inc Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 mace (0, 30, D:1) 17 stones (3, 3, D:1) a +0 scale mail (6, 39, D:1) a +0 club (11, 17, D:1) 20 arrows (13, 31, D:1) a +0 dagger (15, 22, D:1) a +0 hand axe (16, 5, D:1) a +0 short sword a stone (16, 6, D:1) a +0 club (16, 10, D:1) 7 stones (20, 38, D:1) a cursed +0 robe (30, 21, D:1) a +0 mace (30, 33, D:1) a +0 club (35, 25, D:1) a +0 club (36, 28, D:1) a +0 leather armour Level 2 of the Dungeon (4, -18, D:2) 20 arrows (5, -4, D:2) a +0 dagger (30, 9, D:2) a +0 club (47, -15, D:2) a +0 club (48, -19, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 flail (2, -2, D:3) a cursed -3 hand axe a +0 flail (3, -3, D:3) a +0 dagger (5, 6, D:3) a +0 leather armour a +0 club (6, 6, D:3) a +0 mace of crushing a +0 leather armour (15, 11, D:3) a stone (15, 12, D:3) a stone (15, 18, D:3) a +0 buckler of poison resistance (17, 25, D:3) a cursed +0 flail a +0 chain mail (18, 34, D:3) a +2 hand axe of chopping a +0 leather armour (19, 30, D:3) 17 stones (19, 34, D:3) a +0 club a +0 hand axe a +0 scale mail a +0 club (20, 34, D:3) a +0 dagger a +0 robe (23, 11, D:3) a +0 club (23, 13, D:3) a +0 dagger (23, 41, D:3) a cursed -3 club (30, 34, D:3) a +0 club (30, 35, D:3) 15 stones a +0 hunting sling a cursed -1 club (32, 36, D:3) a +0 club a +0 dagger a +0 club a +0 club a +0 mace a +0 animal skin a +0 helmet (37, 13, D:3) a stone (37, 14, D:3) a stone (37, 15, D:3) a +0 club (38, 12, D:3) a stone (39, 49, D:3) 16 stones (40, 16, D:3) a +0 hunting sling a +0 club 12 stones (41, 38, D:3) a cursed -3 dagger (45, 26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail (1, 0, D:4) a +0 war axe a +0 scale mail a +0 dagger a +0 robe (10, -12, D:4) a +0 great sword (14, -12, D:4) 17 arrows (15, -1, D:4) 19 stones (18, 10, D:4) a large rock (19, -23, D:4) 24 bolts (21, 5, D:4) 23 stones (22, 10, D:4) 19 stones (27, 4, D:4) a +0 chain mail (33, -8, D:4) a +0 scale mail a +1 antimagic flail (33, 11, D:4) a +0 dagger (34, -32, D:4) a +0 hand axe (34, -28, D:4) a +0 robe (34, -9, D:4) a +0 ring mail (35, 1, D:4) 11 sling bullets (37, -40, D:4) 16 stones (37, -33, D:4) 22 arrows (40, -22, D:4) a +0 mace (43, -2, D:4) a +0 helmet (51, 8, D:4) 3 tomahawks (52, 8, D:4) a +0 short sword a +0 short sword a +0 club (53, 8, D:4) a +0 short sword a +0 chain mail (55, 11, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) 6 arrows (1, 0, D:5) 2 arrows (2, 1, D:5) a +0 shortbow (8, 4, D:5) an arrow (10, 5, D:5) an arrow (13, 16, D:5) 2 tomahawks (13, 17, D:5) a +0 dagger of venom a +0 shortbow 37 arrows (13, 22, D:5) a +0 long sword (14, 17, D:5) a tomahawk (16, 17, D:5) an arrow (17, 4, D:5) an arrow (17, 17, D:5) an arrow (19, 4, D:5) an arrow (20, 17, D:5) an arrow (22, 4, D:5) an arrow (23, 2, D:5) an arrow (25, 18, D:5) 9 poisoned needles (26, 4, D:5) an arrow (26, 18, D:5) a +0 helmet (26, 30, D:5) a +0 dagger (32, 6, D:5) the +9 long sword of the Absolute Madman {flame, *Noise +Inv rPois Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from poison. It lets you turn invisible. It may make noises in combat. (35, 1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (1, 29, D:6) 14 stones (3, 19, D:6) a +2 hand axe of electrocution a +0 robe a +2 scimitar of freezing a +0 robe (3, 20, D:6) a +4 short sword a +0 robe a +0 dire flail a +0 robe (4, -7, D:6) a +0 leather armour (5, -6, D:6) 11 arrows (21, -2, D:6) a +0 quarterstaff (23, 19, D:6) a +0 dagger a +0 robe (25, -10, D:6) a +0 dagger (26, 14, D:6) a cursed +0 long sword a +0 robe (27, 10, D:6) a +1 halberd a +0 robe (27, 20, D:6) a +0 short sword (28, 12, D:6) a +0 spear a +0 robe (28, 30, D:6) a +0 rapier (29, 10, D:6) a +3 flail of freezing a +0 robe (35, 21, D:6) a +0 mace (44, 8, D:6) a +0 halberd a throwing net (44, 9, D:6) a +0 flail a +0 spear a +0 scale mail a +0 halberd (44, 10, D:6) a +0 war axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +1 whip of electrocution a +0 robe (6, 32, D:7) a +0 animal skin (7, 33, D:7) 18 stones (11, -9, D:7) a +0 short sword (12, 32, D:7) 23 arrows (14, 1, D:7) a +0 giant club a +0 giant club (16, 0, D:7) a stone (16, 1, D:7) a cursed -1 short sword a +3 blowgun 9 poisoned needles (17, 0, D:7) a poisoned needle (17, 1, D:7) a +0 club a +0 dagger a +0 robe a +0 short sword (18, 1, D:7) a +0 dagger a +0 club (26, 19, D:7) a +0 dagger a +0 robe a +0 hand axe (26, 21, D:7) a +0 flail a +0 chain mail (27, -4, D:7) 10 stones (27, 20, D:7) a +0 dagger a +0 robe (27, 21, D:7) a +0 war axe a +0 leather armour (27, 32, D:7) a +0 dagger a +0 robe (57, 37, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a leopard gecko corpse (2, -1, D:8) a quokka corpse (5, -8, D:8) a +0 ring mail (7, 4, D:8) a +0 spear (7, 11, D:8) a leopard gecko corpse (8, 20, D:8) a +0 leather armour (10, 11, D:8) 2 stones (unseen) (10, 12, D:8) a stone (10, 14, D:8) a +0 short sword (unseen) (11, 10, D:8) 2 stones (11, 13, D:8) a +0 short sword (12, 13, D:8) 22 stones (12, 18, D:8) 29 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, -2, D:10) a +0 rapier (6, 0, D:10) a ration