Dungeon Crawl Stone Soup version 0.24-a0-368-g0e0cebd0f3 (webtiles) character file. Game seed: 8325042267887897423 2 incide the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on May 28, 2019. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (50 turns). incide the Conjurer (Tengu Conjurer) Turns: 50, Time: 00:00:38 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Force Lance Conj/Tloc #....... 58% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. You see here a rat corpse. The bat closely misses you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. You die... ###################### ###..†.g.b@....†........ ##...##.####.####.####.# #..###...##...##...# #.## #.⌠.##.⌠.##.g.# #.# #...##...##...# #.$ ##.####.####.## #.⌠. #=####.####.####.### #...l ...g...............l ##.##.l.......<..........# You could see a hobgoblin and a bat. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | incide the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 47 | D:1 | HP: 2/10 [bat (1)] 50 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, minmay_tetromino_s4 Action || total -------------------------++------- Melee: Unarmed || 4 Kick || 1 Cast: Magic Dart || 6 Armor: Robe || 8 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------