Dungeon Crawl Stone Soup version 0.28-a0-1493-g08698888e4 (webtiles) character file. Game seed: 178754073186325941 18 incide the Magician (level 2, 0/20 HPs) Began as a Gnoll Hedge Wizard on Jan 12, 2022. Slain by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1748 turns). incide the Magician (Gnoll Hedge Wizard) Turns: 1748, Time: 00:02:09 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 66% Magic: 5/10 EV: 13 Int: 13 God: Gold: 60 SH: 0 Dex: 11 Spells: 12/15 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of amnesia {unknown} Potions f - a potion of curing Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 2.0 Summonings + Level 0.3 Necromancy + Level 2.0 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 10% 2 Slow Hex 20% N/A 13% 1 Conjure Flame Conj/Fire 7% 6-21 28% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of digging (7) (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of digging (7) (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence asks, "Do you want it fast or slow?" Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of digging (7) (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 short sword! You aren't carrying any items that you can evoke. Hit: a) +0 dagger Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 scale mail and carrying a wand of digging (7) (lightly wounded, about 36% to evade your +0 dagger) Okay, then. It was a potion of curing. You feel better. Terence hits you with a +0 short sword. It was a potion of might. You feel very mighty all of a sudden. Terence completely misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. You bite Terence. Terence is moderately wounded. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. You die... ######.#....... ######...##.#....... . ...............##... .. # ##...##.##.#####.## #.#.#..#....##.#.....# ....##.#..####....#### ####....#.....#....####. .....#.....#..#......... ......@@...........##### .###.#..####..#......... # #..# ....#####..... .......#..# #..... ##........######..... .................... .....#..#.#######.... ..##..#.$ #.... #.... You could see Terence. Vanquished Creatures A bat (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 4 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | incide the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 18 | D:1 | HP: 2/13 [quokka (1)] 323 | D:1 | Reached skill level 2 in Conjurations 323 | D:1 | Reached skill level 2 in Summonings 323 | D:1 | Reached skill level 2 in Translocations 605 | D:1 | Reached XP level 2. HP: 17/19 MP: 6/10 1002 | D:1 | Learned a level 2 spell: Blink 1737 | D:2 | Noticed Terence 1747 | D:2 | HP: 3/20 [Terence (7)] 1748 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_basic, serial_shops, shop, serial_bayou_ford_a, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Hexes | | 0.3 Necromancy | | 0.3 Transmutations | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Poison Magic | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Action || total -------------------------++------- Melee: Dagger || 31 Bite || 3 Punch || 1 Cast: Magic Dart || 48 Use: Potion || 2 Armor: Robe || 11 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1748 | 1685 | 63 | 441 | 1083 | 2 | 874.0 | Dungeon | 1748 | 1685 | 63 | 441 | 1083 | 2 | 874.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1658 daAuts D:2: 90 daAuts