infojoueur Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -9, D:1) a +0 club (2, -1, D:1) a cursed -1 whip (9, -30, D:1) a +0 dagger (13, -18, D:1) a +0 club (15, -12, D:1) a +0 whip (18, -10, D:1) 31 stones (23, -9, D:1) a +0 club (26, -43, D:1) a +0 club (27, -37, D:1) a +0 club (36, -1, D:1) a +0 ring mail (40, -29, D:1) a +0 club (43, 1, D:1) a +0 club (44, -27, D:1) a +0 leather armour (47, -14, D:1) a scroll of enchant weapon (49, -14, D:1) a meat ration (50, -33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 10, D:2) a +0 club (22, -5, D:2) a +1 scale mail (23, 18, D:2) a +0 dagger (23, 20, D:2) a +0 club (28, -5, D:2) a cursed -1 club (29, 3, D:2) a +0 short sword (30, -8, D:2) a +0 rapier (37, 15, D:2) 13 bolts (38, -5, D:2) a +0 short sword (38, 34, D:2) a +0 mace (41, 35, D:2) a +0 cloak (42, 35, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -15, D:3) a +0 robe (5, -20, D:3) a +0 ring mail (5, -11, D:3) a +0 club (9, -17, D:3) a +0 mace (28, -9, D:3) a +0 dagger (33, -17, D:3) a +0 dagger (35, -19, D:3) 21 bolts (36, -22, D:3) 6 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 robe (12, 8, D:4) a +0 club (21, 1, D:4) a +0 animal skin (24, -11, D:4) 24 bolts (41, 15, D:4) a +0 flail (42, 16, D:4) a +1 whip of flaming a +0 robe (44, 18, D:4) a +0 animal skin (45, 19, D:4) a +0 flail a +0 spear (54, 8, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (13, 0, D:5) a +0 mace (14, 1, D:5) a +0 dagger (22, -38, D:5) a +0 scale mail (36, -10, D:5) a +0 robe (44, 0, D:5) a +0 dagger (46, -1, D:5) 28 bolts Level 6 of the Dungeon [Shop] Avock's Antique Weapon Emporium a +0 antimagic war axe (275 gold) a +0 halberd (88 gold) a +0 dagger (44 gold) the +5 hand crossbow of Debt {freeze, SInv} (935 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. a +0 shortbow (66 gold) a cursed -1 great sword (11 gold) a +0 spear (66 gold) a +0 club (22 gold) a +0 lajatang (330 gold) a +0 halberd (88 gold) a +0 spear (66 gold) a +0 mace (66 gold) (20, 23, D:6) a +0 short sword (22, -1, D:6) a +0 dagger a +0 robe (22, 0, D:6) a +0 dagger of venom a +0 robe (23, -1, D:6) a +0 ring mail a +0 mace (30, 23, D:6) a +0 whip a +0 club (32, 20, D:6) 6 tomahawks (33, 20, D:6) the +1 scale mail of Vehumet's Whim {rC+ MP+9 Int+4} It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). (37, 7, D:6) a +0 chain mail (43, 19, D:6) a +2 pair of gloves of strength (50, 8, D:6) a +0 mace (51, -9, D:6) a +0 cloak (53, 23, D:6) a +0 leather armour a +0 dagger a +0 robe (53, 24, D:6) a +0 flail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -3, D:7) a +0 dagger 4 tomahawks a +0 ring mail (1, 0, D:7) a cursed -3 short sword a +0 chain mail (6, -3, D:7) a +0 mace (12, -7, D:7) a +0 long sword (13, -7, D:7) a +0 pair of boots (13, 2, D:7) a +0 ring mail a +0 club (19, -4, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (20, -11, D:7) a +0 mace a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour a +0 short sword (21, -10, D:7) an arrow (21, -2, D:7) a +0 halberd a cursed +0 plate armour (23, -13, D:7) a wand of flame (9/48) (24, -2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -18, D:8) a +0 ring mail (1, 0, D:8) a +0 falchion 4 tomahawks a +0 ring mail (3, -1, D:8) a +0 dagger (3, 20, D:8) the +2 whip "Cuovurch" {venom, +Blink} It poisons the flesh of those it strikes. It lets you blink. (5, -17, D:8) a +0 club a +0 ring mail (5, 35, D:8) an uncursed ring of loudness (7, -2, D:8) a +0 dagger (8, 34, D:8) a +0 flail (18, 9, D:8) a +0 shortbow (18, 34, D:8) a +0 scale mail (20, 8, D:8) a +0 club a +0 great sword a +0 robe (32, -5, D:8) a +0 club (32, 22, D:8) a +0 giant spiked club a throwing net (41, 6, D:8) a +1 long sword of holy wrath (41, 10, D:8) a +0 mace (42, 13, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 21 arrows (13, -3, D:9) a scroll of identify (20, -2, D:9) a +0 trident (24, 3, D:9) a +0 cloak (26, 0, D:9) a hound corpse (28, -8, D:9) a throwing net a +0 spear a gnoll corpse (29, -7, D:9) a +0 halberd