Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 1845615493485665265 1177 incide the Tinkerer (level 8, 0/58 HPs) Began as a Gnoll Forgewright on Feb 8, 2026. Was a Follower of Ashenzari. Killed from afar by a kobold geomancer (16 damage) ... with a blast of rock fragments ... on level 5 of the Dungeon. The game lasted 00:17:27 (5398 turns). incide the Tinkerer (Gnoll Forgewright) Turns: 5398, Time: 00:17:27 Health: 0/58 AC: 3 Str: 10 XL: 8 Next: 41% Magic: 14/17 EV: 14 Int: 17 God: Ashenzari [*.....] Gold: 260 SH: 0 Dex: 16 Spells: 13/19 levels left rFire . . . (100%) l - +2 flail (venom) rCold . . . (100%) n - crystal ball of Wucad Mu {Energy, Mindtap, Bglg, Elem} (curse) rNeg . . . (100%) b - +0 robe rPois . (100%) s - +0 helmet of Ashenzari's Visionary {Melee, Elem} (curse) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... p - amulet of dissipation Stlth +++ h - ring of flight HPRegen 0.29/turn m - +6 ring of dexterity MPRegen 0.15/turn %: channel magic (18%) @: flying A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons a - a +0 hammer k - the +1 trident "Jeosy" {flame, rElec Str-2 Dex+5} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. l - a +2 flail of venom (weapon) o - a +0 antimagic dagger q - a +2 flail of protection t - a +2 whip of electrocution v - a +0 spear of venom Missiles g - 2 throwing nets i - 8 poisoned darts j - 5 boomerangs Armour b - a +0 robe (worn) n - the cursed crystal ball of Wucad Mu (worn) {Energy, Mindtap, Bglg, Elem} (You found it on level 2 of the Dungeon) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. r - a +0 scale mail s - the cursed +0 helmet of Ashenzari's Visionary (worn) {Melee, Elem} (You took it off Robin on level 4 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. w - a +0 buckler Magical Staves c - a staff of cold Jewellery h - a ring of flight (worn) m - a +6 ring of dexterity (worn) p - an amulet of dissipation (worn) Talismans d - a quill talisman e - an inkwell talisman f - the quill talisman of the Snail {Harm +Blink rCorr Str-4} (You found it on level 2 of the Dungeon) [quill talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). u - a spore talisman x - a wellspring talisman Wands a - a wand of flame (12) b - a wand of quicksilver (9) Scrolls w - 2 scrolls of enchant weapon S - 2 scrolls of silence p - 2 scrolls of poison a - 2 scrolls of enchant armour i - 5 scrolls of identify N - a scroll of noise s - 3 scrolls of summoning t - 2 scrolls of teleportation V - a scroll of vulnerability Potions g - a potion of magic m - a potion of might r - a potion of resistance h - 2 potions of haste c - 4 potions of curing n - a potion of moonshine Skills: + Level 3.3 Fighting + Level 3.3(4.0) Short Blades + Level 3.3(4.0) Long Blades + Level 3.3(4.0) Axes + Level 3.3(4.0) Maces & Flails + Level 3.3(4.0) Polearms + Level 3.3(4.0) Staves + Level 3.3 Ranged Weapons + Level 3.3 Throwing + Level 3.3 Armour + Level 5.7 Dodging + Level 5.4 Stealth + Level 3.3 Shields + Level 3.3(4.0) Unarmed Combat + Level 6.0 Spellcasting + Level 2.7 Conjurations + Level 2.7(3.4) Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7(3.4) Translocations + Level 7.6 Forgecraft + Level 2.7(3.7) Fire Magic + Level 2.7(3.7) Ice Magic + Level 2.7(3.7) Air Magic + Level 2.7(3.7) Earth Magic + Level 2.7 Alchemy + Level 3.6 Invocations + Level 3.3 Evocations + Level 3.0 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 3% 1 b - Construct Spike Laun Frge 62% 2d5 4% 2 c - Launch Clockwork Bee Frge 31% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 24% 3 Teleport Other Tloc 16% N/A 24% 3 Forge Blazeheart Golem Fire/Frge 24% N/A 28% 4 Forge Lightning Spire Air/Frge 24% 3d5 28% 4 Magnavolt Erth/Air 8% 4d10 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The bolt of dispelling energy hits the kobold geomancer!! You kill the kobold geomancer! The bolt of dispelling energy hits the kobold! You kill the kobold! You hear a shout! The kobold geomancer barely misses you. Your Shapeshifting skill increases to level 3! You hit the kobold geomancer. The kobold geomancer is poisoned. You bite the kobold geomancer, but do no damage. The kobold geomancer is lightly wounded. The kobold geomancer hits you with a +0 dagger. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The kobold geomancer casts a spell next to you. The spike launcher shatters! The blast of rock fragments hits you! * * * LOW HITPOINT WARNING * * * You hit the kobold geomancer. The kobold geomancer looks as sick as possible! The kobold geomancer is lightly wounded. The kobold geomancer misses you. You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold geomancer hits you but does no damage. You closely miss the kobold geomancer. The kobold geomancer is moderately wounded. The stone spike skewers the kobold. You kill the kobold! The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold geomancer. You bite the kobold geomancer, but do no damage. The kobold geomancer is heavily wounded. You encounter a kobold brigand. It is wielding a +0 short sword and quivering poisoned darts. The kobold geomancer closely misses you. The stone spike skewers the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand shouts! The kobold geomancer casts a spell next to you. The stone door frame shatters! The blast of rock fragments hits you! You die... .#####....# #..... .# ####.# #....# ## #.# #ß...# .## #.# ∆ #..... ..## #.# #############..#.# ...## #.# ∆ #..........''..#.# .#..# #.# ∆ #.^##########..#.. ###.# #.# ∆ #''# #≈≈≈# #..#.. #)## #.# ##@.## #K..# #ß.... #.)####.# #.K..# #...# #..#.. #.......# #K...# ##+## #..#.. #.#..#### ').....+ #..#.# #.##.#### ##....## #..#.# #.......# ∆#....# #..#.# ####.##.### ##++## ∆ ####.# #.##...# ∆ ###># #....#.# ∆ #.... You could see a kobold geomancer (very poisoned) and a kobold brigand. Vanquished Creatures Menkaure (D:4) A kobold geomancer (D:5) A centaur (D:5) A gnoll sergeant (D:5) 2 scorpions (D:5) A bombardier beetle (D:5) A jelly (D:5) 2 clockroaches (D:5) 4 iguanas Ijyb (D:4) Terence (D:3) An orc wizard (D:5) Robin (D:4) 9 gnolls 7 adders 2 shadow imps 3 dart slugs 5 ribbon worms (D:3) 3 adder zombies (D:3) 6 orcs 13 endoplasms 2 hobgoblins (D:1) 7 jackals 7 quokkas 9 ball pythons 4 bats (D:2) 4 frilled lizards 18 goblins 9 kobolds 4 rats 130 creatures vanquished. Vanquished Creatures (collateral kills) Edmund (D:4) 2 gnolls (D:2) A frilled lizard (D:2) A goblin (D:2) A kobold (D:2) 6 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | incide the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 8/19 MP: 7/7 177 | D:1 | Learned a level 2 spell: Construct Spike Launcher 581 | D:1 | Reached skill level 5 in Spellcasting 581 | D:1 | Reached XP level 3. HP: 23/25 MP: 7/9 1010 | D:2 | Found the crystal ball of Wucad Mu {Energy, Mindtap} 1049 | D:2 | Reached skill level 1 in Invocations 1106 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1147 | D:2 | Reached skill level 1 in Fighting 1147 | D:2 | Reached skill level 1 in Short Blades 1147 | D:2 | Reached skill level 1 in Long Blades 1147 | D:2 | Reached skill level 1 in Axes 1147 | D:2 | Reached skill level 1 in Maces & Flails 1147 | D:2 | Reached skill level 1 in Polearms 1147 | D:2 | Reached skill level 1 in Staves 1147 | D:2 | Reached skill level 1 in Ranged Weapons 1147 | D:2 | Reached skill level 1 in Throwing 1147 | D:2 | Reached skill level 1 in Armour 1147 | D:2 | Reached skill level 1 in Shields 1147 | D:2 | Reached skill level 1 in Unarmed Combat 1147 | D:2 | Reached skill level 1 in Evocations 1165 | D:2 | Identified the quill talisman of the Snail {Harm +Blink | rCorr Str-4} 1202 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1204 | D:2 | Reached skill level 1 in Shapeshifting 1285 | D:2 | Reached skill level 1 in Conjurations 1285 | D:2 | Reached skill level 1 in Hexes 1285 | D:2 | Reached skill level 1 in Summonings 1285 | D:2 | Reached skill level 1 in Necromancy 1285 | D:2 | Reached skill level 1 in Translocations 1285 | D:2 | Reached skill level 1 in Fire Magic 1285 | D:2 | Reached skill level 1 in Ice Magic 1285 | D:2 | Reached skill level 1 in Air Magic 1285 | D:2 | Reached skill level 1 in Earth Magic 1285 | D:2 | Reached skill level 1 in Alchemy 1317 | D:2 | HP: 1/32 [poisoned by an adder] 1759 | D:2 | Found a broken altar of Ashenzari. 1769 | D:2 | Became a worshipper of Ashenzari the Shackled 2076 | D:3 | Reached XP level 5. HP: 20/37 MP: 3/12 2162 | D:3 | Identified the +1 trident "Jeosy" {flame, rElec Str-2 | Dex+5} 2797 | D:3 | Encountered Terence 2804 | D:3 | Killed Terence 2989 | D:4 | Encountered Robin 2991 | D:4 | Found a broken altar of Ashenzari. 3082 | D:4 | Found a statue of an orb of fire. 3084 | D:4 | Found a staircase to the Ecumenical Temple. 3086 | D:4 | Found a statue of an orb of fire. 3092 | Temple | Entered the Ecumenical Temple 3095 | D:4 | Encountered Ijyb 3109 | D:4 | Killed Ijyb 3110 | D:4 | Reached XP level 6. HP: 13/44 MP: 13/13 3331 | D:2 | Got the crystal ball of Wucad Mu {Energy, Mindtap} 3410 | D:4 | Reached skill level 5 in Dodging 3481 | D:4 | Found a shadowy altar of Dithmenos. 3483 | D:4 | Found a hide-covered altar of Uskayaw. 3541 | D:4 | Encountered Menkaure 3548 | D:4 | Killed Menkaure 3601 | D:4 | Reached XP level 7. HP: 50/50 MP: 15/15 3797 | D:4 | Killed Robin 4078 | D:4 | Encountered Edmund 4096 | D:4 | Killed Edmund 4343 | D:5 | Entered Level 5 of the Dungeon 4414 | D:5 | Reached skill level 5 in Stealth 4751 | D:5 | Found a bloodstained altar of Trog. 4780 | D:5 | Reached * piety under Ashenzari 4900 | D:5 | Reached XP level 8. HP: 44/58 MP: 13/16 5398 | D:5 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_tromino_v2 D:2: layout_loops_ring, basic_altar D:3: layout_rooms, serial_undead, serial_undead_d, serial_undead_a, serial_undead_b, serial_undead_a, amcnicky_mini_pool_small, nicolae_wormholes, uniq_terence D:4: layout_loops_ring, jmf_multi_god_temple, nicolae_ashenzari_panopticon, minmay_temple_entry_tees, uniq_ijyb, uniq_edmund, uniq_menkaure, uniq_robin D:5: darby_geomancy_lab [darby_geo_lab_end_default], layout_basic, lightli_temple_of_fire Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.0 Invocations | 1 2 3 | 3.6 Fighting | 1 2 3 | 3.3 Short Blades | 1 2 3 | 3.3 Long Blades | 1 2 3 | 3.3 Axes | 1 2 3 | 3.3 Maces & Flails | 1 2 3 | 3.3 Polearms | 1 2 3 | 3.3 Staves | 1 2 3 | 3.3 Ranged Weapons | 1 2 3 | 3.3 Throwing | 1 2 3 | 3.3 Armour | 1 2 3 | 3.3 Shields | 1 2 3 | 3.3 Unarmed Combat | 1 2 3 | 3.3 Evocations | 1 2 3 | 3.3 Shapeshifting | 1 2 3 | 3.0 Conjurations | 1 2 | 2.7 Hexes | 1 2 | 2.7 Summonings | 1 2 | 2.7 Necromancy | 1 2 | 2.7 Translocations | 1 2 | 2.7 Fire Magic | 1 2 | 2.7 Ice Magic | 1 2 | 2.7 Air Magic | 1 2 | 2.7 Earth Magic | 1 2 | 2.7 Alchemy | 1 2 | 2.7 Dodging | 5 | 5.7 Stealth | 5 | 5.4 Forgecraft | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 79 | 122 | 66 || 267 Melee: Mace | 79 | 42 | || 121 Bite | 5 | 14 | 7 || 26 Trident | | 56 | || 56 Flail | | 24 | 66 || 90 Cast: Launch Clockwork | 2 | | 1 || 3 Construct Spike L | 1 | 9 | 15 || 25 Kinetic Grapnel | | 31 | 13 || 44 Invoke: Curse Item | | 1 | 1 || 2 Evoke: Wand of quicksilv | | | 1 || 1 Drink: Curing | | 1 | || 1 Might | | 1 | || 1 Heal wounds | | | 1 || 1 Stab: Sleeping | 13 | 14 | 9 || 36 Distracted | | | 1 || 1 Armour: Robe | 37 | 77 | 56 || 170 Dodge: Dodged | 44 | 79 | 43 || 166