Dungeon Crawl Stone Soup version 0.25-a0-842-g81a31cfd23 (webtiles) character file. Game seed: 13985764239240075006, levelgen mode: deterministic 43 incide the Chopper (level 3, -1/27 HPs) Began as a Demonspawn Gladiator on Apr 24, 2020. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:33 (965 turns). incide the Chopper (Demonspawn Gladiator) Turns: 965, Time: 00:01:33 Health: -1/27 AC: 4 Str: 14 XL: 3 Next: 37% Magic: 3/3 EV: 12 Int: 10 God: Gold: 47 SH: 0 Dex: 14 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 war axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn e - +3 ring of slaying MPRegen 0.08/turn (no ring) @: confused, mighty, resistant A: powered by pain 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery e - a +3 ring of slaying (left hand) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} k - 2 scrolls of remove curse {unknown} Comestibles f - 5 rations m - a chunk of flesh {@w1} Skills: - Level 2.0 Fighting + Level 4.0 Axes - Level 1.7 Throwing - Level 2.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. Message History You hit Sigmund. Sigmund is lightly wounded. Sigmund struggles against the net. You completely miss Sigmund. Sigmund is lightly wounded. You barely miss the worm. Sigmund struggles against the net. x2 The worm closely misses you. You slash Sigmund! Sigmund is heavily wounded. You slash the worm! Sigmund points at you and mumbles some strange words. You are confused. Sigmund struggles against the net. The net rips apart, and Sigmund comes free! You're too confused to move! The worm bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Sigmund gestures at you while chanting. The magic dart hits you! You die... .....#.#.####..# #.## ....)...###..##..$(. ###.#........###..... #.................... ..###..........#... ##.............. ............w@#. .###..........# #........@(# .....######## .##.#.. #.## # You could see Sigmund and a worm. Vanquished Creatures A gnoll (D:1) 2 worms (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 2 giant cockroaches (D:2) A goblin (D:1) 3 hobgoblins (D:1) 4 bats 6 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | incide the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 177 | D:1 | Reached skill level 3 in Axes 182 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 182 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 504 | D:1 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 504 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 799 | D:2 | Reached skill level 4 in Axes 952 | D:2 | Noticed Sigmund 965 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring D:2: layout_rooms, first_ration, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.7 Action || total -------------------------++------- Melee: War axe || 55 Throw: Throwing net || 3 Use: Potion || 2 Armor: Leather armour || 22 Dodge: Dodged || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 62 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------