infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (14, -52, D:1) a +0 mace (33, -41, D:1) 27 arrows (35, -50, D:1) 20 stones (35, -40, D:1) a +0 club (37, -54, D:1) 19 arrows (38, -38, D:1) 18 bolts (39, -58, D:1) a +0 robe (43, -38, D:1) a +0 ring mail (45, -14, D:1) a +0 short sword (48, -55, D:1) a +2 whip of venom (48, -36, D:1) a +0 whip 5 stones (48, -6, D:1) a +0 dagger (50, 2, D:1) a +0 dagger (51, -14, D:1) a +0 dagger (57, -3, D:1) a staff of poison {!a} Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (10, -20, D:2) a +0 dagger (12, 2, D:2) a +0 leather armour (15, 3, D:2) a +0 robe (17, 1, D:2) a +0 dagger (26, 13, D:2) a +0 club (30, -17, D:2) a +0 dagger (31, 11, D:2) 27 arrows (32, -2, D:2) a +0 club (35, 11, D:2) 8 stones (38, -24, D:2) a +0 hand axe a +0 club (47, -14, D:2) 21 sling bullets (49, -21, D:2) 21 arrows (49, -14, D:2) a +0 ring mail (51, -25, D:2) a +0 club Level 3 of the Dungeon [Shop] Ohuluse's Armour Shoppe a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 pair of gloves of archery (149 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +2 cloak (214 gold) a +1 leather armour of cold resistance (182 gold) a +1 scale mail of poison resistance (169 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) (0, 1, D:3) 14 stones (1, 6, D:3) a +0 hand axe (4, -27, D:3) a +0 flail (7, 11, D:3) 10 stones (13, -40, D:3) 22 stones (16, 11, D:3) a +0 dagger (17, -19, D:3) a +0 scale mail (29, 2, D:3) a +0 hand axe (30, -37, D:3) a +0 club (30, 1, D:3) a +0 club Level 4 of the Dungeon [Shop] Afewk's Antique Weapon Shoppe a +2 long sword of protection (388 gold) a +0 long sword (84 gold) the +5 halberd of Tenacity {flame, rC+ Int+4} (1310 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). rC: It protects you from cold. a +1 vorpal great mace (400 gold) a +2 lajatang of pain (1188 gold) a +0 mace (72 gold) the +3 quarterstaff of Doom {protect, rF- rC+ rCorr Int+2} (878 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. [Shop] Cyur's Book Shoppe a book of the Dragon (506 gold) a book of Debilitation (242 gold) a book of Cantrips (176 gold) a book of Callings (220 gold) a book of Vapours (264 gold) a book of Fire (484 gold) a book of Winter (374 gold) a book of Alchemy (308 gold) the Compendium of Twisted Ice (396 gold) Spells Type Level Known a - Ozocubu's Armour Ice 3 no b - Ice Form Ice/Transmutation 4 no c - Disjunction Translocation 8 no a book of Geomancy (242 gold) a There-And-Back Book (330 gold) (0, 0, D:4) a +0 spear a +0 robe (11, 33, D:4) 17 stones (20, 25, D:4) 28 sling bullets (31, -12, D:4) a +0 short sword (31, 23, D:4) a +0 war axe (33, 12, D:4) a +0 spear (34, -2, D:4) a +0 dagger a +0 flail (34, 16, D:4) a +2 leather armour of fire resistance (35, 4, D:4) a +0 leather armour (38, -6, D:4) a +0 rapier (44, 11, D:4) a +0 club (53, 20, D:4) a +0 leather armour (53, 26, D:4) a +0 short sword 4 poisoned darts (56, 14, D:4) a +0 scale mail (62, 8, D:4) a +0 robe