inmateoo Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -10, D:1) a +0 pair of gloves (1, 7, D:1) a +0 club (2, -20, D:1) a stone (2, -17, D:1) a stone (2, -15, D:1) a stone (4, -14, D:1) a stone (5, -14, D:1) a stone (6, 22, D:1) a +0 robe (7, -16, D:1) 2 needles of confusion (7, -15, D:1) a +0 mace (19, 6, D:1) a stone (19, 11, D:1) a stone (22, 20, D:1) 29 stones (24, -5, D:1) 15 stones (50, 14, D:1) a +0 whip Level 2 of the Dungeon (3, 15, D:2) a +0 robe (3, 16, D:2) a +0 dagger (3, 37, D:2) a +0 scale mail (10, 23, D:2) a +0 dagger 13 stones (10, 30, D:2) a stone (11, 26, D:2) a stone (11, 27, D:2) a stone (12, 26, D:2) a stone (14, 21, D:2) 13 stones (16, 3, D:2) a +0 club (17, 18, D:2) a +0 club (18, 17, D:2) a +0 hunting sling (18, 18, D:2) 21 arrows (27, 22, D:2) a scroll of identify (27, 23, D:2) 7 gold pieces (27, 33, D:2) 10 stones (28, 17, D:2) a +0 trident (28, 22, D:2) 14 gold pieces (28, 23, D:2) the +2 hunting sling "Zetutt" {flame, +Inv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. (29, 19, D:2) 13 gold pieces (29, 22, D:2) 17 gold pieces (30, 22, D:2) a wand of iceblast (8) (30, 23, D:2) a manual of Short Blades (31, 22, D:2) 6 gold pieces (31, 23, D:2) 8 gold pieces (38, 28, D:2) a +0 dagger (48, 8, D:2) a +0 club (48, 10, D:2) a +1 dagger of protection a +0 robe (48, 44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (7, 15, D:3) a +0 robe (10, -22, D:3) a +0 ring mail a +0 club (11, -22, D:3) a +0 club (11, -21, D:3) a +0 dagger a +0 leather armour (11, -20, D:3) a +0 flail (17, 18, D:3) a +0 ring mail a +0 dagger (17, 20, D:3) a +0 mace 3 tomahawks (24, 31, D:3) a +0 club (41, 4, D:3) a +0 dagger a +0 robe (41, 5, D:3) a +0 club a +0 flail a +0 scale mail a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 hand axe a +0 short sword 4 tomahawks (0, 2, D:5) a tomahawk (1, 6, D:5) a +0 falchion (6, 7, D:5) a +0 robe (7, -7, D:5) a +0 trident (8, 20, D:5) 26 stones (14, 18, D:5) an uncursed staff of summoning (25, 12, D:5) a +0 flail (33, 14, D:5) a +0 leather armour (40, 20, D:5) a +0 hand axe (42, 25, D:5) 26 stones (45, 22, D:5) a potion of heal wounds (46, 20, D:5) a +0 long sword (46, 26, D:5) 18 arrows