inmateoo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a +0 ring mail (3, 27, D:1) a +0 dagger (10, 3, D:1) a cursed -2 dagger (20, -4, D:1) a +0 club (21, -6, D:1) a +0 club (21, 10, D:1) a +0 club (31, 1, D:1) a +0 club (34, 8, D:1) a +0 ring mail (34, 29, D:1) a +0 club (36, 5, D:1) a +0 dagger (36, 29, D:1) a +0 robe (37, -2, D:1) a cursed +0 robe (41, 1, D:1) 20 bolts (46, -15, D:1) a +0 club (48, 1, D:1) a +0 mace (52, 26, D:1) 9 sling bullets Level 2 of the Dungeon (5, 26, D:2) a scroll of noise (6, 21, D:2) 16 bolts (16, 21, D:2) a +0 dagger (19, -22, D:2) 23 sling bullets (29, 28, D:2) a +0 ring mail (37, -2, D:2) a stone a +0 dagger (42, -2, D:2) 18 stones a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 14 arrows (3, 14, D:3) 21 stones (6, 15, D:3) a stone (7, 12, D:3) a +0 hand axe (7, 16, D:3) a +0 dagger of draining (10, 11, D:3) a +0 ring mail (10, 15, D:3) a +0 dagger a +0 robe (12, 15, D:3) a +0 whip (13, 15, D:3) a +0 whip 15 stones (14, 10, D:3) a +0 club (29, 22, D:3) a stone (30, 22, D:3) a stone (35, -2, D:3) a +0 mace (42, -4, D:3) 30 bolts (42, 11, D:3) a +0 club a +0 club (45, 22, D:3) a +0 club (47, 4, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) 18 stones (2, -27, D:4) a +0 scale mail (2, 0, D:4) a +0 scythe a +0 robe (8, -35, D:4) a +0 leather armour (8, -25, D:4) 16 stones (25, -31, D:4) a +0 whip (26, -31, D:4) a +0 halberd (27, -31, D:4) a +0 halberd (29, -31, D:4) a +0 club a +0 robe (35, -31, D:4) a +0 spear (36, -28, D:4) 7 poisoned needles (38, -16, D:4) a +0 giant spiked club (41, -7, D:4) 28 sling bullets (42, -29, D:4) a +0 quarterstaff (46, -15, D:4) a +2 whip of flaming a +0 whip a +0 ring mail a +0 war axe a +0 chain mail a +0 mace a +0 ring mail a +0 dagger a cursed +0 robe (50, -33, D:4) a +0 plate armour Level 5 of the Dungeon (2, -13, D:5) a +1 leather armour (4, 13, D:5) a +0 shortbow 19 arrows (5, 7, D:5) an arrow (6, 9, D:5) an arrow (6, 10, D:5) an arrow (6, 11, D:5) an arrow (6, 13, D:5) a +0 shortbow 13 arrows (8, -3, D:5) 18 sling bullets (15, -8, D:5) a +0 hand axe (17, 9, D:5) a +2 dagger of venom (23, -9, D:5) 14 arrows (23, 1, D:5) a +0 ring mail (27, 25, D:5) a scroll of immolation (28, 3, D:5) 24 bolts (28, 5, D:5) a +0 ring mail (30, -1, D:5) a +0 giant spiked club (33, 11, D:5) a +0 shortbow 15 arrows (35, 10, D:5) an arrow (36, -3, D:5) a +0 hunting sling (36, 10, D:5) an arrow (37, 32, D:5) a +1 short sword of freezing a +0 leather armour (37, 43, D:5) a +0 ring mail (38, 8, D:5) an arrow (40, 30, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Laatih's Antique Weapon Boutique a +0 flail (94 gold) a +0 hunting sling of freezing (126 gold) a +0 battleaxe (175 gold) a +0 morningstar (108 gold) the +8 shortbow "Enlorobo" {flame, rN+} (1528 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a +0 halberd (108 gold) the +11 short sword of Qeeniogu {elec, *Slow rF+ Str+3} (2084 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from fire. It may slow you when you take damage. a +0 shortbow (81 gold) a +1 halberd of venom (318 gold) a +2 lajatang of speed (1539 gold) [Shop] Jinnet's Book Boutique a book of Air (385 gold) a book of Burglary (825 gold) a book of Battle (440 gold) a manual of Earth Magic (1214 gold) a book of Conjurations (330 gold) a book of Transfigurations (605 gold) a Young Poisoner's Handbook (440 gold) a book of Beasts (605 gold) a book of the Tempests (770 gold) a Young Poisoner's Handbook (440 gold) [Shop] Harch's Armour Boutique the +1 helmet of Omission {rElec Regen+ Int+3} (298 gold) It affects your intelligence (+3). It insulates you from electricity. It increases your rate of regeneration. a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 plate armour (230 gold) a +0 pair of gloves (45 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (414 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +1 leather armour of poison resistance (110 gold) [Shop] Meweme's General Store a ration (50 gold) a +0 leather armour (20 gold) a +0 dagger (20 gold) 16 stones (16 gold) a scroll of fog (20 gold) a ration (50 gold) a +0 ring mail (40 gold) a +0 buckler (45 gold) the Collected Works on Unholy Rituals (600 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Agony Necromancy 5 f - Dispel Undead Necromancy 5 15 stones (15 gold) (0, 0, D:6) a +0 ring mail (13, 2, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail (14, 2, D:6) a +0 dagger a +0 leather armour (18, -38, D:6) 12 stones (27, 15, D:6) 23 stones (29, 0, D:6) a +0 hand axe (29, 13, D:6) a +0 dagger (31, -8, D:6) 13 stones (31, 1, D:6) a +0 ring mail a +0 club a +0 dire flail a +0 chain mail (32, 0, D:6) a +1 mace of holy wrath (39, -33, D:6) a +0 war axe (47, -33, D:6) a +0 chain mail (48, -38, D:6) a +0 dagger (51, -29, D:6) a +0 mace a +0 scale mail an uncursed staff of summoning (53, 12, D:6) 23 stones (56, -21, D:6) a +0 robe (57, -35, D:6) a +0 giant spiked club (59, -16, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (60, -16, D:6) a +0 hand axe a +0 plate armour (60, 17, D:6) 19 stones (61, -24, D:6) a cursed -2 morningstar (64, 17, D:6) a +0 large shield Level 7 of the Dungeon (0, 0, D:7) 22 arrows (5, 10, D:7) a +0 robe (20, 29, D:7) a +0 chain mail (30, 35, D:7) a +0 crystal plate armour (35, 21, D:7) a +0 quarterstaff (35, 23, D:7) a potion of degeneration (49, 22, D:7) 8 bolts (49, 44, D:7) a cursed +0 ring mail (59, 35, D:7) a stone (59, 38, D:7) a stone (59, 41, D:7) a +0 short sword 2 stones (59, 42, D:7) a +0 short sword 3 stones a +0 whip (59, 43, D:7) a poisoned needle (60, 43, D:7) a +0 short sword a +0 club a +0 blowgun 9 poisoned needles (61, 41, D:7) a +0 club a stone Level 8 of the Dungeon (0, 0, D:8) 20 stones (5, 29, D:8) a +0 club (6, -21, D:8) a +0 club (6, 24, D:8) a +0 chain mail (23, 11, D:8) 4 javelins (25, 2, D:8) a +0 dagger a +2 robe of fire resistance (25, 3, D:8) a +0 mace a +0 ring mail (25, 4, D:8) a +0 war axe a +0 leather armour (26, 2, D:8) a +0 short sword (37, 30, D:8) 27 stones (40, 9, D:8) a +0 buckler (41, 18, D:8) a +0 ring mail (45, -26, D:8) 22 arrows (45, 19, D:8) a +0 ring mail (47, 35, D:8) a +0 robe (49, -17, D:8) the +8 hunting sling of the Jester {velocity, Dex+2} Any stone fired from it inflicts extra damage. It affects your dexterity (+2). (60, -23, D:8) a +0 dire flail a +0 giant club (67, 21, D:8) 18 bolts Level 9 of the Dungeon (0, 0, D:9) 18 bolts (0, 4, D:9) a stone (0, 10, D:9) a +0 short sword a +0 short sword 8 stones (1, 5, D:9) a stone (1, 8, D:9) a stone (1, 10, D:9) a +0 short sword of venom a stone (11, 10, D:9) a +0 shortbow 18 arrows (19, 10, D:9) a +0 cloak (24, 8, D:9) a cursed +0 giant spiked club (24, 13, D:9) a +0 giant spiked club (31, 6, D:9) 15 stones (35, 28, D:9) a +0 short sword Level 10 of the Dungeon (5, 10, D:10) a +0 dagger of chaos a +2 robe (18, -11, D:10) an uncursed amulet of faith (18, -10, D:10) a +0 giant spiked club (18, 22, D:10) a +0 robe (20, -12, D:10) a cursed +0 war axe a +0 giant club a +0 giant club (21, -11, D:10) 14 stones (21, -5, D:10) a +0 long sword (21, 1, D:10) a +0 shortbow 18 arrows (22, 25, D:10) 17 arrows (24, -19, D:10) a +0 short sword of venom (32, -11, D:10) a scroll of random uselessness (39, 3, D:10) an uncursed ring of see invisible (42, -16, D:10) a +0 hand axe (42, -13, D:10) 16 arrows (49, -23, D:10) a +0 giant club (50, 9, D:10) 22 arrows (55, 16, D:10) a stone (56, 27, D:10) a +0 centaur barding (59, -6, D:10) 20 stones (59, 10, D:10) a stone (60, -6, D:10) 4 tomahawks (60, 12, D:10) a stone (60, 18, D:10) a stone (60, 20, D:10) a stone (62, 21, D:10) a stone Level 11 of the Dungeon (3, -5, D:11) a +0 helmet (4, -10, D:11) a +0 ring mail (4, -5, D:11) 20 stones (4, 28, D:11) a potion of resistance (4, 30, D:11) 22 gold pieces (5, -5, D:11) a scroll of remove curse (6, -5, D:11) a ration (7, -5, D:11) a wand of iceblast (9) (8, -5, D:11) a +0 ring mail (9, -5, D:11) 2 potions of mutation (10, -5, D:11) a lamp of fire (11, -5, D:11) a potion of mutation (15, 12, D:11) a +3 ring mail (25, 17, D:11) a +0 dagger (28, 5, D:11) a +0 mace (28, 18, D:11) 21 bolts (28, 32, D:11) a +0 spear (31, 19, D:11) a +0 mace (33, -5, D:11) a +0 rapier (35, 19, D:11) a +0 giant club a +0 dire flail (36, 9, D:11) a +1 morningstar of holy wrath (36, 19, D:11) a +0 shortbow 14 arrows (38, 6, D:11) a +0 dagger (39, 6, D:11) 2 stones a +0 short sword (39, 7, D:11) a +2 short sword of electrocution (40, 6, D:11) a scroll of noise (40, 8, D:11) 5 stones a +0 whip (40, 9, D:11) 5 stones a +0 club (43, 11, D:11) a +0 war axe (45, 0, D:11) a +0 helmet (47, 16, D:11) a +0 club a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) 5 stones a +0 dagger a +0 robe a +0 whip a +0 club a cursed +0 dagger a +0 robe (1, -1, D:12) a stone (1, 0, D:12) a +0 dagger (2, 3, D:12) a +0 robe (14, -33, D:12) 12 sling bullets (14, -29, D:12) a +0 leather armour a +0 short sword (30, 4, D:12) a +0 blowgun (42, 2, D:12) a +0 leather armour (49, -42, D:12) a +2 dagger of flaming a +0 robe (51, -42, D:12) 20 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe