infcreate Level 1 of the Dungeon [Shop] Coot's Distillery a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of attraction (36 gold) a potion of flight (36 gold) a potion of degeneration (12 gold) (1, 12, D:1) a +0 dagger (7, 1, D:1) 20 stones (26, 1, D:1) 20 stones (31, 37, D:1) a +0 club (32, -12, D:1) a +0 dagger (36, 33, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 whip (15, -30, D:2) a +0 dagger (20, -25, D:2) a +0 hunting sling (34, -22, D:2) a +0 whip (51, -24, D:2) a +0 mace (57, -4, D:2) a +0 dagger 4 stones (60, -26, D:2) a +0 hand axe (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (16, 13, D:3) 14 sling bullets (21, 34, D:3) a +0 short sword a +4 ring mail (27, 28, D:3) 5 javelins (28, 22, D:3) a +0 whip a +0 leather armour (28, 28, D:3) a +0 short sword (28, 35, D:3) a +0 ring mail a +0 flail (29, 35, D:3) a +0 morningstar (30, 35, D:3) a +0 dagger (31, 25, D:3) 3 stones a +0 whip (32, 24, D:3) a +0 club (34, 24, D:3) a +0 hand axe (35, 22, D:3) 20 stones (35, 24, D:3) a +0 dagger (42, -2, D:3) a +0 club (42, 29, D:3) a +0 flail (51, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Ecwef's Antique Weapon Boutique a +1 whip of electrocution (382 gold) a +0 dagger (58 gold) a +0 hand axe (87 gold) the +7 trident of Brawling {vamp, rC+ Int+4 Dex+2} (2090 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rC: It protects you from cold. a +3 shortbow of flaming (649 gold) a +0 trident of venom (179 gold) a +0 rapier (116 gold) a +0 club (29 gold) (0, 0, D:4) a +0 plate armour (11, -19, D:4) a +0 robe (21, -7, D:4) a +0 mace (23, 9, D:4) a +0 hand axe (24, 15, D:4) a +0 rapier (25, -6, D:4) a +0 short sword (40, -10, D:4) a +0 hand axe (41, -17, D:4) a +0 hand axe (unseen) (42, 18, D:4) a +0 leather armour (47, 10, D:4) a +0 hunting sling Level 5 of the Dungeon (2, 5, D:5) a +0 short sword a +0 leather armour (2, 10, D:5) 14 stones (4, 5, D:5) a +0 hand axe a +0 leather armour (5, 6, D:5) a +0 flail a +0 ring mail (6, 1, D:5) a +0 scale mail (16, -25, D:5) a +0 giant club (18, 4, D:5) a +6 ring of strength (21, -27, D:5) a +0 giant spiked club (23, -14, D:5) a +3 chain mail (28, 7, D:5) a +0 flail (31, 5, D:5) 17 arrows (33, -33, D:5) a book of Blood (41, -18, D:5) a +0 ring mail (42, -18, D:5) a +0 robe (44, -42, D:5) a +0 halberd (44, -38, D:5) a +0 whip a +0 chain mail (44, -14, D:5) a +0 vorpal hand axe (45, -18, D:5) a +0 giant spiked club (46, -25, D:5) a +1 flail of protection a +0 robe a +0 whip (47, -44, D:5) a +0 flail (49, -15, D:5) 5 boomerangs (54, -48, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 12 stones (7, 13, D:6) 9 arrows (12, 8, D:6) a +0 ring mail (15, 10, D:6) the +4 ring mail of Insecurity {rF+} rF: It protects you from fire. (17, 27, D:6) a ring of see invisible (18, 31, D:6) 2 scrolls of holy word (18, 35, D:6) 19 stones (22, 21, D:6) a +0 club (34, 7, D:6) a +0 giant spiked club (36, -1, D:6) a wand of paralysis (10) (37, 14, D:6) a +0 ring mail (41, 30, D:6) 2 javelins (42, -3, D:6) a +0 chain mail (46, -3, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 13 arrows (3, -19, D:7) a wand of flame (14) (8, -19, D:7) 20 stones (28, -21, D:7) 5 stones (32, -26, D:7) a +0 spear (33, -27, D:7) a +0 spear (33, -25, D:7) a +0 spear (34, -26, D:7) a +0 spear a bailey (0, 0, Bailey) a +0 spear (3, -1, Bailey) a +0 spear (5, 3, Bailey) a +0 spear (7, 3, Bailey) a +0 spear (8, 4, Bailey) a +0 halberd (9, 11, Bailey) a +0 spear (10, 10, Bailey) a +0 halberd (11, -8, Bailey) a +0 spear (12, -8, Bailey) a +0 spear