Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 301069376592150344 893 incide the Tinkerer (level 8, -1/58 HPs) Began as a Gnoll Forgewright on Feb 21, 2026. Was an Initiate of Gozag. Slain by a vampire bat (5 damage) ... manifested out of Blorkula the orcula ... on level 5 of the Dungeon. The game lasted 00:14:26 (4745 turns). incide the Tinkerer (Gnoll Forgewright) Turns: 4745, Time: 00:14:26 Health: -1/58 AC: 15 Str: 5 XL: 8 Next: 6% Magic: 4/16 EV: 12 Int: 24 God: Gozag Gold: 318 SH: 0 Dex: 9 Spells: 5/18 levels left rFire . . . (100%) r - +5 spear "Acarine's Death Toll" {protect, rN++ Str-5 Int+8 Dex-2} rCold . . . (100%) (no offhand) rNeg + + . (20%) b - +0 robe rPois . (100%) g - +2 hat rElec . (100%) p - +0 cloak rCorr . (100%) q - +0 pair of gloves SInv . e - +1 pair of boots Will ..... (no amulet) Stlth +++ n - ring of flight HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: no passive effects @: under a protective aura, flying A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 362 gold pieces. You paid 44 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 hammer c - a +0 long sword d - a +0 flail f - a +2 whip of electrocution h - a +2 short sword of protection i - a +0 dagger of draining l - a +0 war axe o - a +2 quarterstaff of chaos r - the +5 spear "Acarine's Death Toll" (weapon) {protect, rN++ Str-5 Int+8 Dex-2} (You found it on level 5 of the Dungeon) rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Missiles j - 2 curare-tipped darts s - 3 atropa-tipped darts Armour b - a +0 robe (worn) e - a +1 pair of boots (worn) g - a +2 hat (worn) k - a +0 leather armour p - a +0 cloak (worn) q - a +0 pair of gloves (worn) Magical Staves m - a staff of necromancy Jewellery n - a ring of flight (worn) Wands p - a wand of polymorph (9) e - a wand of charming (9) Scrolls c - 4 scrolls of fog {unknown} e - 5 scrolls of teleportation {unknown} h - a scroll of fear {unknown} k - 2 scrolls of identify {unknown} l - a scroll of immolation {unknown} m - 2 scrolls of enchant armour {unknown} u - a scroll of amnesia {unknown} v - a scroll of summoning {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} c - 4 potions of curing j - 3 potions of brilliance {unknown} n - a potion of might {unknown} o - a potion of resistance {unknown} p - 2 potions of heal wounds {unknown} q - a potion of ambrosia {unknown} s - a potion of invisibility {unknown} t - a potion of cancellation {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Long Blades + Level 3.0 Axes + Level 3.0 Maces & Flails + Level 3.0 Polearms + Level 3.0 Staves + Level 3.0 Ranged Weapons + Level 3.0 Throwing + Level 3.0 Armour + Level 5.5 Dodging + Level 5.2 Stealth + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 5.8 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 7.5 Forgecraft + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy + Level 3.2 Invocations + Level 3.0 Evocations + Level 2.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 86% 2d6 1% 2 c - Launch Clockwork Bee Frge 43% N/A 1% 3 d - Forge Lightning Spir Air/Frge 31% 3d6 11% 4 e - Gloom Hex/Necr 36% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 31% N/A 11% 4 Vhi's Electric Charge Tloc/Air 36% N/A 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 = Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The vampire bat bites you but does no damage. x2 You hit the vampire bat. Your weapon exudes an aura of protection. Your bite misses the vampire bat. The vampire bat is moderately damaged. The vampire bat barely misses you. You hit the vampire bat. The vampire bat is heavily damaged. The vampire bat bites you but does no damage. The vampire bat closely misses you. You closely miss the vampire bat. The vampire bat is heavily damaged. The vampire bat bites you but does no damage. The vampire bat leaves your sight. You hit the vampire bat. The vampire bat is almost destroyed. The vampire bat bites you but does no damage. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * You hit the vampire bat. You destroy the vampire bat! That felt strangely unrewarding. The vampire bat closely misses you. The centaur leaves your sight. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a vampire bat (heavily damaged, unrewarding, 66% to hit) The kinetic grapnel hits the vampire bat. The vampire bat is severely damaged. The vampire bat bites you but does no damage. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The vampire bat completely misses you. The vampire bat bites you. You die... Your body crumbles into a pile of gold. #...........#..# #.####.#..........# ...c......#####....# ##....#.#..........# . ####.#.#.......#..# .. ..#.#.#.......#..# ... #.#I#.#.....#.#..### .... #.#.#.#...).#.#....# .....###.#@#.#............. ........c#b#.#.###......... ....##...b#.#.##.......... o #..........b.#........ #. #..........###........ #.###.......#I.# #........ #.#.........#>## #........ #.#.#####.#.### #........ .######.#.....#.#.# #######.# You could see 2 vampire bats and a friendly lightning spire (minion). Vanquished Creatures 2 phantoms A vampire bat (D:5) A howler monkey (D:5) 2 hounds Crazy Yiuf (D:3) 3 orc priests 3 sleepcaps An iguana (D:5) Ijyb (D:3) Terence (D:3) 2 orc wizards 2 gnolls (D:5) 9 adders A dart slug (D:1) 2 ribbon worms 5 endoplasms 9 hobgoblins 8 orcs 2 quokkas 4 ball pythons 7 bats 4 frilled lizards 7 goblins 13 kobolds 6 rats 97 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) A vampire bat (D:5) A bombardier beetle (D:4) A gnoll bouda (D:5) A gnoll (D:5) 2 orcs (D:5) 7 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | incide the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/7 207 | D:1 | Learned a level 2 spell: Construct Spike Launcher 226 | D:1 | HP: 1/20 [frozen (3)] 523 | D:1 | You fall into a shaft and drop 1 floor! 871 | D:1 | Reached XP level 3. HP: 25/25 MP: 9/9 876 | D:1 | Reached skill level 5 in Spellcasting 942 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1307 | D:2 | Reached skill level 1 in Invocations 1636 | D:2 | Reached skill level 1 in Fighting 1636 | D:2 | Reached skill level 1 in Short Blades 1636 | D:2 | Reached skill level 1 in Long Blades 1636 | D:2 | Reached skill level 1 in Axes 1636 | D:2 | Reached skill level 1 in Maces & Flails 1636 | D:2 | Reached skill level 1 in Polearms 1636 | D:2 | Reached skill level 1 in Staves 1636 | D:2 | Reached skill level 1 in Ranged Weapons 1636 | D:2 | Reached skill level 1 in Throwing 1636 | D:2 | Reached skill level 1 in Armour 1636 | D:2 | Reached skill level 1 in Shields 1636 | D:2 | Reached skill level 1 in Unarmed Combat 1636 | D:2 | Reached skill level 1 in Evocations 1676 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1895 | D:3 | Reached skill level 1 in Shapeshifting 2063 | D:3 | Encountered Terence 2076 | D:3 | Encountered Ijyb 2153 | D:3 | Killed Terence 2154 | D:3 | Reached skill level 1 in Conjurations 2154 | D:3 | Reached skill level 1 in Hexes 2154 | D:3 | Reached skill level 1 in Summonings 2154 | D:3 | Reached skill level 1 in Necromancy 2154 | D:3 | Reached skill level 1 in Translocations 2154 | D:3 | Reached skill level 1 in Fire Magic 2154 | D:3 | Reached skill level 1 in Ice Magic 2154 | D:3 | Reached skill level 1 in Air Magic 2154 | D:3 | Reached skill level 1 in Earth Magic 2154 | D:3 | Reached skill level 1 in Alchemy 2234 | D:3 | Killed Ijyb 2235 | D:3 | Reached XP level 5. HP: 26/37 MP: 9/12 2505 | D:3 | Found Joicuryz's Jewellery Emporium. 2542 | D:3 | Reached XP level 6. HP: 44/44 MP: 10/13 2605 | D:3 | Learned a level 4 spell: Forge Lightning Spire 2999 | D:3 | Encountered Crazy Yiuf 3011 | D:3 | Killed Crazy Yiuf 3120 | D:4 | Found a staircase to the Ecumenical Temple. 3122 | D:4 | Found a statue of an orb of fire. 3122 | D:4 | Found a statue of an orb of fire. 3159 | Temple | Entered the Ecumenical Temple 3183 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3303 | D:4 | Reached skill level 5 in Dodging 3369 | D:4 | Found a basalt altar of Yredelemnul. 3507 | D:4 | Reached XP level 7. HP: 50/50 MP: 12/15 4082 | D:5 | Entered Level 5 of the Dungeon 4196 | D:5 | Reached skill level 5 in Stealth 4294 | D:5 | Identified the +5 spear "Acarine's Death Toll" {protect, | rN++ Str-5 Int+8 Dex-2} 4415 | D:5 | Learned a level 3 spell: Gloom 4450 | D:5 | Encountered Blorkula the orcula 4647 | D:5 | Reached XP level 8. HP: 57/57 MP: 13/16 4732 | D:5 | HP: 1/58 [Blorkula the orcula/zap (12)] 4745 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, hangedman_decor_opposing, serial_bayou_crossing D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_shop_rolling_square, grunt_decor_one_mirror, uniq_ijyb, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_cave_pods, lemuel_round_altar, minmay_temple_entry_junction, serial_glass, glass_columns_a, glass_columns_a D:5: layout_basic, amcnicky_altar_gilded, uniq_blorkula_the_orcula Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.2 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Evocations | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.6 Conjurations | 1 2 | 2.4 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Forgecraft | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 93 | 90 | 85 || 268 Melee: Mace | 44 | | || 44 Bite | 7 | 10 | 9 || 26 Whip | 7 | | || 7 Short sword | 42 | 90 | 60 || 192 Spear | | | 25 || 25 Cast: Kinetic Grapnel | 2 | | 5 || 7 Construct Spike L | 4 | 15 | 9 || 28 Launch Clockwork | | 2 | 1 || 3 Forge Lightning S | | | 3 || 3 Gloom | | | 1 || 1 Drink: Curing | | | 1 || 1 Stab: Sleeping | 14 | 6 | 1 || 21 Armour: Robe | 47 | 66 | 77 || 190 Dodge: Dodged | 48 | 61 | 75 || 184