infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) 6 stones (6, 37, D:1) a +0 short sword (9, 15, D:1) 3 stones (19, 36, D:1) a +0 hand axe (23, 28, D:1) 14 arrows (35, 42, D:1) a +2 mace of draining Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, 6, D:2) a +0 dagger a +0 robe (7, 33, D:2) 21 stones (10, 21, D:2) 3 stones (12, -3, D:2) a +0 scale mail (12, 21, D:2) a +0 short sword 2 stones (16, 8, D:2) a +0 leather armour (16, 24, D:2) a +0 dagger (17, -14, D:2) 15 stones (18, 9, D:2) a +0 dagger (26, 27, D:2) a +0 club (27, -18, D:2) 23 stones (35, 9, D:2) a +0 club (36, 22, D:2) a cursed -1 dagger (37, -2, D:2) 18 stones (44, 9, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) an uncursed staff of power (8, -22, D:3) a +0 leather armour a +0 whip (8, -21, D:3) a +0 hand axe a +0 leather armour (8, 27, D:3) 6 needles of confusion (17, 16, D:3) a +1 hand axe of freezing (27, 20, D:3) a +0 rapier (34, 37, D:3) a +0 club (36, 6, D:3) a +0 ring mail (37, 25, D:3) a +0 whip (44, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 stones (32, 3, D:4) a wand of flame (37) (35, 12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 20 bolts (4, 29, D:5) a +0 robe (17, 31, D:5) 19 stones (19, 5, D:5) a +0 dagger (19, 36, D:5) 20 stones (23, 32, D:5) a +0 ring mail a +0 ring mail a cursed -2 morningstar a +0 ring mail a +0 falchion a +0 war axe a +0 mace a cursed +0 leather armour a +0 mace a +0 ring mail a +0 dagger a +0 robe (25, 8, D:5) a +0 giant club (27, 15, D:5) a +0 quarterstaff (31, 20, D:5) a cursed ring of teleportation (39, 18, D:5) a +1 buckler of protection (43, 21, D:5) 18 arrows a +0 shortbow (44, 23, D:5) an arrow (46, 8, D:5) a +0 robe (54, 7, D:5) a +0 hand axe a +0 leather armour (55, 6, D:5) a +0 whip (59, 0, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) 18 sling bullets (7, -14, D:6) a +0 mace 3 steel javelins a cursed -2 ring mail (7, -13, D:6) a +0 shortbow 18 arrows (8, -13, D:6) a +0 buckler (10, -25, D:6) a +0 club (12, -26, D:6) 19 stones (13, -7, D:6) 21 sling bullets (17, -16, D:6) 9 arrows a +0 shortbow (19, -16, D:6) an arrow (19, -15, D:6) 2 arrows (19, 4, D:6) a +0 dagger a +0 robe (20, -9, D:6) a +0 chain mail (21, -18, D:6) a +0 scale mail (22, -27, D:6) a +0 chain mail a +0 war axe (22, 2, D:6) a +0 giant spiked club (23, -27, D:6) a +0 dagger a +0 robe (23, -1, D:6) 25 stones (24, -23, D:6) 7 poisoned needles (31, -1, D:6) 23 arrows Level 7 of the Dungeon (0, 0, D:7) 30 stones (5, -4, D:7) a +0 club (6, -1, D:7) a +0 giant club (9, 35, D:7) a +0 buckler (14, 4, D:7) a +0 shortbow 16 arrows (16, 2, D:7) 2 arrows (17, 1, D:7) an arrow (18, 0, D:7) an arrow (23, 16, D:7) a +0 rapier (23, 35, D:7) a +0 trident (27, -9, D:7) 19 poisoned needles (28, 9, D:7) 20 stones (35, -9, D:7) 16 stones (37, 5, D:7) 17 arrows (40, 28, D:7) a +0 falchion (42, 16, D:7) a +0 dagger a +0 robe (42, 30, D:7) a +0 whip a +0 leather armour (44, 3, D:7) 7 stones (47, 16, D:7) a +0 dagger a cursed +0 robe (48, 35, D:7) a +0 leather armour a +0 rapier (48, 36, D:7) a +0 dagger a +0 robe (49, 3, D:7) 12 stones (55, 7, D:7) a +0 shortbow 11 arrows (56, 8, D:7) an arrow (57, 9, D:7) an arrow (58, 11, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of poison (5, -51, D:8) 17 stones (18, -17, D:8) a +0 giant club a cursed +0 giant club (23, -51, D:8) 11 stones (23, -7, D:8) a +0 hand crossbow (25, -51, D:8) a +0 long sword (36, -15, D:8) a +0 great sword a +0 robe (36, -14, D:8) a +3 scimitar of freezing a +0 robe (37, -14, D:8) a +4 short sword a +0 robe (48, -21, D:8) a +0 dagger a +0 robe (49, -23, D:8) a +0 club (unseen) (50, -22, D:8) a +0 club (63, -20, D:8) a +0 giant club a +0 dire flail Level 9 of the Dungeon [Shop] Tocuh's Magic Scroll Shop a scroll of immolation (49 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) [Shop] Souto's Antique Weapon Shop a +2 scimitar of holy wrath (499 gold) the +7 longbow "Piercer" {penet, EV-2} (1201 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 lajatang (390 gold) a +0 whip (65 gold) a +0 great sword (169 gold) a +0 bardiche (234 gold) a +4 long sword of protection (681 gold) a +0 long sword (91 gold) [Shop] Fumman's Armour Boutique a +0 plate armour (253 gold) a +2 ring mail of cold resistance (231 gold) a +1 scale mail of fire resistance (176 gold) a +0 robe (7 gold) a +2 pair of gloves of archery (236 gold) a +2 chain mail of poison resistance (203 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +2 chain mail of magic resistance (236 gold) a +2 scale mail of positive energy (198 gold) [Shop] Elaprif's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of immolation (42 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) 3 scrolls of teleportation (108 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of immolation (42 gold) a scroll of fear (42 gold) a scroll of silence (90 gold) a scroll of acquirement (624 gold) a scroll of fear (42 gold) (0, 0, D:9) a +0 great sword (4, -8, D:9) a +0 war axe (15, 4, D:9) a +0 ring mail (17, -30, D:9) 6 tomahawks of dispersal (17, -2, D:9) a wand of disintegration (15) (20, 16, D:9) 15 stones (23, -1, D:9) a +0 leather armour a +0 hand axe (26, -8, D:9) a cursed -3 whip (26, -7, D:9) a +0 club 21 gold pieces (27, -10, D:9) a +0 ring mail a +0 spear (27, -9, D:9) a +0 halberd a +0 whip (33, 10, D:9) the cursed +2 rapier of Jetyikh {pierce, rC+ rN+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (33, 18, D:9) a +0 dagger a +0 robe (33, 21, D:9) a +0 club (34, 9, D:9) a +0 dagger (34, 21, D:9) a +0 dagger a +0 scale mail (51, -2, D:9) a +0 spear (51, -1, D:9) a +0 flail (52, -2, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 12, D:10) 2 javelins (1, -4, D:10) a stone (1, -3, D:10) a stone (1, -2, D:10) a +0 dagger (1, 12, D:10) a javelin (2, -2, D:10) a +0 short sword (unseen) (3, -7, D:10) a +0 mace (5, 12, D:10) a +0 demon trident a +0 scale mail 2 javelins (6, 12, D:10) an arrow a javelin (7, 12, D:10) 2 arrows (8, -14, D:10) 26 stones (9, 5, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (10, 12, D:10) a +0 shortbow 16 arrows (13, -1, D:10) a +0 club (13, 9, D:10) a +0 hunting sling (17, -2, D:10) a +0 spear (30, -11, D:10) a +0 chain mail (32, 4, D:10) an uncursed ring of fire an uncursed ring of ice (42, -12, D:10) a wand of paralysis (12) (44, -17, D:10) a +0 robe a +0 dagger a +0 club (45, -18, D:10) a +0 leather armour (47, 7, D:10) a +0 great sword (49, -7, D:10) a +0 long sword (56, -1, D:10) the +1 leather armour "Fucsubih" {Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. (57, -14, D:10) 20 bolts Level 11 of the Dungeon (0, 0, D:11) 18 arrows (5, -19, D:11) a +0 flail of protection (6, -19, D:11) a +0 flail a cursed +0 leather armour a +0 trident a +0 leather armour (8, -19, D:11) a +0 hand axe a +0 leather armour (13, -38, D:11) a +3 flail a +0 robe (14, -42, D:11) a +0 trident (14, -39, D:11) a cursed +0 falchion a +0 robe a +0 dagger a +0 robe (15, -38, D:11) a +2 mace a +0 robe (19, -27, D:11) 13 bolts (21, 7, D:11) a +0 robe (26, 2, D:11) a +0 ring mail (34, -38, D:11) a large rock (35, -36, D:11) a large rock (35, -35, D:11) a large rock (35, -33, D:11) a large rock (35, -32, D:11) a large rock (35, -31, D:11) a large rock (35, -28, D:11) a +1 mace of protection (41, 16, D:11) a wand of disintegration (17) (48, -41, D:11) a +0 whip a +0 dire flail a +0 plate armour a +0 flail (64, 0, D:11) a +0 battleaxe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (0, 15, Lair:1) a cursed +0 hand axe (2, 3, Lair:1) a +0 mace (9, 19, Lair:1) 14 stones (13, 8, Lair:1) a +0 club (19, -4, Lair:1) a +0 whip (24, -3, Lair:1) 22 sling bullets (57, 6, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (20, -28, Lair:2) a +0 war axe (21, -8, Lair:2) a +0 war axe (22, -43, Lair:2) the +6 hand crossbow "Rapuz" {elec, rElec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. (34, 6, Lair:2) a +0 falchion (46, -27, Lair:2) 29 stones (51, -30, Lair:2) a throwing net (53, -26, Lair:2) 26 bolts Level 3 of the Lair of Beasts (4, 16, Lair:3) 9 poisoned needles (5, 21, Lair:3) 2 potions of degeneration a +3 war axe of freezing (11, 12, Lair:3) a +0 lajatang (13, -12, Lair:3) a wand of random effects (21) (36, 1, Lair:3) a curare-tipped needle (38, -1, Lair:3) a curare-tipped needle (53, -10, Lair:3) a +0 flail Level 1 of the Abyss (0, 0, Abyss:1) 35 gold pieces (5, -19, Abyss:1) a +0 trident (6, -20, Abyss:1) a +0 trident (7, -19, Abyss:1) a +0 demon whip of electrocution