Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 7341630531420092396 2 infcreate the Vexing (level 1, -3/10 HPs) Began as a Vampire Enchanter on Apr 24, 2021. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (100 turns). infcreate the Vexing (Vampire Enchanter) Turns: 100, Time: 00:00:35 Health: -3/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 1/3 EV: 12 Int: 17 God: Gold: 3 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 0.0 Fighting * Level 1.1 Short Blades * Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level c - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 16% 10% 3 Tukima's Dance Hex 16% 10% 3 Ensorcelled Hibernation Hex/Ice 18% 12% 2 Dazzling Flash Conj/Hex 18% 24% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▓▓▓▓ ▓.<▓ ▓▓▓''▓▓▓ ▓......▓ ▓.≈≈≈≈.▓ ▓.≈§≈≈.▓ ▓......▓ ▓▓▓'@▓▓▓ #▓▓.g▓ #.▓''▓ #....# #.#### #.# ##g####..## #.......... #..####..## You could see a gnoll (corona). Message History You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 62%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll misses you. There is a large open door here. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 62%) The gnoll is outlined in light. The gnoll hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... Action || total -------------------------++------- Melee: Dagger || 12 Bite || 1 Cast: Corona || 6 Abil: Exsanguinate || 1 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | HP: 1/10 [gnoll/+0 spear (7)] 100 | D:1 | Slain by a gnoll Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 49 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 49 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------