inc Level 1 of the Dungeon (1, -26, D:1) 21 sling bullets (2, 3, D:1) 3 stones (2, 7, D:1) 2 stones (3, -48, D:1) 11 stones (4, -32, D:1) a cursed +0 ring mail (7, -11, D:1) 18 stones (8, -16, D:1) 8 stones (9, 12, D:1) a +0 club (10, -43, D:1) 13 poisoned darts (10, 14, D:1) a +0 short sword (12, -22, D:1) 25 arrows (12, 5, D:1) 4 stones (20, -17, D:1) 27 arrows (20, 4, D:1) a +0 club (20, 9, D:1) a +0 mace (23, 10, D:1) a +0 club (27, 9, D:1) 18 bolts (28, -29, D:1) 17 poisoned darts (29, -23, D:1) 27 arrows (29, -22, D:1) 17 bolts (38, 7, D:1) a cursed +0 short sword (43, 11, D:1) a +0 robe (45, -44, D:1) 16 poisoned darts (45, -25, D:1) a +0 club (45, -12, D:1) a +0 whip (55, -31, D:1) 6 atropa-tipped darts (55, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -11, D:2) a +0 ring mail (3, -6, D:2) a +0 club (26, -49, D:2) a +0 robe (27, -8, D:2) a +1 ring mail of fire resistance (28, -46, D:2) a +0 whip 2 stones (28, -45, D:2) 19 stones (29, 8, D:2) a +0 spear (40, -20, D:2) a +0 dagger (41, -21, D:2) a +0 pair of boots (49, -43, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 16 poisoned darts a +0 chain mail (1, -18, D:3) 27 stones (2, 0, D:3) a +0 quarterstaff (15, 11, D:3) a +0 club 4 stones (22, -42, D:3) a +0 war axe (22, -9, D:3) a +0 kite shield (23, -21, D:3) 7 javelins (23, 16, D:3) a +0 club (24, 5, D:3) a +0 whip (25, -13, D:3) 17 stones (31, -27, D:3) a +0 short sword a stone (35, 5, D:3) a +0 cloak (36, 6, D:3) a stone (36, 7, D:3) a stone (36, 12, D:3) a +0 club (46, -16, D:3) a +0 short sword (54, -14, D:3) a +0 short sword (55, -10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -14, D:4) 3 boomerangs (6, -20, D:4) a +0 rapier a cursed +0 leather armour (7, -20, D:4) a +0 war axe (9, 10, D:4) 2 boomerangs (10, -6, D:4) a +0 leather armour (14, -19, D:4) 21 stones (17, 11, D:4) 15 bolts (17, 22, D:4) 23 bolts (19, 21, D:4) a +0 hand axe (21, -2, D:4) a +0 whip (29, -20, D:4) a throwing net (29, -17, D:4) 15 stones (34, -9, D:4) 15 stones (35, 0, D:4) 16 arrows (37, -12, D:4) a +0 whip (37, 27, D:4) a +0 giant club (49, 34, D:4) 18 stones Level 5 of the Dungeon [Shop] Xawni's Gadget Shop a wand of disintegration (11) (180 gold) a wand of random effects (24) (156 gold) a phantom mirror (480 gold) a wand of polymorph (11) (156 gold) a wand of flame (16) (108 gold) a wand of iceblast (11) (180 gold) a wand of iceblast (8) (144 gold) a wand of iceblast (8) (144 gold) a phantom mirror (480 gold) a wand of random effects (5) (42 gold) a condenser vane (480 gold) a tin of tremorstones (2/2) (480 gold) a lightning rod (4/4) (360 gold) (3, -13, D:5) 18 bolts (21, 5, D:5) a +0 scale mail (21, 25, D:5) a +0 falchion (23, 7, D:5) 21 arrows (27, 1, D:5) a +0 pair of gloves (45, 5, D:5) 19 stones (45, 18, D:5) a +0 mace (still there?) a +0 leather armour (still there?) (52, 11, D:5) a +0 whip (unseen) (59, 43, D:5) 10 stones Level 6 of the Dungeon (1, 0, D:6) 19 sling bullets (4, -32, D:6) a +0 ring mail (4, -11, D:6) a +0 ring mail (7, -11, D:6) a +0 whip a +0 leather armour (8, -7, D:6) a +0 dagger a +0 robe (10, -11, D:6) a +0 flail a +0 leather armour (11, -32, D:6) a +0 chain mail (12, -13, D:6) a +0 club a +0 chain mail a +1 vorpal long sword +0 steam dragon scales (18, -17, D:6) 10 arrows a +0 shortbow (21, -12, D:6) a +0 chain mail a +0 short sword (21, -4, D:6) 7 boomerangs (30, -4, D:6) 3 arrows (31, -4, D:6) an arrow (33, -5, D:6) a +0 shortbow 20 arrows (34, -5, D:6) an arrow (41, -14, D:6) a +0 falchion a +0 chain mail a +0 club a +0 ring mail (42, -13, D:6) a +0 dagger (42, -9, D:6) a +0 dagger a +0 ring mail Level 7 of the Dungeon [Shop] Sod Eme's Antique Weapon Emporium the +5 great sword of Imminent Death {freeze, rPois Int+4} (1463 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. a +0 mace (78 gold) a +0 double sword (390 gold) a +0 whip (65 gold) the +7 mace of Variability {chain chaos} (1560 gold) Each time it hits an enemy it has a different, random effect. a +0 dagger (52 gold) (0, 0, D:7) 23 stones (13, -5, D:7) a cursed +0 leather armour (14, 7, D:7) a +0 rapier (18, -12, D:7) a +0 war axe (24, -2, D:7) a +0 hand axe (28, 2, D:7) a +0 chain mail (30, -15, D:7) 18 stones (30, 11, D:7) a +0 helmet (32, -6, D:7) 3 large rocks (33, -15, D:7) a +0 falchion (38, -7, D:7) a +0 short sword (39, 11, D:7) a +0 trident (still there?) a +0 plate armour (still there?) (59, 1, D:7) an electric eel corpse (skeletalised by now) (60, -9, D:7) a +0 dagger the Ecumenical Temple