incide Level 1 of the Dungeon [Shop] Ulynlaaz's Weapon Shoppe a +0 dagger (28 gold) the +6 dagger "Xewai" {elec, rElec Will++ Int-2 Stlth+} (784 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +0 hunting sling (21 gold) 12 stones (16 gold) a +0 dagger (28 gold) a +0 spear (42 gold) a +0 whip (35 gold) the +8 mace of the Jester {flame, Str+7 SInv} (998 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). SInv: It lets you see invisible. the +4 lajatang "Xaomen" {vorpal, rPois Str+6} (928 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). rPois: It protects you from poison. [Shop] Lewusch's Assorted Antiques a potion of curing (81 gold) the +5 chain mail "Ytsoc" {Contam rC- rCorr SInv} (909 gold) rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a potion of degeneration (27 gold) a +0 broad axe of distortion (324 gold) a +0 spear (81 gold) a wand of paralysis (6) (216 gold) a +0 ring mail of positive energy (216 gold) a staff of fire (675 gold) [Shop] Wirush's Distillery a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of ambrosia (104 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of might (52 gold) (0, 0, D:1) a +0 dagger (7, -9, D:1) a +0 mace (7, 25, D:1) a +0 club (9, 12, D:1) a +0 dagger a +0 short sword (12, 7, D:1) a +0 club (28, 30, D:1) a +0 club (33, -6, D:1) 15 arrows (48, 3, D:1) 10 bolts (51, -15, D:1) a +0 short sword a +0 dagger (51, 31, D:1) 20 sling bullets (62, -9, D:1) 14 arrows (65, -17, D:1) a +0 club Level 2 of the Dungeon [Shop] Zaburahe's Armour Shoppe a +0 scale mail (56 gold) a +3 leather armour of cold resistance (336 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +1 robe of cold resistance (177 gold) a scarf of shadows (168 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) (0, 0, D:2) a +0 whip a +0 club (1, 0, D:2) a +0 short sword (17, -19, D:2) 13 arrows (20, -1, D:2) a +0 dagger (28, 7, D:2) 16 stones (37, -33, D:2) a +0 short sword (46, -13, D:2) a +0 dagger (48, -29, D:2) 3 silver boomerangs (53, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 5, D:3) a +0 dagger (3, 2, D:3) a +0 club (3, 13, D:3) 23 arrows (4, -3, D:3) a +0 club a +0 club (4, -1, D:3) a +0 hand axe a +0 club (7, -10, D:3) a +0 club (8, -10, D:3) a +0 club (8, -9, D:3) a +0 club (8, -6, D:3) a +0 club (8, 10, D:3) a +0 dagger (11, 20, D:3) a +0 club a +0 club (11, 21, D:3) a +0 dagger a +0 club a +0 club (11, 22, D:3) a +0 short sword a +0 animal skin a +0 club (11, 24, D:3) a +0 club a +0 dagger (21, -19, D:3) a +0 mace (28, -9, D:3) 15 arrows (35, -22, D:3) a +0 dagger (38, -1, D:3) a +0 short sword (38, 0, D:3) a +0 short sword (39, -31, D:3) a +0 club (39, 14, D:3) 11 sling bullets (50, -22, D:3) a +0 dagger (51, -23, D:3) a +0 club (54, -31, D:3) a +0 club (57, 6, D:3) a +0 dagger (61, 7, D:3) a +0 shortbow 18 arrows Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Jangom" {rPois rC- rN++ rCorr Dex-5} (2420 gold) [ring of resist corrosion] Dex: It affects your dexterity (-5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. the +4 ring mail "Nistierr" {Rampage} (3100 gold) Rampage: It bestows one free step when moving towards enemies. the amulet "Zeavoedo" {Reflect rElec MP+9 Int-4 SH+5 SInv} (5870 gold) [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. SH: It affects your SH (+5). the +4 mace "Goblin's Demise" {pain, Dex+2 SInv} (4290 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). SInv: It lets you see invisible. (2, 5, D:4) 28 sling bullets (6, 15, D:4) a +0 flail (18, 15, D:4) 22 arrows a +0 shortbow (20, 11, D:4) a +0 leather armour (25, -21, D:4) a +0 giant club (26, 10, D:4) a +0 dagger (39, 7, D:4) a +0 dagger (48, 15, D:4) a +0 dagger (48, 18, D:4) 23 arrows (51, 20, D:4) 21 sling bullets (52, 16, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Ugahoffy's Distillery a potion of flight (39 gold) a potion of flight (39 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) 2 potions of heal wounds (130 gold) a potion of heal wounds (65 gold) a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of flight (39 gold) (0, 0, D:5) a +0 giant club (1, 1, D:5) a +0 dagger a +0 short sword a +0 dagger (2, 1, D:5) a +0 whip (10, 27, D:5) 4 boomerangs (28, 15, D:5) 20 bolts (29, 14, D:5) 18 arrows (29, 15, D:5) 17 arrows Level 6 of the Dungeon [Shop] Neson's Assorted Antiques a potion of heal wounds (150 gold) a +0 chain mail (135 gold) a potion of flight (90 gold) a wand of mindburst (11) (450 gold) a +0 scale mail (120 gold) a +0 tower shield (135 gold) (0, 0, D:6) 16 sling bullets (12, -8, D:6) a +0 robe (14, 29, D:6) a +0 hunting sling (17, 2, D:6) a +0 dagger (18, -12, D:6) a +0 scale mail (19, 2, D:6) a +0 dire flail a +0 chain mail (20, 1, D:6) a +0 dagger a +0 robe (20, 3, D:6) a +0 dagger (21, 1, D:6) a +0 leather armour a +0 hand axe a +0 flail (31, 5, D:6) the -4 pair of gloves of Weirdness {*Corrode rElec Int+7} Int: It affects your intelligence (+7). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (31, 22, D:6) a +0 flail a +0 ring mail (33, -4, D:6) a +0 short sword (36, 21, D:6) a +0 hand axe a +0 scale mail a +0 short sword (37, 10, D:6) a +0 hand axe a +0 leather armour (37, 11, D:6) a +2 vorpal hand axe a +0 battleaxe a +0 plate armour (41, 9, D:6) a +0 club a +0 ring mail (44, 2, D:6) a +0 short sword (50, 21, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -8, D:7) 6 boomerangs (6, -23, D:7) a +0 leather armour (18, -2, D:7) 19 sling bullets (19, -27, D:7) a +0 spear (21, -28, D:7) a +0 hand axe a +0 robe (32, -23, D:7) a +0 flail a +0 leather armour (32, -18, D:7) a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, -5, D:8) 15 bolts (5, -34, D:8) a +0 dagger (17, -10, D:8) a +0 dagger (21, -13, D:8) a +0 club 2 boomerangs a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 short sword (21, -2, D:8) a +0 dagger a +0 robe (22, -16, D:8) a +0 shortbow 26 arrows (22, 0, D:8) 19 arrows (29, -27, D:8) a +0 ring mail (32, -2, D:8) a +0 giant spiked club a +0 giant club (35, -8, D:8) a +0 flail (36, 1, D:8) a +0 short sword (37, 1, D:8) a +0 short sword of venom a +0 chain mail (46, -26, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a wand of paralysis (6) (8, 6, D:9) a scroll of identify Level 1 of the Lair of Beasts (5, -11, Lair:1) a +0 rapier (27, -37, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, 9, Lair:2) a +0 ring mail of poison resistance (5, 9, Lair:2) a +0 robe a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (3, -21, Lair:3) 20 arrows (3, -12, Lair:3) a +0 whip (13, -13, Lair:3) 19 arrows (20, -17, Lair:3) a book of Frost (25, -5, Lair:3) a +0 dagger (41, 1, Lair:3) a scroll of magic mapping (42, 27, Lair:3) an amulet of guardian spirit (43, 2, Lair:3) a scroll of teleportation (43, 6, Lair:3) 23 arrows (47, -5, Lair:3) the ring "Bestec" {*Slow Fly rElec rN+ Int+3 Stlth+} [ring of flight] Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (48, -17, Lair:3) a +0 chain mail (53, -6, Lair:3) 14 gold pieces (55, 15, Lair:3) a +4 ring of evasion (59, -24, Lair:3) a +2 vorpal hunting sling (60, 3, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (11, 34, Lair:4) a +0 halberd (16, 9, Lair:4) a +0 robe (18, 21, Lair:4) a +0 robe (20, 15, Lair:4) a +0 robe (23, 24, Lair:4) a +0 chain mail (27, 49, Lair:4) a +0 falchion (33, 22, Lair:4) 15 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 arrows (9, -3, Lair:5) a book of Debilitation (14, -17, Lair:5) a +0 trident (16, -23, Lair:5) a +0 dagger of speed (18, -9, Lair:5) 19 arrows (31, 14, Lair:5) a +0 whip (35, 17, Lair:5) a +0 flail (36, -23, Lair:5) a +0 ring mail (48, -18, Lair:5) 21 sling bullets (49, -28, Lair:5) 18 arrows (50, 7, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 arrows (4, 39, Lair:6) a +0 leather armour (5, 45, Lair:6) a +0 ring mail (8, 8, Lair:6) 26 stones (15, 32, Lair:6) 20 sling bullets (19, 11, Lair:6) a +0 scale mail (19, 19, Lair:6) a +0 halberd (25, 29, Lair:6) an amulet of faith {!P} (28, 40, Lair:6) 19 stones (32, 30, Lair:6) 16 arrows (42, 49, Lair:6) a +0 spear (43, 10, Lair:6) 6 gold pieces (43, 48, Lair:6) a +0 dagger a +0 robe a +0 buckler (43, 49, Lair:6) a +0 rapier a +0 robe a +0 buckler (46, 8, Lair:6) 19 gold pieces (47, 10, Lair:6) a +0 long sword (51, 56, Lair:6) a +0 chain mail (53, 55, Lair:6) 464 stones a +4 hunting sling (53, 56, Lair:6) a staff of poison (55, 47, Lair:6) a +1 scale mail of poison resistance (56, 34, Lair:6) a +0 dagger a +0 robe a +0 short sword a +0 robe (56, 53, Lair:6) a +0 rapier a +0 robe (57, 52, Lair:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (58, 28, Lair:6) a +0 short sword a +0 robe (59, 27, Lair:6) a +0 rapier a +0 robe a +2 buckler