inmateoo Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 29, D:1) a +0 club (19, 20, D:1) 20 stones (19, 27, D:1) a +0 leather armour (22, 12, D:1) a +0 club (26, 23, D:1) a cursed +0 whip (33, 22, D:1) a +0 ring mail (36, -5, D:1) a +0 club (46, 12, D:1) a +0 club (52, 7, D:1) 11 gold pieces (52, 8, D:1) a scroll of teleportation (52, 9, D:1) a potion of might (53, 7, D:1) a slice of pizza (53, 8, D:1) a scroll of recharging (53, 9, D:1) a meat ration (53, 20, D:1) a +0 mace (54, 7, D:1) 24 arrows (54, 8, D:1) a potion of curing (54, 9, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a -6 ring of dexterity (11, 25, D:2) a +0 club (20, 30, D:2) 17 arrows (28, 6, D:2) a +0 dagger 4 stones (32, 21, D:2) 9 stones (37, 1, D:2) a stone (39, 4, D:2) a +0 hunting sling 14 stones (44, 7, D:2) 18 stones (50, 15, D:2) a +0 club Level 3 of the Dungeon (16, -33, D:3) 15 stones (16, -31, D:3) a +0 flail 4 large rocks (17, 6, D:3) a +1 cloak (20, -20, D:3) 12 bolts (29, -18, D:3) 8 javelins (34, -21, D:3) 27 stones (34, 15, D:3) a cursed +0 hand axe a +0 chain mail (36, -35, D:3) an uncursed staff of poison (38, 6, D:3) 27 stones (40, 20, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Ygorche's Antique Weapon Shop a +0 halberd (128 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (2064 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 scythe of venom (179 gold) a +0 club (32 gold) the cursed +13 scythe of Curses {drain, *Curse} (2560 gold) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. a +0 hand axe (96 gold) a +0 long sword (112 gold) a +0 dagger (64 gold) a +0 hand axe (96 gold) a +0 hand axe (96 gold) a +2 vampiric morningstar (768 gold) the +6 long sword of Beogh's Castigation {freeze, MR+ Int+4 Dex+3} (2035 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +0 long sword of holy wrath (265 gold) (0, 0, D:4) a +0 whip a +0 short sword a +0 scale mail (5, 0, D:4) a +0 plate armour (8, 5, D:4) a +0 robe (10, 4, D:4) a +0 flail (10, 5, D:4) a +1 spear of piercing (12, 1, D:4) 5 bolts (15, -4, D:4) 6 arrows (20, 22, D:4) a cursed -3 mace (21, 20, D:4) a +4 quarterstaff of chaos a +0 cloak (23, -8, D:4) 5 gold pieces (24, -9, D:4) 11 gold pieces (24, -8, D:4) 9 gold pieces (24, -7, D:4) 3 gold pieces (25, -9, D:4) 2 gold pieces (25, -8, D:4) 15 gold pieces (25, -7, D:4) a gold piece (25, 7, D:4) a +0 dagger (32, 11, D:4) a +0 chain mail (37, 12, D:4) a +0 dagger a +0 robe (37, 13, D:4) a +0 club (40, 16, D:4) a +0 dagger a +0 robe (49, -4, D:4) a +0 war axe (58, -7, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -10, D:5) a +0 chain mail (8, 19, D:5) a cursed -3 giant club (9, -10, D:5) 19 stones (11, 14, D:5) a +0 trident a +0 robe (12, -10, D:5) a +0 ring mail (14, -19, D:5) an uncursed staff of air (16, -14, D:5) a +0 trident (32, -17, D:5) 24 arrows (34, -21, D:5) a +0 giant spiked club (36, -16, D:5) 2 javelins (36, 0, D:5) a +0 ring mail (38, -2, D:5) 27 bolts (43, -31, D:5) a +0 leather armour (44, 2, D:5) a +0 hunting sling (47, -10, D:5) 26 stones (50, -16, D:5) a +0 leather armour (50, 0, D:5) a +0 cloak Level 6 of the Dungeon [Shop] Delan's Antique Weapon Boutique a +0 flail (94 gold) a +0 short sword (81 gold) a +0 hand crossbow (94 gold) a +0 war axe (94 gold) a +0 long sword (94 gold) a +0 halberd (108 gold) a +1 shortbow of flaming (334 gold) a +0 quarterstaff (108 gold) [Shop] Hiss's Jewellery Shop the ring of Robustness {AC+8} (1792 gold) [ring of protection] It affects your AC (+8). an uncursed ring of stealth (245 gold) the ring "Qarist" {+Blink rPois MR+ Int+4 Dex+3} (810 gold) [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. an uncursed ring of resist corrosion (280 gold) a +3 ring of dexterity (219 gold) an uncursed ring of ice (350 gold) a cursed ring of teleportation (63 gold) an uncursed ring of magical power (280 gold) the ring of Abrisis {Wiz Int+9} (782 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+9). [Shop] Geluzav's Gadget Shoppe a wand of paralysis (16/24) (270 gold) a wand of heal wounds (6/9) (900 gold) a wand of iceblast (4/15) (120 gold) a wand of lightning (3/15) (105 gold) a wand of lightning (7/15) (165 gold) a wand of polymorph (11/24) (195 gold) a wand of random effects (24/48) (195 gold) a +4 rod of shadows (10/10) (1425 gold) a wand of confusion (10/48) (135 gold) a +0 lightning rod (9/9) (1050 gold) a wand of slowing (22/48) (270 gold) [Shop] Wiydia Soxo's Jewellery Emporium an uncursed amulet of guardian spirit (420 gold) an uncursed ring of stealth (245 gold) a +2 amulet of reflection (350 gold) an uncursed amulet of the gourmand (420 gold) a +3 amulet of reflection (350 gold) the ring "Lagoafoa" {rCorr +Fly rElec Str-2} (446 gold) [ring of resist corrosion] It affects your strength (-2). It insulates you from electricity. It lets you fly. an uncursed ring of positive energy (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed amulet of magic regeneration (420 gold) [Shop] Zedan's Antique Weapon Shop a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +6 morningstar of holy wrath (940 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +2 mace of draining (417 gold) a +0 falchion (72 gold) a +0 trident (84 gold) a +0 spear of venom (134 gold) a +0 short sword (72 gold) a +0 rapier (96 gold) (0, 0, D:6) a +0 robe (4, 7, D:6) a +0 scale mail (28, 17, D:6) a +0 hand axe (29, 17, D:6) a +0 scale mail a +0 flail (30, 19, D:6) a +0 leather armour (38, -2, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) the +4 hand axe of Change {elec, rN++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from negative energy. (5, -18, D:7) a +0 club (12, 28, D:7) a +0 scale mail (12, 29, D:7) a +0 chain mail (15, 33, D:7) a +0 dagger (16, 24, D:7) 29 stones (16, 33, D:7) a +0 flail a +0 leather armour (16, 34, D:7) a +0 dagger a +0 robe (18, -25, D:7) a +0 hand axe (18, 14, D:7) 15 arrows a +0 shortbow (18, 17, D:7) an arrow (18, 19, D:7) an arrow (19, 15, D:7) a cursed +0 spear a cursed -2 spear (19, 16, D:7) a +0 spear (20, 15, D:7) a +0 spear (35, 21, D:7) a +0 chain mail (42, 23, D:7) 9 stones (43, 2, D:7) a cursed -2 club (44, 1, D:7) a +0 flail a +0 ring mail (45, 0, D:7) a +0 whip a +0 scale mail (47, -12, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed -1 flail a +0 robe a cursed +2 hand axe a +0 robe (1, -35, D:8) a +0 hand crossbow of flaming (1, 0, D:8) a cursed +0 falchion a +0 robe (3, -30, D:8) a +0 short sword (4, -46, D:8) a +0 long sword of slicing (8, -3, D:8) a +3 mace a +0 robe (16, -7, D:8) 29 arrows (18, -17, D:8) a +0 dagger a cursed +0 robe (19, -17, D:8) a +0 dagger a +0 robe a cursed -2 dagger a cursed +0 robe (22, 1, D:8) a +0 flail of protection a +0 hand axe a +0 leather armour (23, 1, D:8) a +0 hand axe (23, 2, D:8) a +0 dagger of holy wrath (37, -9, D:8) a +0 short sword a +0 plate armour (48, -11, D:8) a +0 giant club (51, -35, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 animal skin (4, 28, D:9) a +0 dagger a +0 robe a +0 hand axe (5, 28, D:9) a +0 scale mail (6, 29, D:9) a +0 club (9, 22, D:9) 28 sling bullets (21, -9, D:9) a +0 falchion a +0 chain mail a cursed -1 dagger a +0 robe a cursed +0 falchion (22, -9, D:9) a +0 dire flail a +0 plate armour (24, -2, D:9) a Young Poisoner's Handbook (46, -5, D:9) a +0 dagger a +0 robe (46, -4, D:9) a +0 trident (48, 27, D:9) a cursed +0 ring mail (49, -4, D:9) a +0 hand axe a +0 scale mail (62, 13, D:9) 8 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (1, 33, D:10) a +0 dagger (11, -12, D:10) a +0 spear (22, 4, D:10) a +0 ring mail (24, -9, D:10) a +0 leather armour (24, -4, D:10) a +0 giant club (25, 5, D:10) 10 stones (31, -12, D:10) a +0 dagger a +0 robe (32, -12, D:10) a +0 flail a +0 leather armour a +0 hand axe a cursed +0 plate armour (35, 18, D:10) 17 stones (37, 1, D:10) 11 arrows (41, 1, D:10) a scroll of random uselessness (41, 25, D:10) a phantom mirror (48, 20, D:10) 18 arrows a +0 shortbow (51, 3, D:10) a +0 giant club (51, 14, D:10) 2 arrows Level 11 of the Dungeon [Shop] Dobluutz's Magic Scroll Shop a scroll of enchant weapon (105 gold) 2 scrolls of acquirement (1456 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of vulnerability (105 gold) a scroll of amnesia (49 gold) a scroll of vulnerability (105 gold) a scroll of acquirement (728 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:11) a +0 giant spiked club (4, 45, D:11) 17 bolts (9, -2, D:11) a +0 pair of boots (12, 1, D:11) 21 stones (14, 0, D:11) a potion of degeneration (17, -8, D:11) a +0 hand axe (21, 38, D:11) a +0 helmet (26, 40, D:11) 18 arrows (27, -1, D:11) a +0 pair of gloves (27, 12, D:11) a +0 dagger a +0 robe (27, 13, D:11) a +0 leather armour (28, 12, D:11) a +0 mace a +0 ring mail (28, 13, D:11) a cursed -1 long sword a +0 plate armour (40, 15, D:11) a +0 scale mail (40, 16, D:11) a +0 long sword a +0 plate armour (42, 15, D:11) a +0 dagger a cursed +0 robe (46, 41, D:11) a +0 buckler (49, 41, D:11) 22 stones (54, 42, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (0, 7, D:12) a large rock (0, 27, D:12) a +0 dagger a +0 robe (0, 28, D:12) a +2 flail of protection a +0 dagger a +0 robe (1, 8, D:12) a large rock (10, -6, D:12) a +0 hand axe (10, 29, D:12) 5 steel tomahawks (12, 11, D:12) a +0 blowgun (32, 28, D:12) a +0 giant club (42, -3, D:12) a +0 leather armour (44, -4, D:12) a scroll of random uselessness (44, 3, D:12) a stone (45, 16, D:12) a +0 shortbow 20 arrows (46, 16, D:12) a +0 shortbow 23 arrows (46, 22, D:12) a +0 giant spiked club (47, 16, D:12) an arrow (48, 4, D:12) a stone (48, 14, D:12) an arrow (48, 15, D:12) a +0 shortbow a +0 shortbow 18 arrows (48, 16, D:12) an arrow (50, 1, D:12) a +0 dagger a +0 blowgun (50, 2, D:12) a +0 club a +0 short sword of venom 7 stones (50, 3, D:12) a +0 dagger 18 stones a +0 short sword a +0 whip (53, -3, D:12) a +0 glaive (54, -1, D:12) a +0 plate armour (56, -22, D:12) 24 arrows Level 13 of the Dungeon (7, 1, D:13) 22 arrows a +0 shortbow (12, -6, D:13) 18 bolts (18, 2, D:13) a +0 pair of gloves (18, 8, D:13) a +0 ring mail (34, -4, D:13) 2 arrows (37, -4, D:13) a +0 longbow 11 arrows (51, 4, D:13) a large rock (51, 8, D:13) a +0 dagger (still there?) a +0 short sword (still there?) (52, 6, D:13) a large rock