Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 13497878095715496577 119 infcreate the Sneak (level 4, -6/24 HPs) Began as a Vampire Enchanter on July 11, 2021. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:12:52 (4227 turns). infcreate the Sneak (Vampire Enchanter) Turns: 4227, Time: 00:12:53 Health: -6/24 AC: 4 Str: 7 XL: 4 Next: 73% Magic: 4/7 EV: 13 Int: 17 God: Gold: 131 SH: 0 Dex: 15 Spells: 1/7 levels left rFire . . . SeeInvis + d - +2 dagger (protect) rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . f - +0 helmet rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: confusing touch, bloodless A: fangs 3, see invisible, unbreathing a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 0.9 Fighting + Level 1.9 Short Blades * Level 3.3 Dodging * Level 5.6 Stealth + Level 2.4 Spellcasting * Level 5.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level c - Corona Hex 22% 1% 1 e - Ensorcelled Hibernat Hex/Ice 22% 10% 2 t - Confusing Touch Hex 20% 6% 3 Your spell library contained the following spells: Spells Type Power Failure Level Tukima's Dance Hex 20% 6% 3 Dazzling Flash Conj/Hex 22% 19% 3 Inventory: Hand Weapons d - a +2 dagger of protection (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) f - a +0 helmet (worn) Scrolls i - a scroll of random uselessness {unknown} j - 2 scrolls of enchant weapon {unknown} k - 3 scrolls of remove curse {@r2} l - a scroll of immolation {unknown} n - a scroll of amnesia q - a scroll of identify {unknown} s - a scroll of teleportation {unknown} u - 2 scrolls of fear {unknown} Potions a - a potion of ambrosia {unknown} e - a potion of heal wounds {unknown} g - a potion of cancellation {unknown} h - a potion of might {unknown} m - 2 potions of brilliance {unknown} o - a potion of haste {unknown} p - a potion of degeneration {unknown} r - a potion of curing {unknown} t - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: ............ #.... .........!. #.... ........... +.... ......... #.... #.>....# ## ..... +......+ .# #......#..# #o#####..# .##.@......# ....).....<..<# .?........##### ..........# .#.####+### ## You could see an orc priest. Message History An orc priest comes into view. It is wielding a +0 whip. Found a sedimented purple potion. There is an open door here. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (asleep, chance to affect: 59%) The orc priest is outlined in light. You close the door. You start resting. Something unseen opens the door. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? Your hands begin to glow red. You barely miss the orc priest. The orc priest hits you with a +0 whip! You barely miss the orc priest. The orc priest misses you. You barely miss the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc priest but do no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 5 | 5.6 Hexes | 5 | 5.3 Dodging | 3 | 3.3 Fighting | | 0.9 Short Blades | | 1.9 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 99 | 79 || 178 Bite | 7 | 4 || 11 Cast: Corona | 20 | 9 || 29 Ensorcelled Hiber | 21 | 14 || 35 Confusing Touch | | 10 || 10 Abil: Exsanguinate | 1 | || 1 Use: Scroll | | 2 || 2 Stab: Sleeping | 30 | 10 || 40 Confused | | 5 || 5 Armor: Robe | 16 | 20 || 36 Dodge: Dodged | 24 | 36 || 60 Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic D:2: layout_loops_ring, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_clump_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2, infiniplex_forest_end_3, infiniplex_forest_clump_large, infiniplex_forest_lined_3 D:3: layout_basic D:4: layout_gridville, minmay_temple_entry_arrows Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 609 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 612 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1479 | D:2 | Reached skill level 5 in Stealth 1479 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/6 1483 | D:2 | Learned a level 3 spell: Confusing Touch 1749 | D:2 | Reached skill level 5 in Hexes 2212 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/7 3073 | D:3 | Reached skill level 3 in Dodging 4227 | D:4 | Killed from afar by an orc priest Vanquished Creatures 5 adders A worm (D:3) A dart slug (D:1) A leopard gecko (D:2) 5 orcs (D:3) A ball python (D:2) 3 giant cockroaches 7 goblins 7 hobgoblins 4 jackals 2 quokkas 9 bats 4 frilled lizards 6 kobolds 7 rats 63 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 65 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4214 | 3846 | 368 | 1504 | 0 | 4 | 1053.5 | Dungeon | 4214 | 3846 | 368 | 1504 | 0 | 4 | 1053.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1525 daAuts D:3: 1455 daAuts D:1: 1197 daAuts D:4: 36 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 170 | 0 | 0.0 | 63 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 81 | 0 | 0.0 | 28 | 0 | 0.0 D:3 | 63 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------