Dungeon Crawl Stone Soup version 0.23-a0-586-gacb4b3f (webtiles) character file. 1 inc the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on Dec 18, 2018. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (105 turns). inc the Conjurer (Felid Conjurer) Turns: 105, Time: 00:00:22 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 0/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of remove curse {unknown} Potions a - a potion of lignification {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 7% 2 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 43% 4 #####.. Force Lance Conj/Tloc #....... 67% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. The air around you crackles with energy! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You die... #. #. ##†. #...# #..g.## #.# ###### #.# ###....### #.# ##gg####..## #.# #@### ###.## #.# ##<# ##.# #.## ### #.# ##.# ##.# #.## #.## ##.## ##.# ##.### ###.## ##..#######..## ###..g..g.### You could see 2 hobgoblins. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | inc the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 105 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_solitude Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 8 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------