Dungeon Crawl Stone Soup version 0.25-a0-842-g81a31cfd23 (webtiles) character file. Game seed: 9058774516534916876, levelgen mode: deterministic 38 incide the Chopper (level 3, -5/27 HPs) Began as a Demonspawn Gladiator on Apr 24, 2020. Slain by Terence ... wielding a +0 mace of holy wrath (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (783 turns). incide the Chopper (Demonspawn Gladiator) Turns: 783, Time: 00:01:25 Health: -5/27 AC: 4 Str: 14 XL: 3 Next: 25% Magic: 3/3 EV: 12 Int: 10 God: Gold: 71 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by death 1, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) h - a cursed -1 dagger Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of noise {unknown} i - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} n - a scroll of remove curse {unknown} o - a scroll of identify {unknown} Potions l - a potion of heal wounds {unknown} Comestibles f - 2 rations j - a chunk of flesh {@w1} Skills: - Level 2.0 Fighting + Level 4.0 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are immune to rotting. Message History You slash Terence! Terence is heavily wounded. Terence hits you with a +0 mace of holy wrath. You convulse. * * * LOW HITPOINT WARNING * * * Terence bares his teeth. Terence misses you. You aren't carrying any items that you can evoke. Unknown command. It was a potion of curing. You feel better. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. Terence hits you with a +0 mace of holy wrath! * * * LOW HITPOINT WARNING * * * You convulse! You die... #. ######.#### #. #......# # ###. ##.###### ##.##...#####..######### ................†...... #. ##.....########### #$. #.##### ####..##.# #.....@@.# #......### ..####. ## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos A ball python (D:1) 4 giant cockroaches (D:1) 4 goblins 7 hobgoblins 3 frilled lizards (D:1) 2 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | incide the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Reached skill level 3 in Axes 88 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 88 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 475 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 475 | D:1 | Reached XP level 3. HP: 19/27 MP: 3/3 740 | D:2 | Reached skill level 4 in Axes 777 | D:2 | Noticed Terence 780 | D:2 | HP: 4/27 [Terence/+0 mace of holy wrath (5)] 783 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_rooms D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 87 Use: Potion || 1 Armor: Leather armour || 17 Dodge: Dodged || 66 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------