inmateoo the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) an uncursed ring of sustain attributes (20, 1, D) Sif Muna's Catalogue of Evil Malediction Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confusing Touch Hexes 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Silence Hexes/Air 5 e - Death Channel Necromancy 6 (22, 1, D) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (23, 1, D) a cursed amulet of inaccuracy (24, 1, D) a +0 pair of gloves of archery (25, 1, D) a scroll of brand weapon (26, 1, D) a disc of storms (27, 1, D) an uncursed staff of air (29, 1, D) a +0 battleaxe of venom (35, 1, D) a +2 dagger of holy wrath (37, 1, D) the +0 leather armour "Imeomm" {*Confuse rF+ rC++ Str+3} It affects your strength (+3). It protects you from fire. It greatly protects you from cold. It may confuse you when you take damage. (39, 1, D) an uncursed amulet of faith (40, 1, D) an uncursed staff of summoning (49, 1, D) the +7 blowgun "Mysuile" {evade, rC+ MP+9} It affects your evasion (+5 to EV). It protects you from cold. It affects your magic capacity (+9). (50, 1, D) a lantern of shadows (51, 1, D) 2 scrolls of brand weapon (52, 1, D) a +2 short sword of venom (53, 1, D) an uncursed staff of air (55, 1, D) a box of beasts (61, 1, D) a book of Envenomations (62, 1, D) a +1 flail of crushing (68, 1, D) a +1 morningstar of protection (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (8, 2, D) a +0 scale mail (9, 2, D) a +0 shield (10, 2, D) a +0 war axe (19, 2, D) a crystal ball of energy (20, 2, D) a book of Air (21, 2, D) an uncursed staff of cold (22, 2, D) an uncursed ring of poison resistance (23, 2, D) the +4 halberd of Vulomomm {chop, rF+ rC+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It lets you see invisible. (24, 2, D) a +2 great sword of flaming (25, 2, D) a +3 antimagic battleaxe (26, 2, D) Wolij's Papyrus of the Cockatrice Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Airstrike Air 4 d - Poisonous Cloud Conjuration/Poison/Air 6 (27, 2, D) the cursed +1 robe of the Sparrow {Dex+5 SInv} It affects your dexterity (+5). It lets you see invisible. It has a curse placed upon it. (28, 2, D) Sif Muna's Compendium of Curses Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Cause Fear Hexes 4 f - Metabolic Englaciation Hexes/Ice 5 (36, 2, D) a +2 scimitar of holy wrath (37, 2, D) a book of Transfigurations (38, 2, D) the +11 trident of Tartarus {flame, +Blink +Inv rPois Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you turn invisible. It lets you blink. It makes you more stealthy. (49, 2, D) an uncursed staff of conjuration (53, 2, D) a +0 dagger (54, 2, D) a +0 short sword (55, 2, D) Zeng's Disquisition on Frigorific Confrontation Spells Type Level a - Condensation Shield Ice 4 b - Irradiate Conjuration/Transmutation 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Simulacrum Ice/Necromancy 6 (62, 2, D) a +3 mace of holy wrath (73, 2, D) a +4 hand axe of venom (75, 2, D) a +1 great sword of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (8, 5, D) 6 potions of haste 3 potions of berserk rage (9, 5, D) a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (24, 5, D) a +2 ring of protection (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (53, 8, D) a +0 flail of protection (unseen) (51, 9, D) a +0 great mace a +0 plate armour (52, 9, D) a +1 dire flail of crushing a cursed +2 mace a +0 robe a cursed +3 hand axe a +0 robe (53, 9, D) a +0 robe (61, 9, D) an uncursed ring of flight (62, 9, D) the +6 morningstar "Ywuwis Ylolo" {freeze, *Confuse +Inv rElec Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It lets you turn invisible. It may confuse you when you take damage. (70, 9, D) the cursed +0 buckler "Hisuf" {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (71, 9, D) a +3 scale mail of fire resistance (51, 10, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. a +0 plate armour (53, 10, D) a +0 long sword a +0 long sword a +2 robe of magic resistance (55, 10, D) a +7 rod of destruction (13/13) (62, 10, D) the +1 robe "Bivuf" {*Drain rElec Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. It causes draining when unequipped. (70, 10, D) a +4 trident of distortion (72, 10, D) the +6 great mace "Wasit" {drain, rPois rF+ MP+9 Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It protects you from fire. It protects you from poison. It affects your magic capacity (+9). (2, 13, D) a book of Frost (3, 13, D) a +2 scale mail of fire resistance (5, 13, D) a book of Annihilations (8, 13, D) a Grand Grimoire (11, 13, D) a +4 ring mail of fire resistance (49, 13, D) an uncursed staff of power (50, 13, D) an uncursed staff of energy (51, 13, D) a lamp of fire (52, 13, D) a +0 whip (unseen) (54, 13, D) a +0 leather armour (55, 13, D) an uncursed ring of protection from cold (2, 14, D) a +0 leather armour (3, 14, D) a book of Party Tricks (4, 14, D) an uncursed staff of summoning (still there?) a cursed staff of death (still there?) (6, 14, D) Sif Muna's Volume of the Ashen Traveller Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Gell's Gravitas Hexes/Translocation 3 e - Passwall Transmutation/Earth 3 f - Passage of Golubria Translocation 4 (8, 14, D) a phantom mirror (11, 14, D) a book of Alchemy (12, 14, D) an uncursed staff of cold (unseen) (50, 14, D) a plain deck of defence (51, 14, D) a +0 halberd (52, 14, D) a +0 whip an uncursed ring of see invisible an uncursed staff of wizardry (53, 14, D) a disc of storms (54, 14, D) a +4 rapier of holy wrath (55, 14, D) an uncursed ring of magical power (4, 15, D) a +0 arbalest (still there?) a scroll of fog (still there?) (5, 15, D) the cursed ring "Archep Wuell" {*Confuse Str+3 Int+5 Dex-3 SInv} [ring of dexterity] It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-3). It lets you see invisible. It may confuse you when you take damage. It has a curse placed upon it. (6, 15, D) the +10 quarterstaff of the Spider Nest {pain, -Tele rC+ rN+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. (7, 15, D) a +0 arbalest (still there?) a +4 blowgun (still there?) (8, 15, D) a +0 arbalest (still there?) an uncursed amulet of rage (still there?) (9, 15, D) a +0 arbalest (still there?) a +0 shortbow (still there?) (10, 15, D) a book of Party Tricks (11, 15, D) a +3 mace of protection (12, 15, D) a +1 scale mail of fire resistance (13, 15, D) a +0 shortbow (unseen) (36, 15, D) a +4 hunting sling of velocity (37, 15, D) an uncursed staff of cold (38, 15, D) a +0 spear (39, 15, D) an uncursed staff of air (40, 15, D) a book of Spatial Translocations (42, 15, D) a +1 plate armour of fire resistance (51, 15, D) a cursed -1 hand axe (53, 15, D) a +0 dagger a +0 robe (2, 16, D) a +2 arbalest of flaming (unseen) (5, 16, D) a +0 spear (unseen) (9, 16, D) a +1 spear of freezing (unseen) (11, 16, D) a +0 arbalest (unseen) (13, 16, D) a +0 shortbow (unseen) (36, 16, D) a +2 hunting sling of flaming (37, 16, D) a +2 hand axe of freezing (38, 16, D) a +0 leather armour (39, 16, D) a sack of spiders (41, 16, D) an uncursed ring of poison resistance (43, 16, D) a +0 vampiric trident (51, 16, D) a +0 war axe 5 tomahawks a +0 chain mail a +0 flail a +0 leather armour (5, 17, D) a cursed -1 longbow 26 arrows a +0 plate armour of poison resistance (6, 17, D) a +5 antimagic war axe a +0 arbalest 11 bolts (7, 17, D) 6 large rocks a +0 longbow 10 arrows (8, 17, D) 4 large rocks (9, 17, D) a +0 shortbow (unseen) (19, 17, D) an Akashic Record (20, 17, D) a +0 shortbow of flaming (21, 17, D) the amulet "Sedesis" {Gourm Str+5 Dex-4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It affects your dexterity (-4). (22, 17, D) a legendary deck of defence (24, 17, D) a +4 hand crossbow of flaming (25, 17, D) the ring "Pink" {rN++ Str+3 Int+3 SInv} [ring of see invisible] It affects your strength (+3). It affects your intelligence (+3). It greatly protects you from negative energy. It lets you see invisible. (26, 17, D) the +5 hand crossbow "Gapsaj" {freeze, -Tele +Fly rF+ Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It lets you fly. It prevents most forms of teleportation. (27, 17, D) the Handbook of the Creative Traveller Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Teleport Other Translocation 3 e - Warp Weapon Charms/Translocation 5 f - Summon Forest Summoning/Translocation 5 (28, 17, D) a +4 ring mail of cold resistance (29, 17, D) a +8 vampiric broad axe (42, 17, D) an uncursed ring of protection from cold (51, 17, D) a +0 hand axe a +0 leather armour (54, 17, D) a +2 broad axe of electrocution (unseen) (62, 17, D) a book of Minor Magic (63, 17, D) a +0 quarterstaff of crushing (64, 17, D) a +0 club (71, 17, D) a cursed -3 ring of intelligence (5, 18, D) a large rock a cursed +0 arbalest 11 bolts (6, 18, D) a +0 arbalest 5 bolts (7, 18, D) 2 large rocks 2 steel javelins a +0 longbow 45 arrows a +0 leather armour (8, 18, D) a +0 spear 8 steel javelins a +0 leather armour (21, 18, D) a +1 long sword of electrocution (22, 18, D) Fochif's Volume of Malediction and Protection Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Spectral Weapon Hexes/Charms 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Excruciating Wounds Charms/Necromancy 5 e - Metabolic Englaciation Hexes/Ice 5 (23, 18, D) the Almanac of the Rocks Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Shatter Earth 9 (24, 18, D) a book of Hinderance (27, 18, D) a +0 morningstar of protection (28, 18, D) a scroll of brand weapon (29, 18, D) a +6 vampiric demon trident (51, 18, D) 2 large rocks (52, 18, D) a +0 hand axe a +0 whip (63, 18, D) a +0 pair of gloves of dexterity (64, 18, D) a +2 trident of piercing (72, 18, D) an uncursed ring of fire (6, 19, D) 2 large rocks (7, 19, D) 2 large rocks 2 steel javelins (8, 19, D) a large rock (9, 19, D) a +0 spear of piercing a +1 hunting sling of flaming 14 javelins a +0 leather armour (23, 19, D) an uncursed amulet of the gourmand (25, 19, D) a book of the Warp (39, 19, D) a +0 spear of flaming (unseen) (40, 19, D) a +0 trident (unseen) (7, 20, D) 2 javelins 10 large rocks 3 bolts 13 arrows (22, 20, D) a +2 lajatang of pain a potion of blood (38, 20, D) a +0 trident (unseen) (39, 20, D) the cursed +2 mace of a treasure trove {crush, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It has a curse placed upon it. 10 silver javelins a +1 ring mail of cold resistance (40, 20, D) a +5 trident of protection (unseen) (52, 20, D) 3 large rocks (5, 21, D) 2 javelins (7, 21, D) a javelin 4 large rocks 2 steel javelins 2 bolts 4 arrows (37, 21, D) a +3 trident of venom a +0 robe (38, 21, D) a +2 spear of piercing a +1 shortbow of freezing 12 javelins of penetration a +0 leather armour (39, 21, D) a silver javelin (40, 21, D) a +2 spear of freezing 8 javelins a +0 leather armour (41, 21, D) a +1 spear of venom (unseen) (71, 21, D) a +0 trident (72, 21, D) a +0 glaive (7, 22, D) 4 large rocks 2 bolts 2 steel javelins an arrow (8, 22, D) a javelin (39, 22, D) 2 silver javelins 3 javelins (40, 22, D) a +4 short sword of speed (unseen) (72, 22, D) a +0 short sword a cursed -2 robe (5, 23, D) a large rock (39, 23, D) 6 javelins (62, 23, D) an uncursed staff of energy a cursed -3 club (63, 23, D) a +5 demon whip of venom a cursed -3 war axe (75, 23, D) a book of Enchantments (22, 24, D) the amulet of Zoik {Inacc MR+ Int-5 Dex+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-5). It affects your dexterity (+6). It affects your resistance to hostile enchantments. a +6 ring of strength a +2 ring of protection (26, 24, D) a +6 ring of strength a +1 lightning rod (14/14) (64, 24, D) a +0 falchion the cursed +3 longbow of Gallantry {flame, +Blink rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you blink. It has a curse placed upon it. (49, 25, D) the Reference Book on Unholy Rites Spells Type Level a - Pain Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Death Channel Necromancy 6 (50, 25, D) an ornate deck of defence (52, 25, D) a +0 scimitar (53, 25, D) an uncursed staff of death (54, 25, D) a book of the Sky (39, 26, D) a silver javelin (43, 26, D) 3 javelins of penetration (50, 26, D) a +0 long sword (51, 26, D) a +1 shield of cold resistance (52, 26, D) a lamp of fire (54, 26, D) a fan of gales (62, 27, D) a book of Hinderance (63, 27, D) a +5 battleaxe of flaming (64, 27, D) an uncursed staff of wizardry (65, 27, D) a +0 leather armour of fire resistance (71, 27, D) a Fen Folio (72, 27, D) an uncursed staff of power (73, 27, D) a manual of Long Blades (63, 28, D) a +2 pair of gloves of dexterity (72, 28, D) a lamp of fire (34, 29, D) a phantom mirror (35, 29, D) the +8 war axe of Causality {chop, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (36, 29, D) an uncursed staff of summoning (37, 29, D) a +0 shield (unseen) (38, 29, D) a +3 giant spiked club (39, 29, D) a +2 plate armour of cold resistance (41, 29, D) an uncursed staff of air (43, 29, D) a cursed staff of death (35, 30, D) the Collected Works on Creative Execration Spells Type Level a - Tukima's Dance Hexes 3 b - Gell's Gravitas Hexes/Translocation 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Recall Summoning/Translocation 3 e - Leda's Liquefaction Hexes/Earth 4 f - Summon Lightning Spire Summoning/Air 4 (36, 30, D) a plain deck of summoning (37, 30, D) a +2 leather armour of poison resistance (38, 30, D) a +0 cloak of invisibility (39, 30, D) a plain deck of defence (40, 30, D) a plain deck of defence (41, 30, D) an uncursed ring of fire (43, 30, D) an Akashic Record (50, 30, D) a +0 morningstar (unseen) (51, 31, D) a +5 morningstar of draining (52, 31, D) a cursed -2 scimitar (53, 31, D) a +1 scimitar of slicing (unseen) (71, 31, D) a +0 long sword (unseen) (1, 32, D) a phantom mirror (2, 32, D) a sack of spiders (3, 32, D) a scroll of brand weapon (4, 32, D) the Catalogue of Dark Rites Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Cigotuvi's Embrace Necromancy 5 e - Simulacrum Ice/Necromancy 6 (6, 32, D) a +1 hunting sling of velocity (7, 32, D) an uncursed ring of protection from cold (9, 32, D) a +2 chain mail of magic resistance (10, 32, D) a book of Changes (11, 32, D) an Akashic Record (12, 32, D) a sack of spiders (13, 32, D) a plain deck of summoning (51, 32, D) a +2 war axe of venom (unseen) (53, 32, D) a +0 hand axe (unseen) (1, 33, D) an uncursed staff of air (2, 33, D) the Handbook of Arcane Weapons and Poison Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 (3, 33, D) a +2 cloak of poison resistance (4, 33, D) a box of beasts (5, 33, D) the ring of Dafomoeh {rF+ Str-2 Int+5 SInv Stlth-} [ring of loudness] It affects your strength (-2). It affects your intelligence (+5). It protects you from fire. It lets you see invisible. It makes you less stealthy. (6, 33, D) a +2 robe of cold resistance (7, 33, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (9, 33, D) the Tome of the Blaze and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 (10, 33, D) a +0 hat of see invisible (12, 33, D) a +6 hunting sling of flaming (13, 33, D) a +0 shortbow of flaming (19, 33, D) a book of Hinderance (22, 33, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (23, 33, D) a phial of floods (24, 33, D) the +11 shortbow "Irikatz" {speed, rElec rPois Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. Cheibriados disapproves of the use of such an item. (25, 33, D) the +5 dagger of Piashroi {speed, rElec rPois MR- Str+4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. Cheibriados disapproves of the use of such an item. (26, 33, D) a +2 ring of slaying (27, 33, D) a +4 short sword of draining (28, 33, D) the +2 war axe "Orb Guardian's Doom" {flame, rN+ Int-4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It protects you from negative energy. It lets you see invisible. (29, 33, D) Kikubaaqudgha's Incunabulum of Necromancy Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Animate Dead Necromancy 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Simulacrum Ice/Necromancy 6 (53, 33, D) a +0 flail (unseen) (1, 34, D) a lantern of shadows (2, 34, D) a +1 plate armour of fire resistance (4, 34, D) a book of Enchantments (5, 34, D) the Volume of Creative Poison Spells Type Level a - Summon Butterflies Summoning 1 b - Olgreb's Toxic Radiance Poison 4 c - Alistair's Intoxication Transmutation/Poison 4 d - Summon Demon Summoning 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (7, 34, D) a disc of storms (8, 34, D) the cursed +3 flail of Insufficient Pleasure {drain, rF++ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It greatly protects you from fire. It has a curse placed upon it. (9, 34, D) an uncursed ring of fire (10, 34, D) a +2 leather armour of fire resistance (11, 34, D) a +2 dagger of holy wrath (12, 34, D) a +1 pair of gloves of archery (13, 34, D) an uncursed ring of see invisible (20, 34, D) a phial of floods (21, 34, D) a +1 leather armour of cold resistance (22, 34, D) a +5 quarterstaff of protection (23, 34, D) the +4 trident "Rudwoug" {holy, rF+++ Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It renders you almost immune to fire. (24, 34, D) an uncursed ring of protection from fire (25, 34, D) a +9 giant club (26, 34, D) a +1 battleaxe of freezing (27, 34, D) an uncursed staff of cold (28, 34, D) an uncursed ring of wizardry (29, 34, D) a lantern of shadows (38, 34, D) a +2 quarterstaff of protection (39, 34, D) a +0 spear (unseen) (40, 34, D) a +0 trident a +0 robe (17, 35, D) a wand of draining (5) a wand of cold (5) a wand of fire (5) the ring "Romna" {rN+ Stlth+} [ring of positive energy] It protects you from negative energy. It makes you more stealthy. an uncursed ring of protection from magic (21, 35, D) a legendary deck of defence (22, 35, D) the Disquisition on Cankerous Enchantment Spells Type Level a - Sting Conjuration/Poison 1 b - Confuse Hexes 3 c - Olgreb's Toxic Radiance Poison 4 d - Silence Hexes/Air 5 e - Mass Confusion Hexes 6 (23, 35, D) an uncursed ring of fire (24, 35, D) a Young Poisoner's Handbook (25, 35, D) a scroll of brand weapon (26, 35, D) an uncursed staff of death (27, 35, D) a +2 robe of fire resistance (38, 35, D) a +0 flail (unseen) (39, 35, D) a +0 club (40, 35, D) a +0 flail (unseen) (18, 36, D) a book of Burglary Sif Muna's Grimoire of Aid and Lightness Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Poisonous Cloud Conjuration/Poison/Air 6 d - Tornado Air 9 (40, 36, D) (unseen) (8, 37, D) a book of Battle (38, 37, D) a +1 short sword of venom (unseen) (39, 37, D) a +0 trident (unseen) (49, 37, D) a disc of storms (50, 37, D) an uncursed staff of poison (52, 37, D) a box of beasts (53, 37, D) a +1 trident of protection (54, 37, D) an uncursed staff of power (59, 37, D) a disc of storms (60, 37, D) a +4 short sword of speed (69, 37, D) a book of Party Tricks (71, 37, D) a +2 greatsling of freezing (73, 37, D) the cursed +0 buckler of the Present {*Corrode MR+ MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode your equipment when you take damage. It has a curse placed upon it. (75, 37, D) a scroll of brand weapon (9, 38, D) the +3 long sword of Disgust {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (49, 38, D) a +2 demon whip of electrocution (51, 38, D) a +4 ring mail of positive energy (52, 38, D) a +0 bardiche of freezing (53, 38, D) a book of the Dragon (59, 38, D) a +3 ring of evasion (60, 38, D) a book of Dreams (61, 38, D) an uncursed staff of power (62, 38, D) an uncursed ring of protection from cold (70, 38, D) a phial of floods (73, 38, D) a +2 quarterstaff of protection (7, 39, D) a +2 vampiric hand axe (9, 39, D) the +9 falchion of the Unliving {holy, rC+ rN++ Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It protects you from cold. It greatly protects you from negative energy. (23, 40, D) a +0 battleaxe a +0 whip a +0 cloak (61, 40, D) a +5 rod of destruction (14/14) (62, 40, D) an uncursed ring of positive energy (74, 40, D) a +8 rod of clouds (13/13) (71, 41, D) a +0 trident (50, 43, D) a +0 glaive (unseen) (0, 51, D) a +0 falchion (1, 51, D) a book of the Earth (4, 51, D) the +2 cloak of the Armoured One {rN+} It protects you from negative energy. (6, 51, D) a +0 short sword (7, 51, D) a +3 scimitar of freezing (8, 51, D) a manual of Stealth (10, 51, D) a +0 club (11, 51, D) an uncursed staff of power (12, 51, D) a +3 scimitar of holy wrath (19, 51, D) the +8 blowgun of Might {speed, Str-2 Int+7} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your intelligence (+7). Cheibriados disapproves of the use of such an item. (20, 51, D) the +2 helmet of Negligence {rF+} It protects you from fire. (21, 51, D) a +2 fire dragon armour (22, 51, D) a +0 buckler (unseen) (23, 51, D) an uncursed staff of death (24, 51, D) a +1 short sword of speed (25, 51, D) a +4 war axe of venom (26, 51, D) an uncursed staff of earth (27, 51, D) the ring of Ucaus {*Corrode +Blink +Inv rC- Stlth-} [ring of loudness] It makes you vulnerable to cold. It lets you turn invisible. It lets you blink. It may corrode your equipment when you take damage. It makes you less stealthy. (28, 51, D) a +0 falchion of flaming (31, 51, D) a +3 antimagic trident (32, 51, D) an uncursed ring of positive energy (33, 51, D) a +2 morningstar of distortion (0, 52, D) a lamp of fire (2, 52, D) a +2 pair of boots of running (5, 52, D) a book of Air (8, 52, D) a book of Cantrips (9, 52, D) a +0 club (12, 52, D) a book of Dreams (0, 53, D) a Fen Folio (1, 53, D) a +0 falchion (2, 53, D) a +0 chain mail (3, 53, D) a lantern of shadows (4, 53, D) a book of Enchantments (5, 53, D) a phantom mirror (6, 53, D) a +0 dagger (9, 53, D) a crystal ball of energy (10, 53, D) a sack of spiders (11, 53, D) an uncursed staff of summoning (13, 53, D) the Reference Book on Noxious Beguiling Spells Type Level a - Sting Conjuration/Poison 1 b - Corona Hexes 1 c - Cure Poison Poison 2 d - Cause Fear Hexes 4 e - Olgreb's Toxic Radiance Poison 4 f - Invisibility Hexes 6 (14, 53, D) a crystal ball of energy (7, 54, D) a +0 short sword a +0 plate armour (9, 54, D) a +0 ring mail an uncursed amulet of stasis (1, 55, D) the cursed +3 morningstar of Immorality {distort, +Blink rElec rN+ Str-4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. It lets you blink. It has a curse placed upon it. an orc skeleton (5, 55, D) a +3 falchion (7, 55, D) a +0 mace a +0 leather armour (5, 56, D) a +0 hand axe an orc corpse (skeletalised by now) (7, 56, D) a +1 war axe of electrocution (9, 56, D) a +0 trident a +0 leather armour (12, 56, D) a +0 club a +2 robe of fire resistance an orc corpse (skeletalised by now) (3, 57, D) a +0 long sword a +0 scale mail of cold resistance (6, 57, D) a +0 flail the +6 chain mail of Fedhas's Supremacy {rElec rCorr Str-2 Stlth-} It affects your strength (-2). It insulates you from electricity. It protects you from acid and corrosion. It makes you less stealthy. (7, 57, D) a +0 flail a +4 chain mail of fire resistance an orc corpse (skeletalised by now) (9, 57, D) a +3 leather armour of magic resistance an orc skeleton (4, 58, D) a troll skeleton (6, 58, D) a +1 battleaxe of venom a +1 plate armour of cold resistance (7, 58, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. an orc corpse (skeletalised by now) (10, 58, D) a +0 battleaxe 5 tomahawks a +0 chain mail (11, 58, D) a +0 mace (6, 59, D) a +0 long sword a +0 chain mail a +0 hand axe 4 tomahawks a +0 plate armour (8, 59, D) a +0 bardiche the +5 longbow of Ashenzari {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). a +0 plate armour (9, 59, D) a +0 trident a +0 plate armour an orc skeleton (10, 59, D) a +0 falchion a +1 crystal plate armour (5, 60, D) a +0 arbalest a +0 great sword 24 bolts a cursed +0 chain mail (6, 60, D) a +0 great mace a +0 plate armour an uncursed ring of invisibility 2 large rocks a +0 club a +0 ring mail an orc skeleton a stone giant skeleton (7, 60, D) a +2 great mace of crushing a +0 chain mail 12 large rocks a +0 broad axe a +0 plate armour an uncursed ring of poison resistance a +0 club a +0 leather armour an orc skeleton a stone giant skeleton a stone giant skeleton an orc skeleton (8, 60, D) a +0 broad axe a +0 arbalest 13 steel bolts a +3 chain mail of fire resistance a +4 war axe of freezing a +0 plate armour a +0 flail of crushing a cursed staff of power an orc skeleton an orc skeleton an orc skeleton (7, 61, D) a bolt 2 large rocks (8, 61, D) a +0 giant spiked club an ogre skeleton (7, 62, D) a large rock