Dungeon Crawl Stone Soup version 0.22-a0-423-g4197694 (webtiles) character file. 6 incide the Vexing (level 1, 0/17 HPs) Began as a Gnoll Wanderer on May 23, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (107 turns). incide the Vexing (Gnoll Wanderer) Turns: 107, Time: 00:00:35 Health: 0/17 AC: 2 Str: 14 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 16 God: Gold: 11 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) e - a +0 dagger Missiles g - 15 poisoned needles Armour d - a +0 robe (worn) Potions b - a potion of lignification c - a potion of curing Comestibles f - a ration Skills: + Level 2.4 Fighting + Level 4.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 4.0 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History * * * LOW HITPOINT WARNING * * * A jackal comes into view. A frilled lizard comes into view. A jackal comes into view. The hobgoblin closely misses you. Things that are here: a club; a hobgoblin corpse The jackal barks! x2 You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The jackal barely misses you. The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The jackal barely misses you. There is an open door here. The jackal barely misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You closely miss the jackal. The jackal bites you. You die... ### ..# #.# ####### #.# #.....# ###.####.###.#### #...............# #.#.####.#......# #.#@# #.#......# #.#h# #.#.#.####### #.#h# #.#.#.# #.... #.#h####...#.# #.##. #..g..######.###.### #...l.##.........#.† #.....##.###.#####'# #.....# .... #..## #.....# ###.###'#'# You could see 3 jackals, a hobgoblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | incide the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | incide set off with: a +2 short sword, a potion of lignification, a potion of curing, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 91 | D:1 | HP: 3/17 [jackal (1)] 105 | D:1 | HP: 3/17 [jackal (1)] 107 | D:1 | Slain by a jackal Vault maps used: D:1: erik_arrival_triangle_small Action || total -------------------------++------- Melee: Short sword || 21 Bite || 2 Armor: Robe || 4 Dodge: Dodged || 22 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 107 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 107 +---------+---------+-------+---------+---------+-------+---------