inmateoo Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) a stone (2, 2, D:1) 3 stones a +0 club (2, 29, D:1) 3 stones (2, 36, D:1) a stone (3, 18, D:1) 21 stones (4, -2, D:1) a +0 club (19, 25, D:1) a +0 robe (19, 35, D:1) a +0 ring mail (26, 26, D:1) 16 stones (31, 2, D:1) a +0 club (35, 4, D:1) a cursed -1 dagger (36, -1, D:1) a stone (36, 0, D:1) a stone (36, 2, D:1) a stone (37, 20, D:1) a -2 whip (39, 24, D:1) a cursed -1 club Level 2 of the Dungeon (2, -5, D:2) a stone (3, 4, D:2) a stone (4, -5, D:2) a +0 leather armour (5, -4, D:2) a cursed -1 hunting sling a +0 club 18 stones (11, -31, D:2) 14 stones (12, -30, D:2) a +0 club a +0 robe (12, -24, D:2) a +0 short sword (17, -12, D:2) a +0 whip (19, -25, D:2) 15 arrows of dispersal (26, 19, D:2) a +0 robe (29, -13, D:2) a +0 club (31, 17, D:2) a -1 dagger (32, -9, D:2) 11 arrows (34, -9, D:2) a stone (34, 4, D:2) a +0 dagger (37, -8, D:2) a +0 short sword 3 stones (41, -7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (12, -1, D:3) a +0 club (15, -13, D:3) a poisoned needle (15, 0, D:3) a +0 short sword a +0 club a +0 leather armour (16, -14, D:3) a poisoned needle (16, -13, D:3) a poisoned needle (16, 1, D:3) a +0 mace a +0 chain mail (16, 2, D:3) a +0 ring mail (21, -15, D:3) a +0 blowgun 13 poisoned needles (23, 31, D:3) 9 stones (25, -22, D:3) a +0 dagger a +0 club (30, 10, D:3) a +0 short sword (35, 7, D:3) 15 bolts (45, -11, D:3) a +0 short sword Level 4 of the Dungeon (1, 17, D:4) a +0 short sword (2, 17, D:4) a +0 whip a +0 leather armour an orc corpse (3, 17, D:4) a +0 hand axe (6, 11, D:4) a +0 war axe (10, 0, D:4) the +6 hunting sling "Ofiarph" {venom, *Drain +Fly rElec} It poisons the ammo it fires. It insulates you from electricity. It lets you fly. It causes draining when unequipped. (19, 10, D:4) a +0 scale mail (21, 25, D:4) a +0 dagger a +0 robe (24, -5, D:4) a +0 ring mail (31, 28, D:4) a +0 trident a +0 leather armour (32, 28, D:4) a +0 leather armour a +0 dagger a +0 ring mail (33, 28, D:4) a cursed -1 flail (35, 31, D:4) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (37, 32, D:4) a +0 club (43, 29, D:4) 24 arrows (46, -4, D:4) the +6 hunting sling of Rifoes {freeze, rElec Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It insulates you from electricity. Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe