inmateoo the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 trident (7, 6, D) a scroll of holy word (9, 7, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 12, D) (unseen) (60, 2, D) a +2 scimitar of holy wrath (unseen) (61, 2, D) a +5 trident of venom (unseen) (61, 8, D) a +1 falchion of flaming (61, 16, D) an uncursed staff of power (61, 26, D) an uncursed staff of poison (62, 0, D) a +2 leather armour of magic resistance (62, 1, D) a cursed amulet of inaccuracy (62, 2, D) a +0 shortbow 6 arrows (62, 3, D) a +0 arbalest (still there?) a bolt (still there?) (62, 4, D) a bolt (62, 9, D) a +0 short sword of draining (62, 17, D) an uncursed staff of air (62, 22, D) a wind drake corpse (62, 26, D) a +4 ring of protection (62, 27, D) an uncursed staff of energy (63, 8, D) a +1 chain mail of fire resistance (63, 16, D) a +2 scale mail of positive energy (63, 17, D) a crystal ball of energy (63, 26, D) the ring "Woemoduvu" {Wiz Str+7 Slay+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (63, 27, D) an uncursed ring of ice (64, 10, D) a +6 ring of dexterity (64, 16, D) a +1 robe of positive energy (64, 17, D) a phantom mirror (64, 22, D) a wind drake corpse (64, 26, D) Sif Muna's Reference Book on Warped Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Throw Flame Conjuration/Fire 2 d - Conjure Flame Conjuration/Fire 3 e - Teleport Other Translocation 3 f - Bolt of Fire Conjuration/Fire 6 (64, 27, D) a manual of Axes (65, 26, D) a +2 vampiric triple sword (67, 0, D) a lightning rod (4/4) (69, 8, D) an uncursed ring of positive energy (69, 32, D) a scorpion corpse a wolf spider corpse (70, 21, D) a +0 falchion a +0 falchion an orc corpse (70, 33, D) a redback corpse (71, 8, D) a book of Party Tricks (71, 12, D) a ball python corpse a ball python corpse an adder corpse (71, 16, D) the cursed +0 ring mail "Vyricig" {rF+ Str+9} It affects your strength (+9). It protects you from fire. It has a curse placed upon it. (71, 17, D) a +2 leather armour of poison resistance (71, 21, D) a +0 hand axe 3 tomahawks a +1 chain mail of fire resistance a +0 dagger a +0 robe (71, 26, D) a +2 hunting sling of freezing (72, 16, D) a lamp of fire (72, 21, D) a +0 dagger a +0 robe an orc corpse (72, 22, D) a +0 morningstar of crushing (72, 23, D) a tomahawk (72, 26, D) an uncursed ring of protection from cold (72, 27, D) a lightning rod (4/4) (73, 2, D) a +1 rapier of speed (73, 16, D) a +0 whip (73, 26, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (73, 27, D) a +1 morningstar of draining