Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 16288429748736467622 0 inc the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Jan 30, 2021. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (75 turns). inc the Vexing (Felid Enchanter) Turns: 75, Time: 00:00:10 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 18 Int: 16 God: Gold: 6 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} Skills: + Level 2.6 Dodging - Level 4.0 Stealth + Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 16% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 15% 11% 3 Tukima's Dance Hex 15% 11% 3 Ensorcelled Hibernation Hex/Ice 16% 13% 2 Dazzling Flash Conj/Hex 16% 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History There is a fountain of clear blue water here. There is a fountain of clear blue water here. Found a mace. Found 30 stones. Found a buckler. You now have 6 gold pieces. You see here a buckler. Found 20 sling bullets. Found a stone staircase leading down. A rat comes into view. A rat is nearby! A hobgoblin comes into view. A goblin comes into view. The hobgoblin shouts! The hobgoblin misses you. The rat bites you. You scratch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Ouch! That really hurt! You die... #.###...) #### #..## #... ...###.#.# #..## #... .....#...# #..## #... .........###.... #... #............... +... #..#.#......#### #+##.$g##..#.#.(....#### #....gr@..>............. #######...####.......... ..##...#####.#...#### ..............#...# .....?.....####...# #.#.#.......# ##### # #.#?...#### ........ .#...#### You could see a hobgoblin, a goblin and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inc the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 75 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic Action || total -------------------------++------- Melee: Unarmed || 1 Dodge: Dodged || 1