Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 15179733770818881966 0 inc the Vexing (level 1, 2/7 HPs) Began as a Felid Enchanter on Jan 30, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (40 turns). inc the Vexing (Felid Enchanter) Turns: 40, Time: 00:00:11 Health: 2/7 AC: 1 Str: 4 XL: 1 Next: 8% Magic: 4/4 EV: 18 Int: 16 God: Gold: 6 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. You aren't carrying anything. Skills: - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.1 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 16% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 15% 11% 3 Tukima's Dance Hex 15% 11% 3 Ensorcelled Hibernation Hex/Ice 16% 13% 2 Dazzling Flash Conj/Hex 16% 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Press ? for a list of commands and other information. Found 6 gold pieces. Found a staircase leading out of the dungeon. You now have 6 gold pieces. You open the large door. There is a large open door here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! 2 kobolds come into view. You pounce on the unaware helpless frilled lizard! You claw the frilled lizard! You kill the frilled lizard! There are monsters nearby! The kobold hits you with a +0 dagger. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the kobold. The kobold is moderately wounded. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........'#...#.# #.....'####8.# # #.....#.####.# #..####.....##....## ..........######## #.#####....#### ..#.. #.##K...# #.....###K#####K# #..†...###.@.# #.####........# ...............# #.#####.###....# #.# #..... #.# #####.# #.# .. #.. ##. ... You could see a kobold. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inc the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 40 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 2 Stab: Sleeping || 1