of immolation (57, -42, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of immolation (12, 29, Lair:6) 21 sling bullets (21, 24, Lair:6) a +0 flail (21, 27, Lair:6) a +2 glaive of venom (34, 18, Lair:6) a +0 war axe (34, 20, Lair:6) the +5 great sword "Liejit" {antimagic, Dex+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It makes you more stealthy. (34, 21, Lair:6) a +0 spear (35, 21, Lair:6) a cursed -1 hand axe (36, 21, Lair:6) 30 sling bullets (37, 21, Lair:6) 25 arrows (43, 36, Lair:6) a cursed -1 trident (46, 2, Lair:6) a +0 falchion (55, 16, Lair:6) the +0 scale mail of the Suburbs {MR- MP+9 Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (58, -7, Lair:6) 20 stones (64, 21, Lair:6) a +0 helmet Level 1 of the Spider Nest (2, -14, Spider:1) 21 sling bullets (6, -12, Spider:1) a +2 ring mail of magic resistance (7, -18, Spider:1) a +4 mace of protection (11, -6, Spider:1) 23 arrows (17, 6, Spider:1) 13 stones (21, -9, Spider:1) a +1 robe of magic resistance a +2 lajatang of pain (24, 4, Spider:1) a +2 falchion of protection (29, -9, Spider:1) 14 stones (33, 0, Spider:1) 18 poisoned needles (34, -10, Spider:1) a +0 quarterstaff Level 2 of the Spider Nest (0, 0, Spider:2) a cursed -3 morningstar (0, 1, Spider:2) a +0 plate armour (8, 22, Spider:2) a +0 trident (9, 17, Spider:2) 5 needles of confusion (10, 15, Spider:2) 12 stones (11, 11, Spider:2) a +0 flail (30, 17, Spider:2) 3 bolts (32, 4, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) the +3 ring mail of Osebrimm {rN+ rCorr Int+3 Stlth-} It affects your intelligence (+3). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (11, -5, Spider:3) a +0 hunting sling (13, 2, Spider:3) a +6 spear of piercing (19, -5, Spider:3) a scroll of immolation (43, 31, Spider:3) 23 stones (45, 26, Spider:3) the +7 war axe "Elararuw" {chop, *Slow rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It may slow you when you take damage. (46, 25, Spider:3) 10 arrows (47, 34, Spider:3) a +2 antimagic demon whip a +0 chain mail a +0 shield (51, 36, Spider:3) 10 stones (53, -1, Spider:3) a +0 ring mail (54, 37, Spider:3) 10 stones (55, -1, Spider:3) a +0 whip (59, 25, Spider:3) a +0 trident (64, 9, Spider:3) a +0 falchion Level 4 of the Spider Nest (0, 0, Spider:4) a +0 longbow (16, 19, Spider:4) a redback corpse a tarantella corpse (16, 21, Spider:4) a +0 flail (17, 16, Spider:4) a +0 pair of gloves a +1 cloak a +1 rapier of electrocution (17, 18, Spider:4) a redback corpse (17, 19, Spider:4) a redback corpse (17, 48, Spider:4) 12 gold pieces (21, 25, Spider:4) a potion of heal wounds (22, 10, Spider:4) a redback corpse (28, 23, Spider:4) a cursed +0 chain mail (28, 28, Spider:4) a scroll of remove curse