inc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 leather armour (9, -3, D:1) a +0 ring mail (10, -7, D:1) a +0 robe (14, -8, D:1) a cursed -1 ring mail (32, -3, D:1) a +0 short sword (34, -8, D:1) a +0 club (35, 1, D:1) 4 poisoned darts (35, 2, D:1) 2 poisoned darts (36, 3, D:1) a +2 dagger of protection 12 poisoned darts a +0 plate armour (44, 1, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 13, D:2) a +0 chain mail (16, 33, D:2) a +0 mace (20, 32, D:2) 13 stones (28, -4, D:2) a +0 dagger a +0 leather armour (38, -6, D:2) 16 bolts (45, 19, D:2) a +0 robe (48, -2, D:2) 11 stones (48, 8, D:2) a +0 dagger of venom (54, 19, D:2) a +0 club (54, 20, D:2) a +0 club (56, 7, D:2) 21 bolts (56, 24, D:2) a +0 hunting sling a +0 club 21 stones (58, 21, D:2) a cursed +0 dagger a +0 hunting sling 14 stones (59, 24, D:2) a stone a +0 whip a +0 animal skin a +0 helmet (60, 24, D:2) a cursed +0 club (61, 24, D:2) a stone (65, 19, D:2) a +0 club (65, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 4 stones (5, 0, D:3) a +0 short sword 5 boomerangs a +0 ring mail (16, 9, D:3) 21 bolts (25, -8, D:3) a +0 dagger (27, -15, D:3) a +0 dagger (28, 6, D:3) a +0 scale mail a cursed +0 club (29, 5, D:3) a +0 leather armour a +0 falchion (32, 32, D:3) a +0 leather armour (37, 6, D:3) a +0 chain mail a +7 flail of venom (38, -8, D:3) 10 poisoned darts a +0 dagger (40, -13, D:3) a +0 hunting sling (41, -30, D:3) 16 bolts (41, -7, D:3) a +0 flail (43, 1, D:3) 3 boomerangs (43, 17, D:3) a +0 robe (49, -6, D:3) a +0 mace (51, -8, D:3) a +0 giant spiked club (51, -7, D:3) a +0 whip (52, 4, D:3) a +0 robe of cold resistance a +0 dagger (57, 12, D:3) 24 stones (59, 1, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (18, 1, D:4) 19 sling bullets (19, 9, D:4) a +0 giant club of venom (20, 13, D:4) a +0 dagger a +0 robe (26, 23, D:4) a stone (28, 13, D:4) a +0 rapier (28, 15, D:4) a +0 quarterstaff (30, -12, D:4) 13 arrows (31, 24, D:4) a +0 leather armour a +0 mace (32, -14, D:4) a +0 robe a +1 whip of freezing (32, 20, D:4) 2 stones a +0 leather armour (34, 21, D:4) a +0 leather armour 3 boomerangs a +0 whip (35, 29, D:4) 2 stones (36, 27, D:4) a +2 short sword of venom (37, 25, D:4) a +0 leather armour a +0 club (37, 29, D:4) 2 stones (39, 23, D:4) 23 stones (40, 27, D:4) a +0 robe a +0 dagger (42, -6, D:4) 9 gold pieces (42, -4, D:4) 6 gold pieces (46, 13, D:4) a +0 battleaxe (46, 26, D:4) a +0 whip of draining (54, 8, D:4) a +0 flail (56, 17, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Anechups's Distillery a potion of lignification (33 gold) 2 potions of haste (220 gold) a potion of mutation (88 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of brilliance (44 gold) (1, -8, D:5) 15 stones (4, 9, D:5) a cursed -2 dagger a +0 robe (8, 0, D:5) a +0 short sword (9, -5, D:5) an arrow (11, 16, D:5) a +0 short sword (12, -6, D:5) 22 bolts (13, -5, D:5) a +0 dagger a cursed -1 robe (14, -5, D:5) a cursed -3 club (15, -4, D:5) a +0 club 32 stones (15, -2, D:5) a +0 giant club a +0 giant club (15, 13, D:5) a +0 dagger a cursed +0 robe (16, 0, D:5) a +0 whip a +0 leather armour (17, 11, D:5) a +0 dagger a +0 ring mail (18, 13, D:5) a cursed -2 hand axe a +0 ring mail (27, 23, D:5) 15 sling bullets (36, -22, D:5) a +0 dagger a +0 robe (39, 4, D:5) a +0 dagger (40, -22, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail (44, -20, D:5) a +2 short sword of venom (49, 14, D:5) a +0 ring mail (53, -22, D:5) a +0 dagger (54, -17, D:5) a +0 hand axe a +0 club (55, -22, D:5) a +3 glaive the cursed +1 leather armour of the Mind {rC+ Slay-2 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It lets you see invisible. It has a curse placed upon it. a +0 robe (55, -21, D:5) a +0 rapier of protection a +0 scale mail (55, -12, D:5) a +0 leather armour (57, -22, D:5) a +2 hat (57, -16, D:5) a +0 flail a +0 leather armour (58, -22, D:5) a +0 whip (60, -18, D:5) a +0 dagger (61, -21, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 6, D:6) a +0 pair of gloves (2, 5, D:6) a +0 short sword (4, -6, D:6) a +0 robe (7, -7, D:6) a +0 trident (7, -3, D:6) a +0 falchion (9, 5, D:6) a +0 mace (11, -14, D:6) a +0 robe of resistance a +0 scythe (12, 2, D:6) 21 stones (13, 23, D:6) 18 bolts (16, -21, D:6) a +0 scale mail a +0 dagger (16, -19, D:6) a +0 leather armour a +0 flail (18, -18, D:6) a +0 short sword (19, -16, D:6) a +0 robe a +0 dagger (20, -18, D:6) a +0 robe a +0 dagger (20, -6, D:6) a +0 giant club (21, 18, D:6) 27 bolts (30, -12, D:6) a cursed -1 giant club a +0 giant spiked club (33, -14, D:6) a +0 robe (34, 3, D:6) 8 stones (37, -18, D:6) a +0 trident Level 7 of the Dungeon (4, -6, D:7) a cursed -2 hand axe (9, -1, D:7) a +0 giant club (15, -10, D:7) 5 bolts (16, -12, D:7) a +0 hand axe (24, 27, D:7) a +0 giant spiked club (25, 24, D:7) 7 arrows (31, -6, D:7) a +0 rapier (39, 17, D:7) 9 bolts (40, 12, D:7) 12 stones (41, -19, D:7) 18 bolts (41, 3, D:7) 11 poisoned darts (44, -15, D:7) a +0 short sword (44, -9, D:7) a +0 pair of gloves (44, 1, D:7) the cursed +0 falchion of Exquisite Death {protect, Dex+2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. (47, -11, D:7) 27 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (13, -9, D:8) 14 stones a +0 ring mail a +3 flail of holy wrath (13, -6, D:8) a stone (18, -4, D:8) a stone (20, -4, D:8) a stone (23, -19, D:8) a +0 ring mail (28, -3, D:8) a +0 flail (28, -2, D:8) a +1 flail of protection (30, -23, D:8) 15 arrows (41, -27, D:8) a +0 leather armour (45, -18, D:8) a +0 whip (46, -24, D:8) a +0 chain mail a +0 war axe (50, -5, D:8) a +0 robe a +2 hand axe a +0 robe a +5 scimitar (55, -37, D:8) a cursed -1 whip Level 9 of the Dungeon (0, 0, D:9) 13 poisoned darts (11, 0, D:9) a +0 leather armour 11 sling bullets a +0 quarterstaff a +0 hunting sling (12, 7, D:9) 2 sling bullets (15, 15, D:9) a +1 robe of positive energy a +0 dagger (15, 16, D:9) 4 boomerangs a +0 short sword (16, 15, D:9) an arrow (18, 21, D:9) 40 arrows a +0 shortbow of flaming (20, 19, D:9) a +0 leather armour a +0 hand axe (21, 5, D:9) a sling bullet (21, 15, D:9) 4 boomerangs a +0 flail (22, 17, D:9) a cursed +0 robe a +0 dagger (22, 18, D:9) a +0 leather armour a +0 flail (23, 15, D:9) a +0 robe a +0 dagger (23, 16, D:9) a cursed +0 leather armour a +0 mace (24, 32, D:9) a +0 giant spiked club (33, 33, D:9) 20 stones (36, 5, D:9) 2 sling bullets (40, 28, D:9) 20 arrows a +0 shortbow (51, 5, D:9) a sling bullet Level 10 of the Dungeon (0, 0, D:10) 11 poisoned darts (2, -38, D:10) a cursed +0 club (2, -13, D:10) a book of Cantrips (4, -1, D:10) a +0 shortbow 14 arrows (17, -24, D:10) a +0 war axe (18, -45, D:10) a +0 leather armour (18, -24, D:10) a +0 hand axe (19, -24, D:10) a +0 chain mail a +0 club (20, -25, D:10) a +0 plate armour (still there?) a cursed -3 battleaxe (still there?) (21, -23, D:10) a +0 leather armour a +0 dagger (24, -32, D:10) a +0 long sword (27, 0, D:10) 15 bolts (36, -48, D:10) the +9 arbalest of the Thing {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. (36, -44, D:10) a +0 short sword 2 boomerangs (37, -44, D:10) a +2 short sword of electrocution a +0 ring mail (38, -46, D:10) a +0 leather armour (38, -43, D:10) a +0 dagger a +0 robe of resistance (38, -34, D:10) a +0 club (39, -21, D:10) 26 stones (40, -32, D:10) a +0 flail (45, -13, D:10) a +0 robe a +0 dagger (50, -25, D:10) a +0 hand axe (51, -13, D:10) a +0 plate armour a +0 short sword (51, -8, D:10) a +0 leather armour a +0 whip (51, -5, D:10) a +0 robe a +0 dagger (51, -2, D:10) a +0 plate armour a cursed -3 long sword (52, -33, D:10) a +0 plate armour a +0 flail (52, -31, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (52, -28, D:10) a +0 club (53, -10, D:10) 15 stones (54, -14, D:10) a +0 dagger (54, 1, D:10) a cursed +0 ring mail a +0 club Level 11 of the Dungeon (0, 0, D:11) 2 boomerangs a +0 short sword (1, -3, D:11) a +0 scale mail a +2 dagger of venom (2, 0, D:11) a +0 flail (3, -26, D:11) 13 stones (7, -8, D:11) a +0 leather armour a cursed -3 short sword (7, -7, D:11) a +0 scale mail a +0 hand axe (8, 1, D:11) 10 poisoned darts (9, -7, D:11) a cursed +0 trident (10, -9, D:11) a +0 chain mail a +0 halberd (19, -28, D:11) a +0 vampiric halberd a +0 scale mail (19, -24, D:11) a +0 giant club (21, -11, D:11) a +0 plate armour a +0 dire flail (24, -26, D:11) a +0 giant club (31, -44, D:11) 19 sling bullets (33, -5, D:11) a +0 short sword (36, -7, D:11) 20 stones (49, -12, D:11) 22 arrows a +0 shortbow (50, -44, D:11) 30 stones (50, -22, D:11) a +0 spear (50, -13, D:11) 24 arrows a +0 shortbow (50, -12, D:11) 17 arrows a +0 shortbow (50, -7, D:11) 2 arrows (50, -5, D:11) 2 arrows (51, -22, D:11) a +0 spear a +0 spear (51, -6, D:11) an arrow (51, -5, D:11) an arrow (52, -23, D:11) a +0 spear (54, -30, D:11) 13 stones (56, -13, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, 29, D:12) 10 bolts (4, 33, D:12) 29 stones (8, 15, D:12) an arrow (8, 16, D:12) 19 arrows a +0 shortbow (9, 13, D:12) 3 arrows (9, 32, D:12) a lightning rod (4/4) (13, 27, D:12) 23 stones (14, 19, D:12) a +0 leather armour (15, 12, D:12) a +0 cloak a +0 short sword (15, 13, D:12) a +0 giant club a +0 dire flail (20, 11, D:12) a +0 robe a +0 dagger (23, 31, D:12) a stone (24, 9, D:12) the +4 hand crossbow of Karma {elec, rElec Dex+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It insulates you from electricity. (25, 14, D:12) a +0 scale mail (28, 36, D:12) a +0 flail of draining (29, 32, D:12) a +0 dagger a +0 robe (29, 33, D:12) a +0 dagger a +0 robe (30, 33, D:12) a cursed -3 club 2 stones (32, 31, D:12) 2 stones (32, 32, D:12) 5 stones (32, 34, D:12) a +0 pair of boots (33, 35, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 club (1, -8, D:13) a stone (1, -5, D:13) a +0 dagger a cursed +0 robe (2, -17, D:13) a cursed -2 dagger a +0 robe (3, -21, D:13) 12 stones (4, 30, D:13) 13 bolts (5, -5, D:13) a +0 robe a +0 dagger of draining (6, -4, D:13) a stone a +0 short sword (8, -10, D:13) a +0 war axe (10, -10, D:13) 19 stones (10, 12, D:13) 17 arrows (11, 24, D:13) a +0 robe (22, -8, D:13) a +0 troll leather armour (25, -14, D:13) a stone (25, -8, D:13) 3 stones a +0 chain mail (30, -9, D:13) a +0 troll leather armour (36, -7, D:13) a +0 spear (36, 13, D:13) a scarf of harm (37, -7, D:13) 8 sling bullets (37, -6, D:13) an uncursed staff of conjuration (42, 1, D:13) the cursed +1 scale mail "Nyipuxtyi" {Harm *Corrode Dex+5} It affects your dexterity (+5). It may corrode you when you take damage. It increases damage dealt and taken. It has a curse placed upon it. Level 14 of the Dungeon (0, 0, D:14) a +4 hand axe a cursed +0 leather armour (1, -1, D:14) a +2 antimagic war axe a +0 robe (3, -2, D:14) a +0 hand axe a +0 leather armour (4, -2, D:14) 4 arrows (9, 18, D:14) 20 sling bullets (11, 15, D:14) an uncursed staff of poison (14, 16, D:14) a large rock (18, 16, D:14) a +0 troll leather armour (20, 22, D:14) a +0 short sword (26, 22, D:14) a +0 giant spiked club a +0 giant club (28, 3, D:14) 18 arrows (41, 8, D:14) a +0 leather armour (42, 8, D:14) a +0 vampiric hand axe (42, 9, D:14) a +0 scimitar a +0 plate armour a +0 hand axe a +0 leather armour (48, 10, D:14) a +0 hand axe a +0 ring mail (49, 8, D:14) a +0 hand axe a +0 plate armour (49, 9, D:14) a cursed +0 dagger a +0 chain mail (50, 8, D:14) a cursed -2 short sword (51, 8, D:14) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 ring mail (2, 0, Orc:1) a +0 mace (2, 3, Orc:1) a +0 dagger a +0 robe (3, -46, Orc:1) a +0 chain mail a +0 battleaxe (3, -45, Orc:1) a +0 chain mail a +0 hand axe (3, 2, Orc:1) a +0 mace a +0 ring mail (4, -47, Orc:1) a +0 robe a +3 dagger (4, -45, Orc:1) a +4 flail (4, 3, Orc:1) a +0 halberd a +0 chain mail (5, -47, Orc:1) a cursed -2 giant club (5, -43, Orc:1) a +0 robe a +0 dagger (7, -42, Orc:1) a +0 robe a +0 dagger (8, -41, Orc:1) a +0 ring mail a cursed -2 flail (11, -40, Orc:1) a +0 club (11, -1, Orc:1) a +0 giant spiked club (15, -1, Orc:1) a +0 falchion (15, 5, Orc:1) a +2 dagger of venom a +0 robe (16, 5, Orc:1) a +0 robe a +0 dagger (19, 2, Orc:1) a +0 plate armour a +0 trident (20, 3, Orc:1) a +0 robe a +0 dagger (20, 4, Orc:1) a +0 giant club (21, 4, Orc:1) a +0 plate armour a +0 battleaxe (21, 6, Orc:1) a cursed +0 ring mail a +0 flail (22, -3, Orc:1) a +1 robe of willpower a +0 dagger (23, 3, Orc:1) a cursed +0 plate armour a +0 flail (23, 4, Orc:1) a +0 giant spiked club (23, 5, Orc:1) a +0 giant club (24, 1, Orc:1) a +0 robe a +0 dagger (26, -32, Orc:1) a +0 chain mail a +0 flail (26, 7, Orc:1) a +0 ring mail a +0 trident (27, -32, Orc:1) a +0 war axe (27, -31, Orc:1) a +0 plate armour a +0 glaive (28, -34, Orc:1) a +0 hand axe (29, -35, Orc:1) a +0 ring mail a +0 club (30, -33, Orc:1) a +0 leather armour a +0 hand axe Level 2 of the Orcish Mines [Shop] Fouteiw's Weapon Boutique a +0 broad axe (56 gold) a cursed -3 hunting sling (1 gold) a +1 hunting sling of flaming (135 gold) 21 stones (29 gold) 24 arrows (67 gold) a +0 dagger (28 gold) the +8 scimitar "Puiruop" {flame, +Fly rN+} (847 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It lets you fly. a +0 spear (42 gold) a +0 long sword (49 gold) a +0 mace (42 gold) 18 sling bullets (126 gold) [Shop] Vulos's Jewellery Boutique an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of reflection (420 gold) the brooch of Shielding {Spirit SH+8} (831 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your SH (+8). a cursed +4 ring of evasion (462 gold) a cursed -4 ring of intelligence (28 gold) an uncursed ring of wizardry (420 gold) the ring of Quylioj {rC++ Will+ Str+2 Int+6 Dex-3} (1211 gold) [ring of intelligence] It affects your strength (+2). It affects your intelligence (+6). It affects your dexterity (-3). It greatly protects you from cold. It affects your willpower, your defense against some magical effects. a +4 ring of evasion (504 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of willpower (350 gold) an uncursed ring of willpower (350 gold) an uncursed ring of willpower (350 gold) [Shop] Seym's General Store 6 datura-tipped darts (31 gold) a potion of flight (39 gold) a cursed -4 ring of dexterity (26 gold) 14 stones (18 gold) a +0 great mace (84 gold) a tin of tremorstones (2/2) (520 gold) 34 arrows (88 gold) a +0 flail (45 gold) a +1 robe of cold resistance (165 gold) the cursed +0 buckler "Doacouri" {Str+9 Dex-2 Slay-2} (192 gold) It affects your strength (+9). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It has a curse placed upon it. [Shop] Zeerehes's Distillery a potion of attraction (48 gold) a potion of might (64 gold) a potion of curing (48 gold) 2 potions of attraction (96 gold) a potion of flight (48 gold) a potion of lignification (48 gold) a potion of berserk rage (80 gold) a potion of heal wounds (80 gold) 2 potions of berserk rage (160 gold) a potion of attraction (48 gold) a potion of mutation (128 gold) [Shop] Yliom's General Store 18 stones (25 gold) 15 stones (21 gold) a scroll of fear (49 gold) a potion of flight (42 gold) a scarf of harm (126 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a +0 leather armour (28 gold) (0, 0, Orc:2) a +0 dagger (2, -4, Orc:2) a +0 leather armour the +4 chain mail of the Demon Prince {Rampage +Blink Stlth-} It lets you blink. It bestows one free step when moving towards enemies. It makes you less stealthy. a +1 scimitar of holy wrath (2, 0, Orc:2) a +0 robe (3, -6, Orc:2) a cursed -1 chain mail a +0 war axe (3, -5, Orc:2) a +0 dagger (3, 2, Orc:2) a +0 mace (4, -5, Orc:2) a +0 chain mail a +0 hand axe (4, 6, Orc:2) 16 arrows (6, -5, Orc:2) a +0 chain mail a +0 war axe (8, -13, Orc:2) a +0 giant club (8, -4, Orc:2) a +0 leather armour a +0 flail of protection (9, -9, Orc:2) a +0 plate armour 5 boomerangs a +0 hand axe (9, 3, Orc:2) a +0 plate armour 18 bolts a +0 dire flail a cursed -2 arbalest (10, -1, Orc:2) a +0 ring mail a +0 dagger (10, 3, Orc:2) a +0 leather armour a +0 morningstar (11, -7, Orc:2) a +0 club (11, 1, Orc:2) a +0 chain mail a cursed +0 hand axe (12, -10, Orc:2) a +1 dagger of chaos (12, -2, Orc:2) a +0 leather armour a +0 dagger (12, 4, Orc:2) a +0 club (13, -13, Orc:2) a +0 rapier (13, -2, Orc:2) a bolt (13, -1, Orc:2) a bolt (13, 1, Orc:2) a +0 chain mail a cursed -1 hand axe (14, -2, Orc:2) a bolt (15, -13, Orc:2) a +0 leather armour a +0 falchion (15, -10, Orc:2) a +0 dire flail (15, -3, Orc:2) a +0 plate armour a +0 flail (16, -15, Orc:2) a +1 chain mail of fire resistance a +0 mace (16, -10, Orc:2) a +2 buckler a +0 leather armour a +0 scimitar (17, -13, Orc:2) a +0 chain mail a cursed +0 war axe (17, -12, Orc:2) a +0 club (17, -9, Orc:2) a +0 leather armour a cursed -2 flail a +0 robe a cursed -3 dagger (17, 1, Orc:2) a +0 giant club (18, -19, Orc:2) a +0 chain mail (18, -13, Orc:2) a +0 leather armour (18, -9, Orc:2) a +0 giant club (19, -16, Orc:2) a +0 scale mail a +0 long sword (22, -22, Orc:2) a +0 chain mail 7 boomerangs a +0 hand axe (23, -12, Orc:2) a +0 hand axe a +0 plate armour (24, 7, Orc:2) a +0 giant spiked club (25, -15, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (25, -13, Orc:2) a +0 hand axe a +2 robe of resistance (26, -9, Orc:2) a +0 dagger a +0 robe (27, -27, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 flail (27, -24, Orc:2) a +0 robe a +0 dagger (27, -10, Orc:2) a +0 leather armour a +0 scimitar (28, -9, Orc:2) a +0 robe a +0 dagger (28, -8, Orc:2) a +1 robe of positive energy a +0 dagger of venom (30, -21, Orc:2) a +0 broad axe a +0 chain mail (30, -20, Orc:2) a +0 hand axe (30, -10, Orc:2) a +0 plate armour 6 boomerangs a +0 glaive (30, -9, Orc:2) a +0 dire flail (31, -18, Orc:2) a +0 hand axe (32, -14, Orc:2) a +0 ring mail 4 boomerangs a +0 mace (32, -13, Orc:2) a +0 falchion (33, -21, Orc:2) a +0 plate armour 7 boomerangs a +0 scimitar (33, -18, Orc:2) a +0 short sword (33, -14, Orc:2) a +0 chain mail a +0 glaive (33, -13, Orc:2) a +0 dire flail a +0 chain mail (33, -12, Orc:2) a +1 hand axe of electrocution (34, -21, Orc:2) a +0 chain mail a +0 war axe (34, -16, Orc:2) a +0 chain mail a +0 halberd (34, -14, Orc:2) a +0 great sword a +0 chain mail (36, -19, Orc:2) a cursed +0 flail (36, -18, Orc:2) a +0 leather armour Level 1 of the Lair of Beasts (0, 6, Lair:1) 23 bolts (2, -7, Lair:1) 27 stones (9, -5, Lair:1) a +0 robe (10, -7, Lair:1) a +0 leather armour (21, -12, Lair:1) a +0 scale mail (21, 18, Lair:1) a +0 plate armour (24, 21, Lair:1) 14 stones (30, -5, Lair:1) a +0 leather armour (34, -3, Lair:1) a +0 quarterstaff (37, -19, Lair:1) a +0 dagger (47, 5, Lair:1) 20 stones (50, 13, Lair:1) a +0 whip (52, 19, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (15, -20, Lair:2) a +0 rapier (17, -37, Lair:2) a +0 short sword (17, -21, Lair:2) a +0 ring mail (17, 1, Lair:2) a +0 lajatang (19, -13, Lair:2) a cursed -2 falchion (31, -36, Lair:2) 19 stones (33, 3, Lair:2) a +0 club (42, 7, Lair:2) 19 stones (43, -30, Lair:2) a hog corpse (44, -29, Lair:2) a +0 club (44, -4, Lair:2) a +0 club (45, -32, Lair:2) a +0 quarterstaff (46, -31, Lair:2) a +0 spear (47, -31, Lair:2) a +0 scythe (53, -30, Lair:2) 20 sling bullets (59, -25, Lair:2) a +3 leather armour (59, 4, Lair:2) 17 sling bullets Level 3 of the Lair of Beasts (8, -1, Lair:3) a +0 rapier (8, 8, Lair:3) a +0 bardiche (10, -4, Lair:3) a +0 robe a +0 dagger (10, -1, Lair:3) a +0 robe (13, 24, Lair:3) 15 arrows (18, -3, Lair:3) 18 arrows (23, -5, Lair:3) a +0 scale mail (43, 5, Lair:3) a +0 spear (52, -4, Lair:3) 15 poisoned darts (56, -1, Lair:3) 15 poisoned darts (57, -2, Lair:3) a +2 pair of gloves of dexterity Level 4 of the Lair of Beasts (19, 26, Lair:4) a +0 robe (23, 20, Lair:4) 17 bolts (34, 15, Lair:4) 8 datura-tipped darts (37, 2, Lair:4) 10 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (1, 11, Lair:5) a +0 pair of boots (1, 18, Lair:5) 22 arrows (2, 15, Lair:5) 11 stones (15, 31, Lair:5) a +0 robe (23, 12, Lair:5) a +0 battleaxe (36, 29, Lair:5) a cursed +0 leather armour (38, -11, Lair:5) a +0 scale mail (53, -6, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 helmet (3, -21, Lair:6) 22 bolts (3, -9, Lair:6) a +0 flail (6, -14, Lair:6) a cursed +0 helmet (7, -12, Lair:6) 6 curare-tipped darts (7, -2, Lair:6) a +0 battleaxe (14, -18, Lair:6) a +1 buckler of protection (17, -5, Lair:6) a +0 plate armour (20, -17, Lair:6) a +0 leather armour (25, 38, Lair:6) 16 stones (28, 39, Lair:6) a lightning rod (4/4) (30, -15, Lair:6) a +0 robe (40, 26, Lair:6) a +6 quick blade (53, 25, Lair:6) a +0 ring mail (63, 21, Lair:6) 17 poisoned darts (71, -3, Lair:6) 23 sling bullets Level 1 of the Shoals (0, 0, Shoals:1) a +0 pair of gloves (still there?) a +2 cloak of poison resistance (still there?) a +0 rapier of electrocution (still there?) (16, -3, Shoals:1) a +0 plate armour (24, -18, Shoals:1) 24 gold pieces (38, -38, Shoals:1) 30 sling bullets a +0 quarterstaff a cursed +0 hunting sling (38, -36, Shoals:1) a +0 spear (still there?) a harpy corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (40, -34, Shoals:1) a sling bullet (40, -31, Shoals:1) 5 curare-tipped darts (41, -31, Shoals:1) a sling bullet Level 2 of the Shoals (0, 0, Shoals:2) a cursed +0 dagger (1, 4, Shoals:2) a +1 war axe of freezing (2, -30, Shoals:2) a +0 trident (5, -3, Shoals:2) a scroll of teleportation (8, -2, Shoals:2) 22 gold pieces (8, 2, Shoals:2) a +2 trident of venom (unseen) (10, -9, Shoals:2) 11 gold pieces (10, 5, Shoals:2) a +0 spear (unseen) (11, 6, Shoals:2) a +0 trident (still there?) a +0 leather armour (still there?) (11, 18, Shoals:2) a +0 halberd (13, 4, Shoals:2) a scroll of fear (13, 8, Shoals:2) a large rock (18, 7, Shoals:2) a +0 shortbow (19, -11, Shoals:2) a +0 trident (still there?) 3 stones (still there?) (19, -7, Shoals:2) 2 stones (19, 12, Shoals:2) a cursed +0 pair of boots (21, -6, Shoals:2) a stone (22, -8, Shoals:2) a stone (22, -7, Shoals:2) a stone (22, -6, Shoals:2) a stone (23, -6, Shoals:2) a stone (25, -6, Shoals:2) 9 sling bullets (29, -29, Shoals:2) 8 poisoned darts (29, -28, Shoals:2) 20 stones Level 3 of the Shoals (0, 0, Shoals:3) 4 gold pieces (2, -19, Shoals:3) a phantom mirror (3, 2, Shoals:3) a potion of curing (3, 5, Shoals:3) a +0 hunting sling (still there?) a +0 spear (still there?) 4 stones (still there?) (3, 7, Shoals:3) a +0 hunting sling (still there?) a +0 spear (still there?) 21 stones (still there?) (5, 2, Shoals:3) 13 stones (5, 14, Shoals:3) a +0 hunting sling (still there?) a +0 quarterstaff (still there?) 9 sling bullets (still there?) (6, 5, Shoals:3) 4 atropa-tipped darts (7, 1, Shoals:3) 13 stones (7, 6, Shoals:3) a book of Party Tricks (8, 6, Shoals:3) 2 arrows (8, 7, Shoals:3) 2 arrows 4 sling bullets (8, 10, Shoals:3) 27 stones (9, 0, Shoals:3) a wand of flame (27) (9, 5, Shoals:3) a sling bullet (10, -10, Shoals:3) a scroll of identify (10, -1, Shoals:3) a potion of berserk rage (10, 5, Shoals:3) a stone (10, 7, Shoals:3) a stone (15, -8, Shoals:3) a +0 war axe (16, -13, Shoals:3) a +0 trident (17, -14, Shoals:3) a cursed -2 trident (still there?) a throwing net (still there?) (17, -13, Shoals:3) a +0 vorpal trident a +0 robe (17, -12, Shoals:3) a +0 trident (17, -11, Shoals:3) 18 stones (19, -14, Shoals:3) a +0 spear (still there?) a wand of paralysis (5) (still there?) 22 gold pieces (still there?) (30, -19, Shoals:3) a throwing net (32, -21, Shoals:3) a +1 trident of distortion (34, -6, Shoals:3) 28 stones (34, -2, Shoals:3) a +0 spear (35, -2, Shoals:3) a +0 trident a +0 robe