inc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -28, D:1) a +0 club (1, -24, D:1) a +0 whip (5, 1, D:1) a +0 short sword (5, 12, D:1) 17 arrows (6, -34, D:1) a +0 club (8, -34, D:1) 28 stones (13, 5, D:1) 23 stones (16, -21, D:1) 16 stones (17, -1, D:1) a +0 club (22, 0, D:1) a +0 robe (27, -23, D:1) a +0 dagger (28, 0, D:1) 17 arrows (32, 6, D:1) a +0 club (35, -17, D:1) a +0 club (37, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 3, D:2) a +0 hunting sling (3, 27, D:2) a +0 leather armour (8, 29, D:2) a +0 flail a +0 ring mail (18, 35, D:2) a +0 club 12 arrows (19, 35, D:2) a +0 kite shield (29, 29, D:2) a +0 helmet (34, 25, D:2) 24 stones (35, 29, D:2) 15 arrows (45, 2, D:2) a +0 short sword of freezing (46, 17, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) 8 silver boomerangs (2, -3, D:3) a +0 club (6, -13, D:3) a +0 ring mail a +0 hand axe (7, -14, D:3) a +0 leather armour a +0 club (14, -15, D:3) a +0 club (14, -10, D:3) a +0 flail (15, -10, D:3) a +0 falchion a +0 leather armour (17, -24, D:3) a +0 hand axe (22, -28, D:3) a +0 morningstar a +0 leather armour (22, -27, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe (23, -22, D:3) a +0 club (29, -19, D:3) 5 atropa-tipped darts (33, -12, D:3) a +0 robe (37, -4, D:3) a +0 leather armour (38, -32, D:3) 2 atropa-tipped darts (39, -14, D:3) a +0 short sword 3 stones (42, -31, D:3) a +0 war axe a +0 club (43, -30, D:3) a +0 scale mail (43, -28, D:3) a +0 dagger Level 4 of the Dungeon (1, -11, D:4) a +0 ring mail (2, 26, D:4) a +0 short sword a +0 ring mail (2, 27, D:4) a +0 dagger a +0 robe (3, 26, D:4) a +0 chain mail a +1 quarterstaff of speed (8, 29, D:4) 19 sling bullets (13, 7, D:4) a +0 falchion of draining (35, 2, D:4) a +0 leather armour (44, 26, D:4) 13 stones (49, -9, D:4) a +0 giant club (50, 19, D:4) a +0 ring mail (50, 21, D:4) 16 poisoned darts (65, 44, D:4) 14 stones (66, 2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +6 mace of Laloehot {elec, +Rage rPois Str+5 Dex-5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (-5). It protects you from poison. It lets you go berserk. (5, -19, D:5) 14 poisoned darts (7, 37, D:5) a +0 spear (9, 20, D:5) a +0 scythe a +0 robe (9, 40, D:5) 20 sling bullets (18, 7, D:5) a +0 trident (21, -18, D:5) a +0 leather armour (31, 29, D:5) a +0 dagger (41, -20, D:5) a +0 flail (42, -20, D:5) a +0 club a +0 chain mail a +1 dagger of venom a +0 robe (42, -19, D:5) a +0 dagger a +0 robe (42, -5, D:5) 19 arrows (47, 20, D:5) a +0 mace (51, -7, D:5) 12 gold pieces (51, -5, D:5) a +0 hand axe (51, 31, D:5) a +0 robe of positive energy (53, -16, D:5) 8 javelins (58, 42, D:5) 23 stones (61, -7, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a potion of flight (1, 20, D:6) a +1 leather armour of cold resistance a +0 rapier (8, 1, D:6) a potion of might (14, -12, D:6) a scroll of magic mapping (16, -10, D:6) 4 gold pieces (16, 4, D:6) a +0 dagger (still there?) a +0 robe (still there?) a +0 hand axe (still there?) a +0 falchion (still there?) a +0 leather armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (16, 14, D:6) 25 arrows (29, 13, D:6) 20 stones (43, 16, D:6) 10 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -5, D:7) an orc skeleton (1, -4, D:7) a +0 dagger a +0 short sword an orc skeleton an orc skeleton (2, 4, D:7) 18 sling bullets (7, -20, D:7) a +0 club (7, -1, D:7) a +0 hand axe (11, 14, D:7) 4 poisoned darts (21, -5, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (29, 11, D:7) a jackal corpse (34, 18, D:7) a +3 halberd of venom (36, 1, D:7) a +0 war axe a +0 scale mail (37, 1, D:7) a +0 trident a +0 ring mail (39, 2, D:7) a +0 dagger a +0 robe (52, -22, D:7) a +0 spear the Ecumenical Temple