inc Level 1 of the Dungeon (0, 0, D:1) 18 stones (4, -2, D:1) a +0 spear (6, 0, D:1) a +0 club (13, -20, D:1) a +0 club (17, 9, D:1) a +3 dagger (22, -29, D:1) a +0 robe (22, -27, D:1) a cursed -1 club (24, -6, D:1) a +0 hand axe (50, -18, D:1) a +0 robe (50, 0, D:1) a +3 whip (59, 1, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) 18 stones (2, 3, D:2) 6 boomerangs (5, -6, D:2) 2 stones (5, -5, D:2) a +0 dagger (6, -5, D:2) a stone (8, 33, D:2) a +0 scale mail (9, -7, D:2) a cursed +0 war axe (15, 22, D:2) a +1 dagger of speed (16, -1, D:2) a +0 ring mail (16, 3, D:2) 4 stones (19, 7, D:2) 6 javelins (22, 20, D:2) a +0 whip (22, 27, D:2) a +0 pair of boots (34, 24, D:2) 27 stones (46, 9, D:2) a +0 hand axe (49, 6, D:2) 16 stones (49, 17, D:2) a +0 club (50, 11, D:2) a +0 club (50, 16, D:2) a +0 dagger (50, 17, D:2) a cursed +0 ring mail (51, 8, D:2) a +0 whip (52, 1, D:2) 20 stones (52, 13, D:2) a +0 club (53, 46, D:2) a +0 leather armour (54, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 12 sling bullets (1, -7, D:3) a +0 long sword (8, -8, D:3) a +0 robe (13, 2, D:3) a +0 dagger (15, 4, D:3) 19 stones (47, -22, D:3) a +0 short sword a +0 short sword a +0 hand axe a +0 leather armour a +0 whip a +0 chain mail a +0 dagger a +0 leather armour (52, -1, D:3) 20 bolts Level 4 of the Dungeon [Shop] Duas Uxi's Antique Armour Emporium a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3468 gold) It affects your intelligence (+3). It protects you against confusion. a cursed +0 kite shield (84 gold) a +0 pair of boots (108 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) [Shop] Arao's Antique Weapon Boutique a +0 falchion (84 gold) a +2 trident of venom (453 gold) a cursed +0 mace (56 gold) a +0 rapier of venom (190 gold) a +0 short sword (84 gold) a +0 quarterstaff (112 gold) a +0 dire flail (112 gold) a +0 trident (98 gold) a +0 quarterstaff (112 gold) a +0 short sword (84 gold) the +5 hand axe "Miffax" {protect, rPois} (1114 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. the +5 rapier of the Lusting Wasp {speed, Int+2} (1349 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). a +0 dagger (56 gold) the +8 scimitar "Goblinbane" {vorpal, Str+5 Stlth+} (1856 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you more stealthy. a +0 club (28 gold) [Shop] Woirirph's Assorted Antiques a +1 helmet (356 gold) the +1 chain mail of Shadows and Fog {Rampage rN+ MP+9} (1227 gold) It protects you from negative energy. It affects your magic capacity (+9). It bestows one free step when moving towards enemies. a potion of heal wounds (155 gold) the +5 rapier of Oenomania {vorpal, rF+ rC+ Dex+4} (1872 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It protects you from cold. a scroll of identify (62 gold) a +0 whip (77 gold) a scroll of random uselessness (31 gold) a box of beasts (1240 gold) a scroll of teleportation (93 gold) a +0 chain mail (139 gold) [Shop] Koalal's General Store a book of Flames (490 gold) 18 bolts (50 gold) a scroll of noise (14 gold) 18 stones (25 gold) 20 sling bullets (140 gold) a +0 dagger (28 gold) a wand of paralysis (11) (182 gold) a +0 ring mail (56 gold) a scroll of identify (28 gold) a +1 dagger of holy wrath (148 gold) a potion of lignification (42 gold) 21 stones (29 gold) [Shop] Omosowuquas's Antique Weapon Shoppe a +0 hunting sling of flaming (112 gold) a +0 flail (84 gold) a +0 quarterstaff (96 gold) a cursed -1 flail (2 gold) a +2 hand axe of flaming (417 gold) the +3 war axe of Mutilation {flame, rF++ Int-5 Dex-2 SInv} (847 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (-2). It greatly protects you from fire. It lets you see invisible. a +1 hunting sling of flaming (232 gold) a +0 whip (60 gold) (0, 0, D:4) 13 sling bullets (3, 7, D:4) 14 stones (12, -3, D:4) a +0 dagger a +0 mace a +0 leather armour (14, -2, D:4) a +0 dagger a +0 robe (18, -5, D:4) a +0 robe (22, 4, D:4) a +0 pair of gloves (38, -5, D:4) a +0 flail (39, -5, D:4) a +0 club (40, -5, D:4) a +0 club (40, -4, D:4) a +0 flail (45, 32, D:4) a +0 hand axe (56, 2, D:4) 21 stones (65, 7, D:4) a cursed +0 ring mail Level 5 of the Dungeon (4, 24, D:5) a cursed +0 leather armour (8, 46, D:5) 19 stones (8, 47, D:5) a +0 spear (9, 41, D:5) a +0 long sword (9, 46, D:5) 20 stones (14, 45, D:5) 12 poisoned darts (18, 34, D:5) a +4 scale mail of positive energy a +0 short sword (19, 34, D:5) a +0 robe a +0 dagger (20, 58, D:5) 16 bolts (37, 20, D:5) a +0 leather armour (39, 8, D:5) 4 large rocks (45, 23, D:5) a +0 leather armour (49, 21, D:5) a +0 short sword (59, 57, D:5) a +2 whip of venom (62, 12, D:5) the +4 chain mail "Usumegh" {+Inv rElec rPois Str-5} It affects your strength (-5). It insulates you from electricity. It protects you from poison. It lets you turn invisible. Level 6 of the Dungeon (0, 0, D:6) a +2 barding (2, -6, D:6) a +0 scale mail (2, 3, D:6) an iguana corpse (9, 42, D:6) a manual of Unarmed Combat (11, 9, D:6) a +0 halberd (14, 41, D:6) 15 gold pieces (15, -2, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 41, D:6) a +0 dagger (still there?) a +0 robe (still there?) (16, -2, D:6) a +0 club a +0 pair of boots an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -2, D:6) a +0 mace of protection (18, 18, D:6) a +0 robe (19, 9, D:6) a black bear corpse (skeletalised by now) (20, 9, D:6) a +0 spear (21, 9, D:6) a gnoll corpse (skeletalised by now) (21, 10, D:6) a +0 whip a gnoll corpse (skeletalised by now) (23, 26, D:6) 13 bolts (25, 9, D:6) 8 arrows (29, 18, D:6) an adder corpse