Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 18034573294116140063 3 infcreate the Sneak (level 1, -1/10 HPs) Began as a Vampire Enchanter on May 18, 2021. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (165 turns). infcreate the Sneak (Vampire Enchanter) Turns: 165, Time: 00:00:57 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 1/3 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 0.1 Fighting * Level 1.2 Short Blades + Level 2.2 Dodging * Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level c - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 16% 10% 3 Tukima's Dance Hex 16% 10% 3 Ensorcelled Hibernation Hex/Ice 18% 12% 2 Dazzling Flash Conj/Hex 18% 24% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of fear {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..# ..# ..# ..# ..############# ....†..r..g...# #############.### #.#8♣♣ #.'g@♣ ###8♣♣ ### You could see a goblin (corona). Message History There is an open door, spattered with blood here. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a staircase leading out of the dungeon, spattered with blood here. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 71%) The goblin is outlined in light. The goblin hits you but does no damage. You barely miss the goblin. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 71%) The goblin is outlined in light. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the goblin. The goblin hits you with a +0 dagger. You die... Action || total -------------------------++------- Melee: Dagger || 10 Cast: Corona || 5 Abil: Exsanguinate || 1 Armor: Robe || 2 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | HP: 1/10 [goblin/+0 dagger (4)] 165 | D:1 | Slain by a goblin Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 0 | 77 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 0 | 77 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------