inmateoo Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -50, D:1) a +0 club a +0 club (13, -20, D:1) a stone (14, -19, D:1) a stone (14, -14, D:1) a stone (27, -5, D:1) a +0 club (30, -48, D:1) a +0 club (30, -3, D:1) a +0 club (31, -30, D:1) a +0 helmet (31, -26, D:1) a +0 club (36, -35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (5, 0, D:2) a +0 club (6, -20, D:2) 23 bolts (9, 14, D:2) a +0 club (10, -25, D:2) 29 stones (10, -7, D:2) a +0 whip (14, -15, D:2) a +0 ring mail (14, -7, D:2) a +0 ring mail (20, -1, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 40, D:3) a +0 robe (4, 46, D:3) 15 sling bullets (5, 6, D:3) a +0 club a +0 leather armour (6, 6, D:3) a +0 falchion (7, 6, D:3) a +0 dagger a +0 robe (15, 45, D:3) a +0 club (16, 22, D:3) a +0 robe (18, 6, D:3) a +0 whip (21, 7, D:3) a +0 robe (22, 31, D:3) a +0 war axe (22, 34, D:3) 3 stones a +0 dagger (24, -4, D:3) a +0 short sword (32, 35, D:3) 17 arrows (37, 40, D:3) a +0 whip (38, 0, D:3) a +0 mace a +0 leather armour (40, 9, D:3) 2 stones (40, 19, D:3) a +0 helmet (41, 4, D:3) 20 sling bullets (42, 24, D:3) a potion of heal wounds Level 4 of the Dungeon [Shop] Naimaf's Antique Weapon Shop the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (740 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 quarterstaff (80 gold) a +0 hunting sling (30 gold) a +0 glaive (130 gold) a +4 flail (510 gold) a +0 hand axe (60 gold) a +0 mace (60 gold) a cursed -1 great mace (10 gold) [Shop] Vyoganug's Book Boutique a book of Cantrips (280 gold) a book of Callings (420 gold) a book of Flames (490 gold) a book of Frost (490 gold) a book of Changes (350 gold) a book of Power (630 gold) Visumylate's Almanac of the Harmful Oath (560 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Lightning Bolt Conjuration/Air 5 e - Metabolic Englaciation Hexes/Ice 5 a book of Flames (490 gold) a book of Misfortune (280 gold) a book of Necromancy (420 gold) a book of Air (490 gold) [Shop] Ticit's Antique Armour Emporium a +0 chain mail (130 gold) a cursed +0 leather armour (2 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) the +8 chain mail of Trog's Benevolence {rN+} (1615 gold) It protects you from negative energy. a cursed +0 plate armour (580 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 buckler (130 gold) a +0 ring mail (116 gold) (0, 0, D:4) a +0 scale mail (11, 27, D:4) a cursed +0 robe (18, 17, D:4) a +0 giant club (29, 19, D:4) a +0 dagger a +0 short sword (29, 35, D:4) a cursed +0 leather armour a +0 club (32, 49, D:4) a +0 scale mail (34, 51, D:4) a +0 dagger a +0 robe (35, 37, D:4) a cursed +0 dagger (40, 51, D:4) a +0 chain mail a +0 club (42, 3, D:4) a +0 giant spiked club (47, 28, D:4) 27 bolts (47, 39, D:4) a potion of degeneration (48, 0, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 club a +0 mace (48, 30, D:4) a +0 club (49, 1, D:4) a +0 dagger (56, 27, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Dimofi Mera's Weapon Shop a +0 hand axe (42 gold) a +0 quarterstaff (56 gold) 10 stones (14 gold) a +1 halberd of freezing (198 gold) a +0 whip (35 gold) the +5 battleaxe of inmateoo's Destruction {venom, Int+5} (704 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). a +3 rapier of draining (338 gold) 9 bolts (25 gold) (1, 0, D:5) a potion of degeneration (9, -14, D:5) a +0 dagger a +0 robe (9, -7, D:5) a +0 whip (9, -6, D:5) a +0 dagger a +0 robe (10, -7, D:5) a +0 dagger a +0 robe (15, -11, D:5) 11 poisoned needles (21, -5, D:5) 11 bolts (22, 20, D:5) a +0 ring mail (29, -18, D:5) a +0 ring mail (29, -10, D:5) 20 sling bullets (32, 3, D:5) a +0 mace (33, 3, D:5) a +0 flail of crushing a +0 leather armour a +0 halberd (34, -16, D:5) a +0 giant spiked club (36, 4, D:5) a +0 robe (38, -22, D:5) a +0 short sword (39, -21, D:5) a +0 plate armour (41, 5, D:5) a +0 short sword (43, 9, D:5) a +0 club (51, 14, D:5) a +0 club (52, -17, D:5) a +0 hand axe (55, -19, D:5) 13 poisoned needles (59, -26, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a cursed -2 shortbow 22 arrows (13, 12, D:6) a +0 robe (15, 23, D:6) a +0 falchion (17, 22, D:6) a +0 robe a cursed +3 short sword (21, 20, D:6) a +0 robe a cursed +0 falchion a +0 robe a +5 mace (26, 25, D:6) a +0 dagger (29, 39, D:6) a +0 long sword (48, 20, D:6) a +0 rapier (52, 26, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 scale mail (0, 2, D:7) a +0 hand axe (1, -2, D:7) a +0 dagger a +0 robe (1, 5, D:7) a +0 club (9, -26, D:7) a +0 whip (9, 9, D:7) 15 sling bullets (10, -10, D:7) a +0 whip (11, -10, D:7) a +0 spear (12, -11, D:7) a +0 halberd a throwing net (18, 0, D:7) 26 arrows (19, -16, D:7) 29 stones (26, -22, D:7) 15 stones (33, -23, D:7) a +0 hand axe a +0 dagger (34, -24, D:7) a +0 hand axe a +1 ring mail of fire resistance a +0 scimitar a +0 chain mail (36, -15, D:7) a +0 shortbow 18 arrows Level 8 of the Dungeon [Shop] Xaje's Weapon Emporium a +2 morningstar of protection (252 gold) a +0 quarterstaff (60 gold) a +0 club (15 gold) the +6 shillelagh "Devastator" {shatter} (900 gold) a +0 spear (45 gold) a +0 rapier (60 gold) a cursed -2 mace (1 gold) a +0 dagger (30 gold) [Shop] Osey's Food Boutique a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a fruit (21 gold) a meat ration (70 gold) [Shop] Tugguf's Antique Weapon Shop a +0 hunting sling (39 gold) a +0 flail (91 gold) a +0 hand axe (78 gold) a +2 mace of draining (452 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) the cursed +1 shortbow of Ambiguity {speed, rF- rN+ MR+} (540 gold) Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 scimitar (104 gold) a +0 flail of holy wrath (215 gold) a +0 quarterstaff (104 gold) a cursed -3 shortbow (2 gold) a +0 long sword (91 gold) a +0 glaive (169 gold) (0, 0, D:8) a +0 short sword (1, 0, D:8) a +0 animal skin (5, 27, D:8) 14 bolts (5, 29, D:8) a +2 whip of flaming a +0 robe (8, -7, D:8) a cursed +0 lajatang (8, 32, D:8) a +0 animal skin (9, 30, D:8) a cursed +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 ring mail (9, 32, D:8) a +0 giant club a +0 giant club (10, -2, D:8) a cursed staff of power (16, 37, D:8) a +0 dagger a +0 robe (17, 8, D:8) a throwing net (17, 35, D:8) a wand of paralysis (0/24) (17, 37, D:8) a +0 hand axe a +0 whip a +0 chain mail (20, 46, D:8) a +0 whip (23, -4, D:8) 14 sling bullets (36, 25, D:8) a +0 leather armour (38, 0, D:8) a +0 club (38, 2, D:8) a +2 scale mail of fire resistance (39, -3, D:8) 15 sling bullets (42, 40, D:8) 30 stones (46, 32, D:8) a +0 leather armour Level 9 of the Dungeon (1, -12, D:9) a +0 flail (1, 20, D:9) a +0 scale mail (1, 27, D:9) a +0 robe (5, 18, D:9) a +0 dagger (5, 19, D:9) a +0 war axe (5, 21, D:9) a +0 dagger a +0 leather armour (6, 19, D:9) 18 sling bullets (9, -14, D:9) a +0 giant club a +0 giant club (10, 12, D:9) a fan of gales (14, 3, D:9) a +0 dagger a +0 robe (17, -14, D:9) a stone (18, -15, D:9) a stone (19, -16, D:9) a stone (20, 11, D:9) a +0 pair of boots (21, 15, D:9) 14 bolts (22, -16, D:9) a curare-tipped needle (22, 15, D:9) a Young Poisoner's Handbook (23, -17, D:9) a +0 blowgun a +0 dagger a +0 blowgun 6 curare-tipped needles a kobold corpse (skeletalised by now) a big kobold corpse (skeletalised by now) (23, -16, D:9) a kobold corpse (skeletalised by now) (25, -17, D:9) a +0 broad axe (25, 1, D:9) 23 arrows (25, 13, D:9) a +0 chain mail (27, 16, D:9) a +0 dire flail (28, -17, D:9) a +0 leather armour (28, 0, D:9) 2 large rocks (32, -10, D:9) a +2 dagger of protection a +0 robe (34, -10, D:9) a +0 hand axe (34, -9, D:9) a +0 trident a +0 dagger a +0 robe (38, -12, D:9) a +0 giant spiked club (38, -10, D:9) a +1 short sword of venom Level 10 of the Dungeon [Shop] Hamn's Armour Boutique a +0 robe (9 gold) a cursed +0 leather armour (1 gold) a +0 leather armour (26 gold) a cursed +0 pair of gloves (19 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +1 hat (143 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) the cursed +1 scale mail "Soschiec" {Regen+} (169 gold) It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (52 gold) the +2 pair of gloves of Toyp {*Contam rCorr Str+4 SInv} (443 gold) It affects your strength (+4). It lets you see invisible. It causes magical contamination when unequipped. It protects you from acid and corrosion. a +0 ring mail (52 gold) [Shop] Zudokkump's Weapon Boutique a +0 morningstar (52 gold) the +10 shortbow "Poic" {freeze, rElec rF+ rC-} (902 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. a +4 blowgun (318 gold) a +2 mace of protection (202 gold) a +0 short sword (39 gold) a +0 blowgun (32 gold) the +5 whip of Attainder {distort, rN+ Stlth+} (587 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. It makes you more stealthy. a +0 spear (39 gold) a +0 shortbow (39 gold) 26 stones (33 gold) (0, 0, D:10) a +0 short sword an orc corpse (0, 1, D:10) a black bear corpse (2, 8, D:10) a +0 flail an orc corpse (4, 9, D:10) a +0 club a +0 mace a +0 chain mail an orc corpse (9, -4, D:10) a +1 antimagic war axe (9, 5, D:10) 24 arrows (11, -16, D:10) a leopard gecko corpse the Ecumenical Temple