Dungeon Crawl Stone Soup version 0.26.1-10-gdfb7c7de75 (webtiles) character file. Game seed: 13187307850432150469 1 infcreate the Vexing (level 1, 10/10 HPs) Began as a Vampire Enchanter on Apr 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (200 turns). infcreate the Vexing (Vampire Enchanter) Turns: 200, Time: 00:01:11 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 0.0 Fighting * Level 1.1 Short Blades * Level 2.2 Dodging * Level 4.4 Stealth * Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level c - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 16% 10% 3 Tukima's Dance Hex 16% 10% 3 Ensorcelled Hibernation Hex/Ice 18% 12% 2 Dazzling Flash Conj/Hex 18% 24% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of remove curse {unknown} Potions d - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.. ........ #####.# ........ ... ..# #.##.... #.. ... #.##.### #.# #.# #.##.### #.# #.# #.##.... # #.# #.#####.##.### #.##.###............. #...@......######.### ####[#####.####...# #######.#####)#......# #.............#.##.### #.#####.#####.#.##.# #.# #.# #.#.##.# #.# #.#####.#.##.# #.# #.##....#.##.# #.# #.#..#..#.##.##### There were no monsters in sight! Message History Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 71%) The goblin barely resists. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 71%) The goblin is outlined in light. You barely miss the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. Your bite misses the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You start resting. HP restored. Magic restored. You now have 5 gold pieces. Found 18 stones and a hand axe. You see here 18 stones. You see here a hand axe. Found a scroll labelled SYOJUAVOWU. Found 14 gold pieces. e - a scroll labelled SYOJUAVOWU Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 4 Cast: Corona || 2 Abil: Exsanguinate || 1 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Quit the game Vanquished Creatures A goblin (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 19 | 0 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 19 | 0 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------