incide Level 1 of the Dungeon (14, 0, D:1) a +0 ring mail (26, 14, D:1) 8 stones (29, 4, D:1) a +0 dagger (30, 5, D:1) a +0 ring mail a +0 club (40, 16, D:1) a +0 dagger a +0 dagger a +0 club (41, -25, D:1) a +0 club (45, 18, D:1) a +0 dagger (46, 17, D:1) a +0 dagger (47, 18, D:1) a +0 dagger (47, 19, D:1) a +0 club a +0 dagger (50, 18, D:1) a +0 leather armour (51, -14, D:1) a +0 whip (52, 19, D:1) a +0 club (54, -27, D:1) 3 stones (55, -6, D:1) a +0 dagger (55, -4, D:1) a +0 club (57, -24, D:1) a +0 leather armour Level 2 of the Dungeon (11, -8, D:2) a +0 dagger a +0 animal skin (33, 20, D:2) a +0 short sword a +0 scale mail (33, 35, D:2) a +0 orcbow (34, 22, D:2) a +0 club (42, 8, D:2) a +0 pair of boots (43, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 19, D:3) a +0 dagger (21, -13, D:3) a +0 leather armour (38, 22, D:3) a +0 leather armour (39, 24, D:3) a +0 short sword 4 stones Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 20, D:4) a +0 whip a +0 whip (0, 21, D:4) a +0 flail a +0 club (3, 31, D:4) a +0 club (10, 3, D:4) a +0 dagger (11, 4, D:4) a +0 mace (15, 14, D:4) a +0 short sword (17, 45, D:4) a +0 trident (18, 24, D:4) a +0 club (19, 15, D:4) a +0 short sword (32, 16, D:4) a +0 club a +0 sling (32, 18, D:4) a +0 short sword (33, 15, D:4) 3 stones a +0 club (42, 2, D:4) a +0 club (51, 19, D:4) 6 stones (52, 30, D:4) a +0 flail (52, 31, D:4) a +0 whip (54, 30, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (22, 20, D:5) a +0 flail (23, 19, D:5) a +0 dagger a +0 robe (24, 12, D:5) a +0 chain mail a +0 short sword (24, 23, D:5) 8 stones (28, 39, D:5) a +0 chain mail (33, 2, D:5) a +0 robe (35, 36, D:5) a +0 spear (38, 31, D:5) the Volume of Putridity and Permutations Spells Type Level a - Wereblood Transmutation 2 b - Irradiate Conjuration/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 (unseen) (41, 19, D:5) a +0 giant spiked club (42, 8, D:5) a +0 whip (42, 9, D:5) a +0 dagger (42, 10, D:5) a +0 leather armour a +3 dagger (43, 10, D:5) a +0 robe a +0 dagger (43, 17, D:5) 6 stones (55, 52, D:5) a +0 quarterstaff Level 6 of the Dungeon (6, 4, D:6) a +0 club a +0 flail a +0 club (11, 15, D:6) a +0 spear (12, 15, D:6) a +0 spear 5 stones a +0 ring mail (12, 19, D:6) a +0 halberd (13, -7, D:6) a +0 short sword (13, 19, D:6) a +0 giant spiked club a +0 giant club (13, 21, D:6) a +0 club (23, 5, D:6) a +0 long sword (37, 31, D:6) a +0 whip (40, 16, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 6 stones (8, -4, D:7) a +0 ring mail (18, -21, D:7) a +0 whip (19, -33, D:7) 5 stones (19, -24, D:7) a +0 flail (19, -23, D:7) a +0 club a +0 robe (19, -22, D:7) a +0 halberd a +0 spear (23, 7, D:7) a +0 robe (30, -25, D:7) a +0 helmet (48, 2, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Wuov's Assorted Antiques a scroll of fog (80 gold) a potion of curing (60 gold) a box of beasts (800 gold) a scroll of teleportation (60 gold) a +0 glaive (130 gold) a +0 pair of boots (90 gold) (0, 0, D:8) a +0 halberd (3, 12, D:8) a +0 robe (6, 0, D:8) a +0 great sword (7, -8, D:8) a +4 mace a +2 falchion a +2 dagger (8, -8, D:8) 4 stones (8, -7, D:8) a +0 robe (8, 5, D:8) a +0 dagger (8, 8, D:8) a +0 robe (9, -7, D:8) a +0 dagger a +0 robe (13, 23, D:8) a +0 dagger (13, 24, D:8) a +0 dagger (14, 24, D:8) a +0 short sword (22, 24, D:8) a +0 short sword (22, 25, D:8) 4 stones a +0 short sword (22, 26, D:8) 4 stones a +0 whip (24, -23, D:8) 5 stones (24, 10, D:8) a +0 shortbow (26, 7, D:8) a book of Decay (34, 9, D:8) a +0 leather armour (35, 7, D:8) a +0 spear (38, 26, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 arbalest (0, 6, D:9) 17 gold pieces (0, 7, D:9) 16 gold pieces (1, 6, D:9) 19 gold pieces (1, 7, D:9) a manual of Maces & Flails (2, 6, D:9) the ring "Muzop" {rC+ Dex+6 SInv} [ring of see invisible] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (2, 7, D:9) a Fen Folio (3, 6, D:9) 14 gold pieces (3, 7, D:9) a tin of tremorstones (2/2) (4, 6, D:9) 11 gold pieces (4, 7, D:9) 11 gold pieces (5, -10, D:9) a +0 scale mail (10, -18, D:9) a +0 flail (11, 2, D:9) a +0 whip a +0 whip (11, 3, D:9) a +0 club (12, 3, D:9) a +0 flail a +0 trident a +0 ring mail (13, 21, D:9) a +0 hand axe a +0 robe a +4 flail a +0 robe (16, -4, D:9) a +0 pair of boots (17, 14, D:9) a +0 robe (18, -10, D:9) a +0 chain mail (22, -21, D:9) a +0 hand axe a +0 chain mail (23, -21, D:9) a +0 club a +0 trident a +0 scale mail (24, -10, D:9) a +0 rapier a +0 robe (25, -21, D:9) a +2 falchion of holy wrath (25, 9, D:9) 5 stones (27, -23, D:9) a +0 dire flail a +0 giant club (28, 18, D:9) a +0 great sword (43, -22, D:9) 3 stones Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet of Plasticity {-Tele Int-5 Dex+7} (870 gold) Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). -Tele: It prevents most forms of teleportation. the +3 ring mail "Boeleeda" {Harm} (2600 gold) Harm: It increases damage dealt and taken. the +9 spear "Wely" {venom, *Corrode +Blink rF++ Dex+3} (8080 gold) Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. the +1 robe of the Thirteen Tales {rF+} (1970 gold) rF+: It protects you from fire. (0, 0, D:10) a stone (12, 9, D:10) 4 large rocks (24, -33, D:10) 4 stones (27, -24, D:10) a maw talisman (31, -22, D:10) a +0 leather armour (34, -9, D:10) a +0 whip a +0 spear (35, -24, D:10) a +0 dagger a +0 ring mail (35, -8, D:10) a +0 club a +0 spear (36, -24, D:10) a +0 dagger a +0 robe (36, -21, D:10) a +0 hand axe (36, -8, D:10) a +0 spear a +0 ring mail (37, -8, D:10) a potion of degeneration {!q} 3 scrolls of noise an orb of guile a +3 dagger of chaos a +1 whip of flaming a +2 spear of freezing a +0 sling of electrocution (38, -14, D:10) a +0 scale mail (41, -3, D:10) a +1 battleaxe a +0 robe (41, -2, D:10) a +3 halberd a +0 robe (42, -2, D:10) a +5 falchion of freezing a +0 robe (46, -1, D:10) 7 stones (52, -7, D:10) a +0 quarterstaff (55, -46, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 robe (13, -15, D:11) a +0 chain mail a +0 scimitar (14, -16, D:11) a +0 flail (15, -14, D:11) a +2 spear of venom (15, -13, D:11) a +0 club a +0 spear a +0 ring mail a +0 trident (15, 1, D:11) a +0 hand axe (15, 2, D:11) a +0 leather armour a +0 falchion (16, -16, D:11) a +0 club (16, -13, D:11) a +0 flail (19, -21, D:11) a +0 war axe (22, -7, D:11) a +0 club (28, -5, D:11) a +0 dagger a +0 robe (29, -5, D:11) a +0 dagger a +0 robe a +0 club (32, 3, D:11) a serpent talisman (36, 21, D:11) 2 boomerangs (41, 3, D:11) a +0 sling (52, 9, D:11) a +0 robe a +0 dagger (53, -15, D:11) 6 stones (54, 7, D:11) a +2 mace of pain (57, 31, D:11) a +0 giant club a +0 dire flail (63, -2, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (3, 27, Lair:1) a +0 leather armour (4, 28, Lair:1) a +0 pair of gloves (4, 29, Lair:1) 6 poisoned darts (5, 19, Lair:1) a blade talisman (11, 8, Lair:1) a +0 whip (24, 12, Lair:1) 3 stones (35, 36, Lair:1) a +0 chain mail (53, 36, Lair:1) a +0 spear (56, -6, Lair:1) a +0 scale mail (59, 5, Lair:1) 8 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 gold pieces (4, -2, Lair:2) a +0 hand axe (5, 1, Lair:2) 15 gold pieces (30, -23, Lair:2) a +0 whip